Player Matchup

Chernobog
Chernobog
Mzstep4390
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 59L
1,500 Elo+
Solo
Medusa
Medusa
TheFalloutJesus
Medusa
Level 24
God Stats
53W - 39L
1,618 SR
Queue Stats
234W - 316L
1,294 Elo+
Solo
Ares
Ares
Wolf Mann Jay
Ares
Level 61
God Stats
2W - 0L
1,547 SR
Queue Stats
9W - 5L
1,661 Elo+
Solo
Team Averages
Level 32
1,555 SR
1,485 Elo+

VS

Team Averages
Level 42
1,477 SR
1,319 Elo+
Anubis
Anubis
Black yahir
Anubis
Level 27
God Stats
1W - 3L
1,772 SR
Queue Stats
14W - 19L
1,252 Elo+
Solo
Set
Set
realGreywolf438
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,381 Elo+
Party 1
Fenrir
Fenrir
smileyguy126
Fenrir
Level 69
God Stats
2W - 4L
1,157 SR
Queue Stats
97W - 107L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mzstep4390
Chernobog
11
0 / 3 / 9
7,934
661
3,423
6,985
2,058
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 1 / 3
10,007
834
9,520
8,191
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 2 / 7
8,919
743
8,059
11,708
7,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 6 / 3
7,489
624
8,137
9,248
4,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 3
7,318
610
2,958
9,257
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
11
5 / 2 / 0
8,616
718
3,526
9,919
6,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
5
6
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
3
0.25
W
Chernobog
Mzstep4390
Chernobog
0
3
9
1.5
W
10
1
3
11.5
W
4
2
7
3.75
L
0
6
3
0.25
L
Fenrir
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
14,621
26,884
Taken
28,424
12,383
Mitigated
14,709
8,999
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,137
937
0
1,408
9,248
4,132
0
3,393
5,855
34,818
0
W
Chernobog
Mzstep4390
Chernobog
3,423
2,107
0
805
6,985
2,058
357
3,111
3,874
0
17,698
W
9,520
4,981
438
3,512
8,191
3,015
1,061
1,922
6,269
0
39,709
W
8,059
320
519
3,725
11,708
7,310
616
4,227
7,481
21,128
0
L
2,958
1,077
183
1,464
9,257
3,593
0
1,987
7,270
0
18,432
L
Fenrir
3,526
743
251
506
9,919
6,984
906
2,780
7,139
0
12,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,860
Gold Earned
23,423
93
Minions Killed
101
0
Camps Cleared
0
598,634
Distance Traveled
518,048
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,489
624
57
5
0
169,209
0
W
Chernobog
7,934
661
22
2
0
178,315
3
W
Medusa
10,007
834
43
4
0
195,879
1
W
Ares
8,919
743
28
2
0
224,440
0
L
Set
7,318
610
25
2
0
177,629
0
L
Fenrir
8,616
718
19
2
0
171,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role