Player Matchup

Danzaburou
Danzaburou
Carleidoscope
Danzaburou
Level 49
God Stats
17W - 18L
1,492 SR
Queue Stats
138W - 147L
1,294 Elo+
Solo
Aphrodite
Aphrodite
Fachala_13
Aphrodite
Level 29
God Stats
22W - 19L
1,583 SR
Queue Stats
361W - 367L
1,442 Elo+
Party 1
Serqet
Serqet
Its__Quick
Serqet
Level 39
God Stats
9W - 5L
1,500 SR
Queue Stats
428W - 470L
1,440 Elo+
Party 1
Skadi
Skadi
eljosu20
Skadi
Level 67
God Stats
161W - 131L
1,535 SR
Queue Stats
564W - 585L
1,396 Elo+
Party 1
Bakasura
Bakasura
oxigeno_colocado
Bakasura
Level 24
God Stats
6W - 11L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Party 1
Team Averages
Level 42
1,522 SR
1,414 Elo+

VS

Team Averages
Level 51
1,377 SR
1,345 Elo+
Da Ji
Da Ji
MrJune5
Da Ji
Level 61
God Stats
1W - 2L
1,307 SR
Queue Stats
83W - 94L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
NaTaLiE6062
Jormungandr
Level 6
God Stats
0W - 2L
1,215 SR
Queue Stats
4W - 12L
1,105 Elo+
Party 2
Baron Samedi
Baron Samedi
ProSuper Doge
Baron Samedi
Level 61
God Stats
5W - 8L
1,255 SR
Queue Stats
551W - 498L
1,413 Elo+
Party 2
Artemis
Artemis
kaliman36
Artemis
Level 83
God Stats
6W - 8L
1,484 SR
Queue Stats
169W - 190L
1,457 Elo+
Party 2
Chaac
Chaac
xDrippyRT
Chaac
Level 46
God Stats
12W - 8L
1,625 SR
Queue Stats
69W - 64L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carleidoscope
Danzaburou
20
3 / 4 / 5
13,293
532
9,939
11,932
4,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Fachala_13
Aphrodite
18
3 / 7 / 9
12,500
500
15,438
22,058
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Serqet
Its__Quick
Serqet
18
4 / 6 / 6
12,407
496
10,443
25,921
18,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
eljosu20
Skadi
20
13 / 1 / 3
15,945
638
27,820
17,732
7,976
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 8 / 5
12,124
485
4,825
20,178
7,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MrJune5
Da Ji
18
5 / 5 / 8
11,503
460
11,704
19,427
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
NaTaLiE6062
Jormungandr
16
2 / 5 / 4
10,074
403
9,548
18,639
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ProSuper Doge
Baron Samedi
19
5 / 5 / 1
12,337
493
10,617
15,707
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
kaliman36
Artemis
18
12 / 5 / 4
11,533
461
27,232
21,228
11,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
xDrippyRT
Chaac
20
2 / 7 / 3
12,174
487
13,076
28,500
24,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
27
Kills
26
26
Deaths
27
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Carleidoscope
Danzaburou
3
4
5
1.38
W
Aphrodite
Fachala_13
Aphrodite
3
7
9
1.07
W
Serqet
Its__Quick
Serqet
4
6
6
1.17
L
Da Ji
MrJune5
Da Ji
5
5
8
1.8
L
Jormungandr
NaTaLiE6062
Jormungandr
2
5
4
0.8
L
Baron Samedi
ProSuper Doge
Baron Samedi
5
5
1
1.1
W
Skadi
eljosu20
Skadi
13
1
3
14.5
L
Artemis
kaliman36
Artemis
12
5
4
2.8
W
4
8
5
0.81
L
Chaac
xDrippyRT
Chaac
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,465
Damage
72,177
97,821
Taken
103,501
50,665
Mitigated
72,486
46,048
Healing
34,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Carleidoscope
Danzaburou
9,939
3,126
0
1,714
11,932
4,926
3,775
4,018
7,690
0
75,995
W
Aphrodite
Fachala_13
Aphrodite
15,438
2,449
11,719
12,497
22,058
11,155
773
4,140
17,864
65,919
0
W
Serqet
Its__Quick
Serqet
10,443
3,244
0
3,302
25,921
18,612
445
6,325
19,444
0
37,808
L
Da Ji
MrJune5
Da Ji
11,704
2,094
0
7,071
19,427
8,704
0
2,417
17,010
0
76,100
L
Jormungandr
NaTaLiE6062
Jormungandr
9,548
1,977
0
1,202
18,639
19,717
333
5,798
12,841
51,494
0
L
Baron Samedi
ProSuper Doge
Baron Samedi
10,617
402
0
3,856
15,707
7,767
1,032
1,213
14,494
90,291
0
W
Skadi
eljosu20
Skadi
27,820
15,453
582
10,337
17,732
7,976
3,697
1,201
16,515
0
113,933
L
Artemis
kaliman36
Artemis
27,232
13,283
0
8,979
21,228
11,625
1,126
4,530
16,130
0
85,757
W
4,825
3,935
267
5,630
20,178
7,996
0
3,952
16,143
0
46,218
L
Chaac
xDrippyRT
Chaac
13,076
3,119
0
13,318
28,500
24,673
0
1,480
26,670
0
85,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,269
Gold Earned
57,621
513
Minions Killed
612
0
Camps Cleared
0
2,224,503
Distance Traveled
2,137,897
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,293
532
141
6
0
402,009
4
W
Aphrodite
12,500
500
95
4
0
439,794
0
W
Serqet
12,407
496
46
2
0
470,283
3
L
Da Ji
11,503
460
116
5
0
448,596
0
L
Jormungandr
10,074
403
82
3
0
441,239
0
L
Baron Samedi
12,337
493
174
7
0
435,095
2
W
Skadi
15,945
638
150
6
0
476,182
1
L
Artemis
11,533
461
86
3
0
410,158
0
W
Bakasura
12,124
485
81
3
0
436,235
3
L
Chaac
12,174
487
154
6
0
402,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role