Player Matchup

Kukulkan
Kukulkan
Alexander264
Kukulkan
Level 59
God Stats
4W - 9L
1,488 SR
Queue Stats
28W - 37L
1,441 Elo+
Party 3
Hades
Hades
AvailableNameDE
Hades
Level 105
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Susano
Susano
DreamReaver
Susano
Level 81
God Stats
0W - 2L
1,430 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 1
Neith
Neith
I YoRHa 2B I
Neith
Level 78
God Stats
1W - 1L
1,709 SR
Queue Stats
31W - 57L
1,336 Elo+
Party 3
Athena
Athena
intrepide2000
Athena
Level 112
God Stats
1W - 1L
1,277 SR
Queue Stats
14W - 10L
1,477 Elo+
Solo
Team Averages
Level 87
1,442 SR
1,365 Elo+

VS

Team Averages
Level 121
1,452 SR
1,219 Elo+
Danzaburou
Danzaburou
ELMOLOP
Danzaburou
Level 101
God Stats
1W - 0L
1,667 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 2
Nu Wa
Nu Wa
HaivySR
Nu Wa
Level 119
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 2
Bellona
Bellona
HughBasant
Bellona
Level 106
God Stats
1W - 0L
1,368 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 2
Bakasura
Bakasura
cgc957
Bakasura
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 2
Hercules
Hercules
lukyluke1984
Hercules
Level 124
God Stats
18W - 37L
1,413 SR
Queue Stats
292W - 341L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexander264
Kukulkan
14
1 / 8 / 7
8,297
691
6,580
9,890
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 6
9,170
764
8,147
11,780
12,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
16
7 / 4 / 6
11,158
930
10,582
12,817
5,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 8
10,016
835
7,278
10,273
4,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 11
9,853
821
5,532
16,770
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELMOLOP
Danzaburou
17
8 / 2 / 11
11,388
949
12,242
8,917
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
HaivySR
Nu Wa
15
4 / 5 / 11
9,492
791
11,144
8,881
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
HughBasant
Bellona
15
5 / 3 / 15
10,115
843
5,243
11,671
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
cgc957
Bakasura
17
8 / 5 / 15
11,231
936
14,912
11,924
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
lukyluke1984
Hercules
14
1 / 3 / 14
8,677
723
6,566
13,007
5,877
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
18
Kills
26
26
Deaths
18
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alexander264
Kukulkan
1
8
7
0.56
L
4
5
6
1.4
L
Susano
7
4
6
2.5
W
Danzaburou
ELMOLOP
Danzaburou
8
2
11
6.75
W
Nu Wa
HaivySR
Nu Wa
4
5
11
1.9
W
Bellona
HughBasant
Bellona
5
3
15
4.17
L
4
5
8
1.6
W
Bakasura
cgc957
Bakasura
8
5
15
3.1
L
2
4
11
1.88
W
Hercules
lukyluke1984
Hercules
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
50,107
61,530
Taken
54,400
42,450
Mitigated
26,878
9,088
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alexander264
Kukulkan
6,580
259
0
126
9,890
4,014
148
1,730
7,592
21,114
0
L
8,147
1,829
858
3,555
11,780
12,263
0
1,741
9,345
29,609
0
L
Susano
10,582
2,570
0
1,860
12,817
5,394
0
2,272
9,586
0
36,852
W
Danzaburou
ELMOLOP
Danzaburou
12,242
5,815
0
3,262
8,917
3,877
4,404
2,685
6,198
0
36,241
W
Nu Wa
HaivySR
Nu Wa
11,144
2,966
0
1,368
8,881
3,131
920
3,181
5,590
28,578
0
W
Bellona
HughBasant
Bellona
5,243
1,619
255
2,472
11,671
7,503
599
5,003
6,482
0
18,099
L
7,278
1,623
159
1,340
10,273
4,271
0
2,075
7,753
0
26,096
W
Bakasura
cgc957
Bakasura
14,912
9,552
0
3,235
11,924
6,490
1,102
4,296
7,508
0
26,491
L
5,532
2,181
0
1,190
16,770
16,508
45
2,811
12,649
15,528
0
W
Hercules
lukyluke1984
Hercules
6,566
1,279
0
4,197
13,007
5,877
0
4,744
8,201
0
18,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
50,903
218
Minions Killed
233
4
Camps Cleared
10
968,512
Distance Traveled
1,090,165
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,297
691
57
5
0
170,737
1
L
Hades
9,170
764
44
4
0
178,082
0
L
Susano
11,158
930
64
5
4
204,369
0
W
Danzaburou
11,388
949
63
5
2
215,457
0
W
Nu Wa
9,492
791
52
4
0
167,825
0
W
Bellona
10,115
843
32
3
2
239,979
2
L
Neith
10,016
835
36
3
0
199,100
2
W
Bakasura
11,231
936
60
5
6
221,805
2
L
Athena
9,853
821
17
1
0
216,224
3
W
Hercules
8,677
723
26
2
0
245,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role