Player Matchup

Sol
Sol
Dunerman12
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
JaundcdMisnthrp
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
X4D13R
Sun Wukong
Level 61
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 37
1,438 SR
1,500 Elo+

VS

Team Averages
Level 60
1,504 SR
1,556 Elo+
Anubis
Anubis
SmokeStyle
Anubis
Level 125
God Stats
14W - 4L
1,634 SR
Queue Stats
331W - 337L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
Vermidras
Cabrakan
Level 49
God Stats
39W - 26L
1,579 SR
Queue Stats
115W - 112L
1,635 Elo+
Party 1
Neith
Neith
WICU22
Neith
Level 7
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 10
9,909
762
8,031
8,292
2,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 1 / 7
10,699
823
8,558
10,550
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
X4D13R
Sun Wukong
12
3 / 5 / 9
8,791
676
6,080
10,661
4,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SmokeStyle
Anubis
13
7 / 5 / 3
9,926
764
11,484
9,758
5,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Vermidras
Cabrakan
14
4 / 1 / 7
10,741
826
9,091
11,233
15,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
WICU22
Neith
8
0 / 9 / 2
7,384
568
3,489
11,189
3,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
11
11
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
W
7
1
7
10.5
L
Anubis
SmokeStyle
Anubis
7
5
3
1.7
L
Cabrakan
Vermidras
Cabrakan
4
1
7
7.5
L
Neith
WICU22
Neith
0
9
2
0.11
W
Sun Wukong
X4D13R
Sun Wukong
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,669
Damage
24,064
29,503
Taken
32,180
16,222
Mitigated
24,615
7,862
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
1,114
0
1,847
8,292
2,770
92
5,595
2,697
34,619
0
W
8,558
3,355
531
4,178
10,550
8,637
0
6,478
4,072
0
20,170
L
Anubis
SmokeStyle
Anubis
11,484
490
0
3,559
9,758
5,485
250
1,799
7,959
52,582
0
L
Cabrakan
Vermidras
Cabrakan
9,091
964
0
2,085
11,233
15,669
238
3,104
8,129
26,408
0
L
Neith
WICU22
Neith
3,489
727
0
527
11,189
3,461
189
3,471
7,718
0
17,245
W
Sun Wukong
X4D13R
Sun Wukong
6,080
1,296
0
1,306
10,661
4,815
0
8,581
2,080
0
30,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
28,051
120
Minions Killed
155
0
Camps Cleared
0
707,503
Distance Traveled
647,259
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,909
762
55
4
0
219,392
4
W
Horus
10,699
823
16
1
0
260,994
5
L
Anubis
9,926
764
80
6
0
200,195
4
L
Cabrakan
10,741
826
38
3
0
239,962
3
L
Neith
7,384
568
37
3
0
207,102
2
W
Sun Wukong
8,791
676
49
4
0
227,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role