Player Matchup

Heimdallr
Heimdallr
Aqsi
Heimdallr
Level 145
God Stats
53W - 45L
1,484 SR
Queue Stats
531W - 494L
1,576 Elo+
Solo
Artio
Artio
CrayolaCarolyn
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,581 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoniE_PoP
Tsukuyomi
Level 141
God Stats
9W - 1L
1,772 SR
Queue Stats
85W - 57L
1,612 Elo+
Party 1
Anubis
Anubis
Zero_Inspired
Anubis
Level 142
God Stats
1W - 2L
1,182 SR
Queue Stats
29W - 27L
1,535 Elo+
Party 1
Vamana
Vamana
mufffdiver
Vamana
Level 67
God Stats
2W - 3L
1,313 SR
Queue Stats
145W - 142L
1,562 Elo+
Solo
Team Averages
Level 124
1,450 SR
1,573 Elo+

VS

Team Averages
Level 110
1,513 SR
1,715 Elo+
Olorun
Olorun
HenkSolo
Olorun
Level 124
God Stats
3W - 2L
1,481 SR
Queue Stats
41W - 36L
1,846 Elo+
Party 2
Merlin
Merlin
HeusieJR
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,694 Elo+
Party 2
Khepri
Khepri
Rhienoman
Khepri
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,694 Elo+
Party 2
Hun Batz
Hun Batz
elchapo0294
Hun Batz
Level 86
God Stats
0W - 1L
1,689 SR
Queue Stats
28W - 29L
1,846 Elo+
Party 2
Apollo
Apollo
iG TRIPEN
Apollo
Level 146
God Stats
4W - 3L
1,393 SR
Queue Stats
75W - 68L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aqsi
Heimdallr
20
8 / 3 / 9
13,672
804
24,885
13,771
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 4 / 18
11,914
701
6,207
22,098
30,306
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
NoniE_PoP
Tsukuyomi
20
6 / 1 / 9
13,296
782
21,833
16,894
7,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 4 / 7
12,387
729
13,005
12,382
7,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
mufffdiver
Vamana
18
4 / 2 / 8
12,040
708
10,712
16,817
11,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HenkSolo
Olorun
18
0 / 7 / 6
10,582
622
9,664
20,996
7,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
HeusieJR
Merlin
20
7 / 1 / 2
13,793
811
16,767
15,907
7,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Rhienoman
Khepri
17
1 / 5 / 6
11,063
651
4,945
15,236
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
elchapo0294
Hun Batz
18
3 / 8 / 5
10,784
634
8,178
19,029
8,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
iG TRIPEN
Apollo
18
2 / 3 / 4
10,938
643
9,066
11,983
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
24
Kills
13
14
Deaths
24
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aqsi
Heimdallr
8
3
9
4.17
W
1
4
18
2.5
L
Olorun
HenkSolo
Olorun
0
7
6
0.43
L
Merlin
HeusieJR
Merlin
7
1
2
8
W
Tsukuyomi
NoniE_PoP
Tsukuyomi
6
1
9
10.5
L
Khepri
Rhienoman
Khepri
1
5
6
0.8
W
5
4
7
2.13
L
Hun Batz
elchapo0294
Hun Batz
3
8
5
0.69
L
Apollo
iG TRIPEN
Apollo
2
3
4
1.33
W
Vamana
mufffdiver
Vamana
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,642
Damage
48,620
81,962
Taken
83,151
64,314
Mitigated
46,047
23,263
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aqsi
Heimdallr
24,885
11,775
0
2,757
13,771
6,815
3,609
7,260
6,167
0
77,836
W
6,207
814
1,747
4,389
22,098
30,306
355
5,963
15,745
23,918
0
L
Olorun
HenkSolo
Olorun
9,664
5,303
1,819
5,292
20,996
7,733
0
7,780
13,189
46,098
0
L
Merlin
HeusieJR
Merlin
16,767
773
148
1,538
15,907
7,106
0
2,525
13,302
59,253
0
W
Tsukuyomi
NoniE_PoP
Tsukuyomi
21,833
7,303
0
2,613
16,894
7,820
1,034
5,591
10,978
0
56,240
L
Khepri
Rhienoman
Khepri
4,945
0
0
917
15,236
17,276
1
3,601
11,492
19,116
0
W
13,005
368
0
4,320
12,382
7,407
476
6,777
5,377
49,929
0
L
Hun Batz
elchapo0294
Hun Batz
8,178
1,149
0
536
19,029
8,116
0
2,608
16,413
0
30,719
L
Apollo
iG TRIPEN
Apollo
9,066
4,649
0
1,826
11,983
5,816
0
2,815
9,114
0
42,512
W
Vamana
mufffdiver
Vamana
10,712
5,028
0
7,437
16,817
11,966
284
4,936
11,787
0
41,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,309
Gold Earned
57,160
389
Minions Killed
373
9
Camps Cleared
8
1,523,849
Distance Traveled
1,516,786
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,672
804
142
8
1
298,372
3
W
Artio
11,914
701
35
2
3
319,940
3
L
Olorun
10,582
622
82
5
3
299,570
1
L
Merlin
13,793
811
108
6
0
322,178
1
W
Tsukuyomi
13,296
782
79
5
2
340,162
4
L
Khepri
11,063
651
37
2
2
273,720
2
W
Anubis
12,387
729
80
5
1
264,504
3
L
Hun Batz
10,784
634
54
3
1
335,136
2
L
Apollo
10,938
643
92
5
2
286,182
4
W
Vamana
12,040
708
53
3
2
300,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role