Player Matchup

Vulcan
Vulcan
Gold I
DAl2TH TATEl2
Vulcan
Gold I
Level 143
God Stats
13W - 4L
1,928 SR
Queue Stats
130W - 118L
1,583 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Mercenary800000
Sylvanus
Gold II
Level 158
God Stats
4W - 4L
1,285 SR
Queue Stats
122W - 112L
1,536 MMR
Party 1
Medusa
Medusa
Gold II
Moonshaunted382
Medusa
Gold II
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 161L
1,580 MMR
Solo
Bakasura
Bakasura
Gold V
Rockangel971
Bakasura
Gold V
Level 112
God Stats
5W - 2L
1,734 SR
Queue Stats
18W - 16L
1,579 MMR
Solo
Guan Yu
Guan Yu
Silver I
Zaygottsauce
Guan Yu
Silver I
Level 83
God Stats
4W - 3L
1,665 SR
Queue Stats
9W - 6L
1,580 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,622 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,571 SR
1,573 MMR
King Arthur
King Arthur
Gold II
FiveHarbor123
King Arthur
Gold II
Level 56
God Stats
2W - 2L
1,887 SR
Queue Stats
84W - 78L
1,567 MMR
Solo
Ra
Ra
Gold III
Ow Da Pocket
Ra
Gold III
Level 153
God Stats
0W - 4L
1,247 SR
Queue Stats
216W - 210L
1,548 MMR
Party 2
Chernobog
Chernobog
Gold IV
RJmello118
Chernobog
Gold IV
Level 147
God Stats
1W - 1L
1,754 SR
Queue Stats
64W - 59L
1,557 MMR
Solo
Fenrir
Fenrir
Platinum IV
SpawnCraft
Fenrir
Platinum IV
Level 157
God Stats
12W - 15L
1,431 SR
Queue Stats
276W - 261L
1,618 MMR
Party 2
Sobek
Sobek
Gold IV
Splitze850
Sobek
Gold IV
Level 127
God Stats
27W - 18L
1,538 SR
Queue Stats
370W - 368L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 12
14,219
527
24,688
13,034
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
19
1 / 2 / 10
13,077
484
12,581
22,369
27,571
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 6 / 3
14,889
551
16,775
26,953
11,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
Rockangel971
Bakasura
20
13 / 1 / 2
17,141
635
21,905
22,899
17,568
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Zaygottsauce
Guan Yu
20
2 / 4 / 9
14,953
554
16,411
25,098
34,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetCu ChulainnDanzaburouScyllaNu Wa

VS

Bans
ApolloCthulhuCupidCabrakanJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FiveHarbor123
King Arthur
20
3 / 4 / 2
13,217
490
16,622
26,623
27,877
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 4 / 6
12,057
447
9,870
14,648
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
RJmello118
Chernobog
18
4 / 6 / 4
11,856
439
21,520
25,821
10,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SpawnCraft
Fenrir
20
7 / 3 / 5
12,659
469
14,717
28,004
14,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
16
0 / 2 / 5
10,317
382
8,303
24,866
26,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
19
Kills
16
16
Deaths
19
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
King Arthur
FiveHarbor123
King Arthur
3
4
2
1
W
Sylvanus
1
2
10
3
W
2
6
3
0.58
L
2
4
6
1.25
L
Chernobog
RJmello118
Chernobog
4
6
4
1
W
Bakasura
Rockangel971
Bakasura
13
1
2
14
L
Fenrir
SpawnCraft
Fenrir
7
3
5
3.17
L
Sobek
0
2
5
1.25
W
Guan Yu
Zaygottsauce
Guan Yu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,360
Damage
71,032
110,353
Taken
119,962
97,698
Mitigated
84,912
56,843
Healing
37,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,688
7,618
0
1,618
13,034
6,380
2,367
3,415
9,540
130,565
0
L
King Arthur
FiveHarbor123
King Arthur
16,622
1,561
0
6,871
26,623
27,877
0
6,068
18,016
0
99,154
W
Sylvanus
12,581
1,111
6,760
11,128
22,369
27,571
1,084
6,183
15,459
38,165
0
W
16,775
8,980
0
11,685
26,953
11,992
5,798
3,753
22,664
0
111,713
L
9,870
511
2,133
3,197
14,648
6,202
0
6,817
7,235
98,156
0
L
Chernobog
RJmello118
Chernobog
21,520
13,934
0
8,802
25,821
10,765
1,356
4,130
20,693
0
99,987
W
Bakasura
Rockangel971
Bakasura
21,905
13,020
0
7,995
22,899
17,568
5,473
4,293
18,230
0
113,424
L
Fenrir
SpawnCraft
Fenrir
14,717
2,496
0
10,420
28,004
14,005
0
8,574
18,692
0
100,417
L
Sobek
8,303
256
0
5,685
24,866
26,063
0
10,812
12,614
37,259
0
W
Guan Yu
Zaygottsauce
Guan Yu
16,411
1,739
4,633
13,024
25,098
34,187
894
2,569
20,984
0
95,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,279
Gold Earned
60,106
753
Minions Killed
752
0
Camps Cleared
0
2,704,252
Distance Traveled
2,497,866
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,219
527
184
7
0
552,765
8
L
King Arthur
13,217
490
206
8
0
472,311
6
W
Sylvanus
13,077
484
43
2
0
471,715
3
W
Medusa
14,889
551
174
6
0
465,675
7
L
Ra
12,057
447
194
7
0
502,329
7
L
Chernobog
11,856
439
150
6
0
459,457
5
W
Bakasura
17,141
635
182
7
0
655,707
2
L
Fenrir
12,659
469
141
5
0
552,699
9
L
Sobek
10,317
382
61
2
0
511,070
7
W
Guan Yu
14,953
554
170
6
0
558,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role