Player Matchup

Yemoja
Yemoja
AtDk96
Yemoja
Level 28
God Stats
31W - 15L
1,822 SR
Queue Stats
70W - 63L
1,419 Elo+
Solo
Chaac
Chaac
Sindrak
Chaac
Level 25
God Stats
10W - 9L
1,500 SR
Queue Stats
33W - 41L
1,385 Elo+
Solo
Danzaburou
Danzaburou
Tu___mami___
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,573 Elo+
Solo
Jormungandr
Jormungandr
ZzBooSoulzZ
Jormungandr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 113L
1,514 Elo+
Solo
Skadi
Skadi
kaster1_1
Skadi
Level 14
God Stats
18W - 17L
1,328 SR
Queue Stats
30W - 33L
1,323 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,443 Elo+

VS

Team Averages
Level 22
1,499 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JANABUSELLA
Anubis
Level 18
God Stats
4W - 8L
1,354 SR
Queue Stats
156W - 147L
1,290 Elo+
Solo
Cerberus
Cerberus
MalGanisT4
Cerberus
Level 15
God Stats
10W - 6L
1,617 SR
Queue Stats
19W - 12L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Raksha6854
Jormungandr
Level 25
God Stats
1W - 1L
1,499 SR
Queue Stats
34W - 26L
1,406 Elo+
Party 1
Thanatos
Thanatos
SasyaDragi
Thanatos
Level 25
God Stats
4W - 14L
1,525 SR
Queue Stats
112W - 113L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AtDk96
Yemoja
18
0 / 0 / 18
11,224
935
4,516
4,369
3,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Sindrak
Chaac
20
6 / 1 / 23
13,078
1,090
13,764
16,345
11,517
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Tu___mami___
Danzaburou
20
18 / 0 / 15
15,544
1,295
41,407
12,902
5,542
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ZzBooSoulzZ
Jormungandr
19
3 / 4 / 25
12,366
1,031
18,896
18,751
16,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
kaster1_1
Skadi
19
10 / 2 / 15
12,959
1,080
17,150
11,452
3,284
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 2 / 1
11,219
935
10,529
11,720
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
16
0 / 10 / 2
10,325
860
8,224
19,016
10,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MalGanisT4
Cerberus
17
2 / 9 / 2
11,568
964
14,061
31,077
32,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Raksha6854
Jormungandr
17
1 / 5 / 2
10,723
894
12,043
18,490
18,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SasyaDragi
Thanatos
15
3 / 11 / 0
10,695
891
6,334
21,384
9,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
14
37
Kills
7
7
Deaths
37
96
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
W
Yemoja
AtDk96
Yemoja
0
0
18
9
L
Anubis
0
10
2
0.1
L
Cerberus
MalGanisT4
Cerberus
2
9
2
0.33
L
Jormungandr
Raksha6854
Jormungandr
1
5
2
0.4
L
Thanatos
SasyaDragi
Thanatos
3
11
0
0.27
W
Chaac
Sindrak
Chaac
6
1
23
17.5
W
Danzaburou
Tu___mami___
Danzaburou
18
0
15
25.5
W
Jormungandr
ZzBooSoulzZ
Jormungandr
3
4
25
3.88
W
Skadi
kaster1_1
Skadi
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,733
Damage
51,191
63,819
Taken
101,687
40,596
Mitigated
75,694
24,141
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,529
6,942
0
2,663
11,720
5,033
0
1,926
9,794
0
47,073
W
Yemoja
AtDk96
Yemoja
4,516
1,856
7,357
792
4,369
3,401
0
2,309
2,010
14,756
0
L
Anubis
8,224
907
0
1,771
19,016
10,547
0
4,571
14,445
24,868
0
L
Cerberus
MalGanisT4
Cerberus
14,061
966
0
5,707
31,077
32,641
0
4,881
26,196
27,516
0
L
Jormungandr
Raksha6854
Jormungandr
12,043
992
0
519
18,490
18,347
0
6,856
11,634
23,428
0
L
Thanatos
SasyaDragi
Thanatos
6,334
2,686
0
1,607
21,384
9,126
0
5,178
16,206
0
10,273
W
Chaac
Sindrak
Chaac
13,764
3,583
827
7,288
16,345
11,517
0
8,732
6,074
0
27,513
W
Danzaburou
Tu___mami___
Danzaburou
41,407
25,394
0
6,012
12,902
5,542
0
6,060
6,717
0
70,290
W
Jormungandr
ZzBooSoulzZ
Jormungandr
18,896
4,760
77
1,228
18,751
16,852
0
9,573
8,953
38,968
0
W
Skadi
kaster1_1
Skadi
17,150
11,391
0
560
11,452
3,284
0
6,602
3,889
0
31,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,171
Gold Earned
54,530
212
Minions Killed
224
7
Camps Cleared
4
1,111,229
Distance Traveled
1,008,847
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,219
935
106
9
2
223,068
0
W
Yemoja
11,224
935
12
1
1
192,442
1
L
Anubis
10,325
860
40
3
0
104,260
1
L
Cerberus
11,568
964
40
3
0
220,762
0
L
Jormungandr
10,723
894
26
2
1
237,023
0
L
Thanatos
10,695
891
12
1
1
223,734
0
W
Chaac
13,078
1,090
32
3
0
232,183
0
W
Danzaburou
15,544
1,295
86
7
2
251,751
1
W
Jormungandr
12,366
1,031
44
4
1
212,816
1
W
Skadi
12,959
1,080
38
3
3
222,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role