Player Matchup

Merlin
Merlin
NecroticWarlock
Merlin
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 16L
1,458 Elo+
Party 2
Izanami
Izanami
PyroDomixx45
Izanami
Level 29
God Stats
41W - 34L
1,557 SR
Queue Stats
79W - 81L
1,445 Elo+
Party 2
Chaac
Chaac
skullcru5her235
Chaac
Level 89
God Stats
4W - 1L
1,663 SR
Queue Stats
16W - 12L
1,483 Elo+
Party 2
Team Averages
Level 61
1,574 SR
1,462 Elo+

VS

Team Averages
Level 33
1,295 SR
1,422 Elo+
Neith
Neith
JF sabiao
Neith
Level 15
God Stats
0W - 1L
1,061 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Middas01
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
beast_boi219
Ra
Level 80
God Stats
0W - 2L
1,323 SR
Queue Stats
83W - 135L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 13
10,247
788
9,368
6,139
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
PyroDomixx45
Izanami
14
10 / 3 / 8
10,645
819
11,335
9,080
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
7 / 1 / 15
10,301
792
10,934
16,765
21,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JF sabiao
Neith
11
0 / 8 / 2
8,116
624
5,271
10,966
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
10
1 / 9 / 2
8,405
647
5,310
15,230
4,383
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 7 / 1
9,431
725
7,505
10,695
3,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
5
6
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
JF sabiao
Neith
0
8
2
0.13
L
Thor
1
9
2
0.22
W
6
2
13
6.25
W
Izanami
PyroDomixx45
Izanami
10
3
8
4.67
L
4
7
1
0.64
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
18,086
31,984
Taken
36,891
29,214
Mitigated
10,885
7,491
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JF sabiao
Neith
5,271
2,330
0
755
10,966
3,209
136
2,890
7,541
0
26,767
L
Thor
5,310
1,204
0
0
15,230
4,383
0
3,213
11,498
0
15,444
W
9,368
408
270
770
6,139
2,575
968
1,694
4,445
43,034
0
W
Izanami
PyroDomixx45
Izanami
11,335
7,176
231
1,953
9,080
4,969
1,172
3,512
5,568
0
38,759
L
7,505
1,263
350
2,039
10,695
3,293
0
2,858
7,451
39,554
0
W
10,934
1,791
0
4,267
16,765
21,670
90
2,318
14,447
442
27,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,193
Gold Earned
25,952
158
Minions Killed
116
0
Camps Cleared
0
664,875
Distance Traveled
612,359
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,116
624
45
3
0
211,196
0
L
Thor
8,405
647
16
1
0
197,800
1
W
Merlin
10,247
788
80
6
0
228,450
1
W
Izanami
10,645
819
55
4
0
191,319
0
L
Ra
9,431
725
55
4
0
203,363
0
W
Chaac
10,301
792
23
2
0
245,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role