Player Matchup

Osiris
Osiris
DarkWimpinator
Osiris
Level 29
God Stats
1W - 3L
1,659 SR
Queue Stats
76W - 97L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Glizzynator
Sun Wukong
Level 28
God Stats
3W - 2L
1,285 SR
Queue Stats
70W - 91L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
Whiddac
Kuzenbo
Level 132
God Stats
1W - 1L
1,714 SR
Queue Stats
59W - 43L
1,859 Elo+
Party 2
Team Averages
Level 63
1,553 SR
1,577 Elo+

VS

Team Averages
Level 42
1,729 SR
1,739 Elo+
Pele
Pele
Gammaray4282
Pele
Level 22
God Stats
6W - 7L
1,343 SR
Queue Stats
83W - 109L
1,508 Elo+
Solo
Cupid
Cupid
Pre Beads
Cupid
Level 16
God Stats
31W - 3L
2,067 SR
Queue Stats
239W - 51L
1,931 Elo+
Party 1
Chang'e
Chang'e
Tom Kruzenbo
Chang'e
Level 88
God Stats
1W - 0L
1,778 SR
Queue Stats
116W - 63L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,766
574
4,276
13,565
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Glizzynator
Sun Wukong
13
1 / 2 / 3
9,709
571
7,095
14,845
14,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
Whiddac
Kuzenbo
14
3 / 5 / 0
10,470
616
8,263
16,625
16,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
11,165
657
10,678
15,572
5,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Pre Beads
Cupid
15
6 / 1 / 7
11,788
693
10,599
8,772
3,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Tom Kruzenbo
Chang'e
15
4 / 0 / 9
11,612
683
16,573
12,280
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
13
13
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
3
4
7
1.63
L
Sun Wukong
Glizzynator
Sun Wukong
1
2
3
1.25
W
Cupid
Pre Beads
Cupid
6
1
7
9.5
W
Chang'e
Tom Kruzenbo
Chang'e
4
0
9
8.5
L
Kuzenbo
Whiddac
Kuzenbo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,634
Damage
37,850
45,035
Taken
36,624
40,849
Mitigated
12,773
3,795
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,276
1,439
0
0
13,565
9,797
0
4,395
8,967
0
29,306
W
10,678
1,776
0
5,525
15,572
5,466
158
3,672
11,379
0
57,579
L
Sun Wukong
Glizzynator
Sun Wukong
7,095
633
332
2,027
14,845
14,687
0
3,732
10,772
0
24,154
W
Cupid
Pre Beads
Cupid
10,599
5,054
540
3,654
8,772
3,138
1,764
2,054
6,367
0
63,279
W
Chang'e
Tom Kruzenbo
Chang'e
16,573
1,217
2,307
6,805
12,280
4,169
958
2,214
9,585
70,945
0
L
Kuzenbo
Whiddac
Kuzenbo
8,263
1,902
0
1,436
16,625
16,365
0
7,412
8,695
42,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
34,565
129
Minions Killed
259
0
Camps Cleared
0
927,426
Distance Traveled
946,116
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,766
574
42
2
0
307,548
0
W
Pele
11,165
657
98
6
0
320,492
0
L
Sun Wukong
9,709
571
29
2
0
295,191
1
W
Cupid
11,788
693
84
5
0
295,860
4
W
Chang'e
11,612
683
77
5
0
329,764
3
L
Kuzenbo
10,470
616
58
3
0
324,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role