Player Matchup

Thanatos
Thanatos
BilinearWolf694
Thanatos
Level 8
God Stats
2W - 1L
1,442 SR
Queue Stats
28W - 21L
1,352 Elo+
Solo
Amaterasu
Amaterasu
MastaAce786
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 80L
1,398 Elo+
Solo
Cthulhu
Cthulhu
NowelWater887
Cthulhu
Level 19
God Stats
26W - 22L
1,429 SR
Queue Stats
244W - 277L
1,333 Elo+
Solo
Tiamat
Tiamat
XenoDeo
Tiamat
Level 24
God Stats
1W - 2L
1,252 SR
Queue Stats
63W - 61L
1,413 Elo+
Party 3
Danzaburou
Danzaburou
Xeno_Lex
Danzaburou
Level 25
God Stats
36W - 26L
1,589 SR
Queue Stats
59W - 60L
1,401 Elo+
Party 3
Team Averages
Level 20
1,442 SR
1,379 Elo+

VS

Team Averages
Level 19
1,395 SR
1,290 Elo+
Thor
Thor
ICuWyrm
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 98L
1,102 Elo+
Solo
Hel
Hel
Infirious
Hel
Level 45
God Stats
10W - 16L
1,374 SR
Queue Stats
312W - 350L
1,406 Elo+
Party 1
Bellona
Bellona
Ri Bahamut
Bellona
Level 13
God Stats
4W - 6L
1,145 SR
Queue Stats
281W - 329L
1,352 Elo+
Party 1
Izanami
Izanami
XSageFireX
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,259 Elo+
Party 2
Tiamat
Tiamat
Xcastlesmash3rX
Tiamat
Level 16
God Stats
5W - 9L
1,458 SR
Queue Stats
46W - 51L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
1 / 1 / 0
3,175
635
1,089
2,999
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
MastaAce786
Amaterasu
4
0 / 1 / 0
2,933
587
250
1,499
373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
5
0 / 0 / 2
3,159
632
777
2,447
1,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
XenoDeo
Tiamat
5
0 / 1 / 0
3,051
610
811
2,542
986
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
Xeno_Lex
Danzaburou
5
4 / 2 / 0
4,026
805
1,589
3,561
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ICuWyrm
Thor
1
0 / 0 / 0
2,471
494
0
36
6
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 2 / 1
3,327
665
2,322
2,183
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Ri Bahamut
Bellona
6
2 / 0 / 1
3,606
721
1,453
2,162
1,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
XSageFireX
Izanami
2
0 / 3 / 0
2,591
518
423
1,890
246
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 0
3,168
634
1,944
2,857
1,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
1
0
1
L
Thor
ICuWyrm
Thor
0
0
0
0
L
1
2
1
0.75
W
Amaterasu
MastaAce786
Amaterasu
0
1
0
0
W
Cthulhu
0
0
2
1
L
Bellona
Ri Bahamut
Bellona
2
0
1
2.5
L
Izanami
XSageFireX
Izanami
0
3
0
0
L
1
0
0
1
W
Tiamat
XenoDeo
Tiamat
0
1
0
0
W
Danzaburou
Xeno_Lex
Danzaburou
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,516
Damage
6,142
13,048
Taken
9,128
4,267
Mitigated
3,217
6,224
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,089
275
0
2,596
2,999
672
0
0
2,999
0
10,285
L
Thor
ICuWyrm
Thor
0
0
0
36
36
6
0
0
36
0
186
L
2,322
343
392
836
2,183
317
41
285
1,823
9,489
0
W
Amaterasu
MastaAce786
Amaterasu
250
203
0
347
1,499
373
0
0
1,499
0
4,263
W
Cthulhu
777
30
0
940
2,447
1,335
88
1,247
1,200
6,807
0
L
Bellona
Ri Bahamut
Bellona
1,453
515
0
750
2,162
1,400
0
231
1,909
0
9,538
L
Izanami
XSageFireX
Izanami
423
245
0
43
1,890
246
0
114
1,726
0
3,320
L
1,944
242
0
1,142
2,857
1,248
0
793
2,046
7,679
0
W
Tiamat
XenoDeo
Tiamat
811
192
0
834
2,542
986
49
1,944
598
7,618
0
W
Danzaburou
Xeno_Lex
Danzaburou
1,589
789
0
1,507
3,561
901
238
1,075
2,486
0
9,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,344
Gold Earned
15,163
86
Minions Killed
49
0
Camps Cleared
0
423,486
Distance Traveled
390,764
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,175
635
29
6
0
94,880
1
L
Thor
2,471
494
1
0
0
21,867
0
L
Hel
3,327
665
12
2
0
101,826
0
W
Amaterasu
2,933
587
17
3
0
76,277
0
W
Cthulhu
3,159
632
10
2
0
77,528
0
L
Bellona
3,606
721
25
5
0
105,685
0
L
Izanami
2,591
518
5
1
0
72,777
0
L
Tiamat
3,168
634
6
1
0
88,609
0
W
Tiamat
3,051
610
9
2
0
83,461
0
W
Danzaburou
4,026
805
21
4
0
91,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role