Player Matchup

Rama
Rama
AlchemisofB
Rama
Level 28
God Stats
67W - 88L
1,458 SR
Queue Stats
157W - 213L
1,364 Elo+
Solo
Hel
Hel
Commiesqad1012
Hel
Level 29
God Stats
29W - 31L
1,386 SR
Queue Stats
96W - 116L
1,309 Elo+
Solo
Sylvanus
Sylvanus
CoolDoodKila187
Sylvanus
Level 41
God Stats
5W - 3L
1,888 SR
Queue Stats
32W - 36L
1,300 Elo+
Party 1
Sun Wukong
Sun Wukong
Sealzzzzz
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
voturblu
Ne Zha
Level 29
God Stats
21W - 18L
1,437 SR
Queue Stats
350W - 431L
1,326 Elo+
Party 1
Team Averages
Level 30
1,534 SR
1,360 Elo+

VS

Team Averages
Level 13
1,464 SR
1,381 Elo+
Fenrir
Fenrir
AqualioBoyYT
Fenrir
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
43W - 52L
1,500 Elo+
Solo
Thor
Thor
SanqianShiJie
Thor
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Skirck
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,224 Elo+
Solo
Izanami
Izanami
m4tch4
Izanami
Level 29
God Stats
6W - 16L
1,318 SR
Queue Stats
211W - 283L
1,364 Elo+
Solo
Jormungandr
Jormungandr
solarwarrior23
Jormungandr
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 154L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,090
531
7,529
12,149
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 3
10,073
530
3,135
6,439
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
16
4 / 2 / 5
9,888
520
7,367
14,694
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Sealzzzzz
Sun Wukong
17
10 / 2 / 1
11,030
581
15,875
15,179
10,288
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
voturblu
Ne Zha
17
6 / 3 / 2
10,645
560
5,794
13,696
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 6 / 0
9,925
522
6,136
14,362
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 5 / 1
7,536
397
2,065
13,820
4,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Skirck
Ah Puch
15
0 / 7 / 4
9,194
484
7,172
8,784
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
m4tch4
Izanami
15
4 / 2 / 1
9,303
490
7,002
12,285
3,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
solarwarrior23
Jormungandr
12
1 / 7 / 1
7,547
397
9,256
15,659
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
24
Kills
9
9
Deaths
27
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Fenrir
4
6
0
0.67
W
2
0
3
3.5
W
Sylvanus
4
2
5
3.25
L
0
5
1
0.1
W
Sun Wukong
Sealzzzzz
Sun Wukong
10
2
1
5.25
L
Ah Puch
Skirck
Ah Puch
0
7
4
0.29
L
Izanami
m4tch4
Izanami
4
2
1
2.25
L
Jormungandr
solarwarrior23
Jormungandr
1
7
1
0.21
W
Ne Zha
voturblu
Ne Zha
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
31,631
62,157
Taken
64,910
35,310
Mitigated
26,452
31,085
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,529
5,170
183
6,677
12,149
3,993
2,117
3,759
8,390
0
64,396
L
Fenrir
6,136
2,077
0
711
14,362
5,995
0
651
13,659
0
66,011
W
3,135
201
466
4,989
6,439
2,155
2,437
1,100
5,339
45,412
0
W
Sylvanus
7,367
2,837
1,459
6,063
14,694
13,498
411
6,394
8,300
29,759
0
L
2,065
668
0
2,809
13,820
4,946
820
0
13,820
0
26,037
W
Sun Wukong
Sealzzzzz
Sun Wukong
15,875
3,967
0
5,670
15,179
10,288
1,157
2,147
13,032
0
61,135
L
Ah Puch
Skirck
Ah Puch
7,172
481
0
325
8,784
2,618
541
2,358
6,294
48,167
0
L
Izanami
m4tch4
Izanami
7,002
4,180
0
5,493
12,285
3,666
264
2,538
9,703
0
50,723
L
Jormungandr
solarwarrior23
Jormungandr
9,256
2,465
0
648
15,659
9,227
171
4,727
10,932
36,277
0
W
Ne Zha
voturblu
Ne Zha
5,794
3,146
219
5,359
13,696
5,376
420
3,028
10,668
0
76,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,726
Gold Earned
43,505
521
Minions Killed
394
0
Camps Cleared
0
1,648,341
Distance Traveled
1,594,494
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,090
531
118
6
0
327,887
0
L
Fenrir
9,925
522
97
5
0
332,419
1
W
Hel
10,073
530
105
6
0
348,393
0
W
Sylvanus
9,888
520
57
3
0
304,158
0
L
Thor
7,536
397
54
3
0
265,549
2
W
Sun Wukong
11,030
581
123
6
0
291,556
1
L
Ah Puch
9,194
484
110
6
0
318,808
1
L
Izanami
9,303
490
91
5
0
366,399
0
L
Jormungandr
7,547
397
42
2
0
311,319
1
W
Ne Zha
10,645
560
118
6
0
376,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role