Player Matchup

Baba Yaga
Baba Yaga
Aibis
Baba Yaga
Level 127
God Stats
12W - 10L
1,495 SR
Queue Stats
172W - 171L
1,507 Elo+
Party 1
Pele
Pele
Bieberbaer
Pele
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,274 Elo+
Party 2
Athena
Athena
Hrodwald
Athena
Level 85
God Stats
26W - 25L
1,584 SR
Queue Stats
96W - 83L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oszan
Tsukuyomi
Level 46
God Stats
3W - 3L
1,421 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 2
Cupid
Cupid
starklann
Cupid
Level 61
God Stats
47W - 52L
1,327 SR
Queue Stats
221W - 212L
1,339 Elo+
Solo
Team Averages
Level 72
1,465 SR
1,406 Elo+

VS

Team Averages
Level 80
1,465 SR
1,427 Elo+
Vulcan
Vulcan
CANARIO_LPGC_69
Vulcan
Level 83
God Stats
0W - 3L
1,561 SR
Queue Stats
195W - 241L
1,467 Elo+
Solo
Fafnir
Fafnir
Frostbonez
Fafnir
Level 102
God Stats
1W - 3L
1,321 SR
Queue Stats
151W - 166L
1,438 Elo+
Solo
Set
Set
MateZ_Arcalion
Set
Level 64
God Stats
10W - 15L
1,414 SR
Queue Stats
289W - 311L
1,339 Elo+
Solo
Nike
Nike
akhilesh12
Nike
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 284L
1,419 Elo+
Solo
Neith
Neith
plaau
Neith
Level 69
God Stats
10W - 6L
1,532 SR
Queue Stats
245W - 270L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aibis
Baba Yaga
14
2 / 0 / 6
8,035
574
8,252
4,697
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 4
8,874
634
4,276
8,791
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Hrodwald
Athena
12
4 / 2 / 6
7,847
561
6,526
12,227
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Oszan
Tsukuyomi
12
3 / 2 / 6
7,372
527
6,573
7,657
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
starklann
Cupid
13
3 / 2 / 2
7,685
549
6,194
7,138
2,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,218
444
4,506
9,273
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Frostbonez
Fafnir
10
1 / 3 / 3
7,102
507
3,045
8,586
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 6 / 1
8,034
574
3,176
11,272
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 0
7,178
513
3,466
8,715
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
plaau
Neith
12
1 / 1 / 3
7,162
512
4,334
6,974
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
7
7
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aibis
Baba Yaga
2
0
6
5
W
6
1
4
8
L
0
6
1
0.08
L
Fafnir
Frostbonez
Fafnir
1
3
3
0.83
W
Athena
Hrodwald
Athena
4
2
6
3.5
L
3
6
1
0.58
W
Tsukuyomi
Oszan
Tsukuyomi
3
2
6
3
L
2
3
0
0.67
L
Neith
plaau
Neith
1
1
3
2.5
W
Cupid
starklann
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,821
Damage
18,527
40,510
Taken
44,820
17,737
Mitigated
22,316
12,847
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aibis
Baba Yaga
8,252
280
0
1,044
4,697
1,538
666
915
3,778
49,249
0
W
4,276
814
0
4,191
8,791
2,950
1,047
886
7,859
0
49,161
L
4,506
953
0
13
9,273
3,210
0
4,792
4,049
28,225
0
L
Fafnir
Frostbonez
Fafnir
3,045
468
0
2,782
8,586
7,100
0
1,849
6,686
14,433
0
W
Athena
Hrodwald
Athena
6,526
1,601
0
3,134
12,227
6,264
300
2,068
10,031
23,934
0
L
3,176
927
0
2,863
11,272
4,008
0
3,362
7,553
0
42,320
W
Tsukuyomi
Oszan
Tsukuyomi
6,573
1,065
0
1,608
7,657
4,387
1,040
1,761
5,688
0
30,041
L
3,466
562
0
1,850
8,715
5,812
357
1,109
7,302
0
34,508
L
Neith
plaau
Neith
4,334
984
0
4,285
6,974
2,186
0
3,004
3,938
0
48,401
W
Cupid
starklann
Cupid
6,194
3,101
271
2,599
7,138
2,598
237
1,535
5,603
0
42,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
35,694
386
Minions Killed
336
0
Camps Cleared
0
1,460,155
Distance Traveled
1,357,401
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,035
574
96
7
0
299,392
4
W
Pele
8,874
634
125
9
0
301,238
1
L
Vulcan
6,218
444
58
4
0
278,871
2
L
Fafnir
7,102
507
20
1
0
272,430
1
W
Athena
7,847
561
34
2
0
340,601
6
L
Set
8,034
574
80
6
0
292,411
5
W
Tsukuyomi
7,372
527
41
3
0
291,863
6
L
Nike
7,178
513
72
5
0
260,347
5
L
Neith
7,162
512
106
8
0
253,342
5
W
Cupid
7,685
549
90
6
0
227,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role