Player Matchup

Kukulkan
Kukulkan
Feoreo
Kukulkan
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
11W - 16L
1,354 Elo+
Party 3
Cerberus
Cerberus
Firren
Cerberus
Level 40
God Stats
3W - 1L
1,715 SR
Queue Stats
14W - 9L
1,628 Elo+
Party 3
Hel
Hel
KishiWeeb
Hel
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Quarkiiq
Aphrodite
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 3
Baba Yaga
Baba Yaga
rrahim
Baba Yaga
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 19L
1,908 Elo+
Party 1
Team Averages
Level 60
1,543 SR
1,552 Elo+

VS

Team Averages
Level 47
1,505 SR
1,516 Elo+
Neith
Neith
BoRSoo18
Neith
Level 14
God Stats
21W - 16L
1,561 SR
Queue Stats
24W - 22L
1,507 Elo+
Party 2
Ymir
Ymir
CebuellaPygmaea
Ymir
Level 27
God Stats
6W - 8L
1,516 SR
Queue Stats
27W - 26L
1,587 Elo+
Party 2
Olorun
Olorun
Dizs
Olorun
Level 34
God Stats
5W - 8L
1,578 SR
Queue Stats
111W - 111L
1,507 Elo+
Party 2
Artio
Artio
Jilldaripper
Artio
Level 35
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 4L
1,445 Elo+
Solo
Heimdallr
Heimdallr
MambAToxic
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feoreo
Kukulkan
20
11 / 0 / 29
13,480
1,123
29,613
11,138
5,622
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Firren
Cerberus
19
7 / 2 / 29
13,195
1,100
21,648
25,144
24,280
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
11 / 0 / 29
12,375
1,031
19,760
14,583
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Quarkiiq
Aphrodite
19
3 / 1 / 28
11,272
939
10,620
15,816
12,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
rrahim
Baba Yaga
19
14 / 1 / 24
13,002
1,084
33,356
13,374
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BoRSoo18
Neith
15
0 / 7 / 2
9,721
810
9,746
17,120
11,049
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 9 / 3
10,456
871
12,885
27,975
41,464
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Dizs
Olorun
16
1 / 10 / 3
10,287
857
18,285
20,415
20,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
2 / 10 / 1
10,318
860
10,266
32,841
13,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MambAToxic
Heimdallr
16
0 / 10 / 3
10,179
848
22,979
25,386
8,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
16
46
Kills
4
4
Deaths
46
139
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
BoRSoo18
Neith
0
7
2
0.14
L
1
9
3
0.28
L
Olorun
Dizs
Olorun
1
10
3
0.25
W
Kukulkan
Feoreo
Kukulkan
11
0
29
25.5
W
Cerberus
Firren
Cerberus
7
2
29
10.75
L
2
10
1
0.25
W
11
0
29
25.5
L
Heimdallr
MambAToxic
Heimdallr
0
10
3
0.15
W
Aphrodite
Quarkiiq
Aphrodite
3
1
28
17
W
Baba Yaga
rrahim
Baba Yaga
14
1
24
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,997
Damage
74,161
80,055
Taken
123,737
56,145
Mitigated
95,171
49,995
Healing
16,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BoRSoo18
Neith
9,746
5,234
0
653
17,120
11,049
0
16,322
583
0
25,125
L
12,885
1,467
391
533
27,975
41,464
0
24,326
3,242
31,252
0
L
Olorun
Dizs
Olorun
18,285
8,456
1,239
4,047
20,415
20,783
0
18,811
1,334
40,715
0
W
Kukulkan
Feoreo
Kukulkan
29,613
3,829
0
399
11,138
5,622
0
5,573
5,565
43,366
0
W
Cerberus
Firren
Cerberus
21,648
3,110
0
8,416
25,144
24,280
0
11,430
13,714
40,810
0
L
10,266
1,388
1,906
7,293
32,841
13,414
0
30,860
1,704
21,853
0
W
19,760
1,845
15,694
9,620
14,583
6,742
0
8,162
6,421
33,985
0
L
Heimdallr
MambAToxic
Heimdallr
22,979
10,209
0
0
25,386
8,461
0
23,279
1,877
0
58,263
W
Aphrodite
Quarkiiq
Aphrodite
10,620
792
8,178
5,687
15,816
12,432
0
9,826
5,990
16,795
0
W
Baba Yaga
rrahim
Baba Yaga
33,356
2,785
0
2,001
13,374
7,069
0
6,445
6,929
55,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,324
Gold Earned
50,961
205
Minions Killed
204
3
Camps Cleared
5
1,219,991
Distance Traveled
991,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,721
810
36
3
2
188,730
0
L
Ymir
10,456
871
32
3
0
183,300
0
L
Olorun
10,287
857
47
4
0
177,346
0
W
Kukulkan
13,480
1,123
33
3
0
241,890
0
W
Cerberus
13,195
1,100
51
4
0
218,480
0
L
Artio
10,318
860
28
2
2
230,123
0
W
Hel
12,375
1,031
43
4
1
248,500
0
L
Heimdallr
10,179
848
61
5
1
212,463
0
W
Aphrodite
11,272
939
19
2
0
271,730
0
W
Baba Yaga
13,002
1,084
59
5
2
239,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role