Player Matchup

Scylla
Scylla
Dani06gf
Scylla
Level 36
God Stats
62W - 63L
1,438 SR
Queue Stats
127W - 164L
1,297 Elo+
Solo
Ymir
Ymir
Deniskaaa1
Ymir
Level 48
God Stats
0W - 10L
1,138 SR
Queue Stats
14W - 31L
1,021 Elo+
Party 3
Izanami
Izanami
L1L0
Izanami
Level 36
God Stats
3W - 7L
1,203 SR
Queue Stats
12W - 21L
1,161 Elo+
Party 3
Bellona
Bellona
SEROBOLIK
Bellona
Level 29
God Stats
5W - 9L
1,094 SR
Queue Stats
7W - 22L
1,132 Elo+
Party 3
Arachne
Arachne
stepashaaaaa
Arachne
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,171 Elo+
Party 3
Team Averages
Level 38
1,275 SR
1,156 Elo+

VS

Team Averages
Level 69
1,408 SR
1,501 Elo+
Ullr
Ullr
Enigma_HHI
Ullr
Level 84
God Stats
5W - 10L
1,267 SR
Queue Stats
27W - 38L
1,379 Elo+
Party 1
Scylla
Scylla
OletkoTosissasi
Scylla
Level 41
God Stats
18W - 4L
1,524 SR
Queue Stats
39W - 23L
1,560 Elo+
Party 2
Ravana
Ravana
PVTT
Ravana
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 54L
1,715 Elo+
Party 2
Sobek
Sobek
Villgeee
Sobek
Level 60
God Stats
2W - 1L
1,279 SR
Queue Stats
27W - 21L
1,397 Elo+
Party 2
Nike
Nike
tanookiiiii
Nike
Level 18
God Stats
14W - 13L
1,469 SR
Queue Stats
23W - 24L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dani06gf
Scylla
15
0 / 8 / 0
8,721
436
3,870
9,922
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
7,470
374
5,291
16,465
11,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
L1L0
Izanami
14
1 / 4 / 3
8,348
417
11,340
12,036
4,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
SEROBOLIK
Bellona
13
0 / 3 / 3
7,951
398
1,553
9,721
4,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
stepashaaaaa
Arachne
17
6 / 5 / 1
10,425
521
10,670
23,856
9,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,422
471
6,546
10,603
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 5
10,826
541
6,185
8,134
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
PVTT
Ravana
20
15 / 0 / 8
13,508
675
17,424
7,177
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Villgeee
Sobek
14
1 / 2 / 8
9,263
463
8,322
16,073
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 2 / 9
10,737
537
10,881
11,317
10,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
26
26
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dani06gf
Scylla
0
8
0
0
L
2
6
3
0.58
W
1
3
5
1.17
L
Izanami
L1L0
Izanami
1
4
3
0.63
W
6
2
5
4.25
W
Ravana
PVTT
Ravana
15
0
8
19
L
Bellona
SEROBOLIK
Bellona
0
3
3
0.5
W
Sobek
Villgeee
Sobek
1
2
8
2.5
L
Arachne
stepashaaaaa
Arachne
6
5
1
1.3
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
49,358
72,000
Taken
53,304
32,427
Mitigated
38,470
20,578
Healing
18,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dani06gf
Scylla
3,870
344
0
591
9,922
2,755
35
766
9,001
50,953
0
L
5,291
771
214
2,930
16,465
11,207
0
5,007
11,303
16,565
0
W
6,546
3,298
0
3,755
10,603
3,924
1,690
2,185
8,418
0
67,083
L
Izanami
L1L0
Izanami
11,340
6,722
0
2,612
12,036
4,320
118
2,822
9,189
0
65,630
W
6,185
397
0
2,680
8,134
3,584
1,161
1,930
6,204
46,468
0
W
Ravana
PVTT
Ravana
17,424
6,451
0
4,316
7,177
3,760
537
1,350
5,827
0
118,928
L
Bellona
SEROBOLIK
Bellona
1,553
446
0
3,276
9,721
4,499
0
422
8,853
0
23,064
W
Sobek
Villgeee
Sobek
8,322
387
0
5,959
16,073
17,164
568
3,010
13,063
30,962
0
L
Arachne
stepashaaaaa
Arachne
10,670
7,203
0
10,955
23,856
9,646
276
5,178
18,451
0
74,642
W
10,881
1,530
0
2,207
11,317
10,038
2,306
686
10,631
0
61,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
53,756
420
Minions Killed
571
0
Camps Cleared
0
1,901,586
Distance Traveled
1,956,650
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,721
436
115
6
0
355,980
8
L
Ymir
7,470
374
15
1
0
382,809
6
W
Ullr
9,422
471
116
6
0
328,211
2
L
Izanami
8,348
417
119
6
0
354,553
2
W
Scylla
10,826
541
91
5
0
359,318
4
W
Ravana
13,508
675
189
9
0
455,857
5
L
Bellona
7,951
398
48
2
0
406,886
3
W
Sobek
9,263
463
43
2
0
423,160
6
L
Arachne
10,425
521
123
6
0
401,358
0
W
Nike
10,737
537
132
7
0
390,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role