Player Matchup

Thor
Thor
BAIAN0 1v9
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,575 Elo+
Solo
Tiamat
Tiamat
SirWilliam201
Tiamat
Level 16
God Stats
143W - 129L
1,954 SR
Queue Stats
505W - 509L
1,538 Elo+
Solo
Izanami
Izanami
UltraSkys
Izanami
Level 24
God Stats
0W - 2L
1,442 SR
Queue Stats
84W - 99L
1,561 Elo+
Solo
Scylla
Scylla
dante_dk6
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,539 Elo+
Solo
Ares
Ares
kingdragonpaca
Ares
Level 16
God Stats
46W - 46L
1,471 SR
Queue Stats
169W - 205L
1,502 Elo+
Solo
Team Averages
Level 14
1,573 SR
1,543 Elo+

VS

Team Averages
Level 18
1,517 SR
1,563 Elo+
Yemoja
Yemoja
GamerKraken
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Solo
Zeus
Zeus
KitSwipez
Zeus
Level 28
God Stats
7W - 5L
1,499 SR
Queue Stats
136W - 154L
1,505 Elo+
Solo
Skadi
Skadi
NeptuneGLITCH
Skadi
Level 29
God Stats
4W - 4L
1,521 SR
Queue Stats
104W - 106L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
ValexEE
Tsukuyomi
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 30L
1,690 Elo+
Solo
Awilix
Awilix
vegettogonza
Awilix
Level 23
God Stats
2W - 1L
1,565 SR
Queue Stats
60W - 78L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
8,833
421
6,653
13,535
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 11 / 1
8,789
419
11,096
17,160
11,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
UltraSkys
Izanami
14
3 / 8 / 1
9,599
457
14,644
23,413
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
dante_dk6
Scylla
12
1 / 11 / 1
7,608
362
7,348
16,039
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
7,902
376
4,869
19,260
12,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 4
7,893
376
1,038
12,609
6,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
16
7 / 4 / 9
11,222
534
15,841
12,695
4,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 1 / 5
12,279
585
16,668
15,917
7,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ValexEE
Tsukuyomi
19
26 / 1 / 5
13,285
633
33,375
24,146
17,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
19
3 / 3 / 6
11,687
557
5,640
15,408
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
12
Kills
41
41
Deaths
12
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Yemoja
0
3
4
0.67
W
Zeus
7
4
9
2.88
W
5
1
5
7.5
L
3
11
1
0.32
L
Izanami
UltraSkys
Izanami
3
8
1
0.44
W
Tsukuyomi
ValexEE
Tsukuyomi
26
1
5
28.5
L
Scylla
dante_dk6
Scylla
1
11
1
0.14
L
1
6
2
0.33
W
Awilix
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,610
Damage
72,562
89,407
Taken
80,775
42,673
Mitigated
43,934
14,344
Healing
30,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,653
2,209
0
3,093
13,535
4,937
0
3,655
9,680
0
41,648
W
Yemoja
1,038
170
262
0
12,609
6,817
398
6,697
5,702
10,816
0
W
Zeus
15,841
1,860
773
2,542
12,695
4,753
1,038
3,345
9,066
52,768
0
W
16,668
8,343
0
6,266
15,917
7,680
5,631
1,416
14,453
0
106,141
L
11,096
1,590
0
2,081
17,160
11,670
78
5,863
11,058
34,433
0
L
Izanami
UltraSkys
Izanami
14,644
10,613
32
6,901
23,413
8,608
250
2,514
20,824
0
69,758
W
Tsukuyomi
ValexEE
Tsukuyomi
33,375
9,207
0
14,561
24,146
17,944
698
9,158
14,642
0
93,134
L
Scylla
dante_dk6
Scylla
7,348
701
0
655
16,039
4,998
0
1,361
14,303
31,094
0
L
4,869
228
0
1,582
19,260
12,460
0
3,486
15,549
26,319
0
W
Awilix
5,640
2,806
0
6,037
15,408
6,740
4,365
1,701
13,599
0
82,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
56,366
332
Minions Killed
535
0
Camps Cleared
0
1,638,028
Distance Traveled
1,973,342
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,833
421
72
3
0
360,059
3
W
Yemoja
7,893
376
9
0
0
361,899
0
W
Zeus
11,222
534
101
5
0
375,460
1
W
Skadi
12,279
585
162
8
0
359,019
0
L
Tiamat
8,789
419
53
3
0
312,911
2
L
Izanami
9,599
457
111
5
0
325,958
2
W
Tsukuyomi
13,285
633
126
6
0
421,174
0
L
Scylla
7,608
362
55
3
0
348,977
2
L
Ares
7,902
376
41
2
0
290,123
4
W
Awilix
11,687
557
137
7
0
455,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role