Player Matchup

Ymir
Ymir
Bombbi
Ymir
Level 18
God Stats
9W - 9L
1,479 SR
Queue Stats
50W - 28L
1,607 Elo+
Solo
Neith
Neith
HungryNinger69
Neith
Level 2
God Stats
9W - 10L
1,771 SR
Queue Stats
11W - 14L
1,711 Elo+
Party 3
Arachne
Arachne
Jenner25
Arachne
Level 17
God Stats
13W - 5L
1,855 SR
Queue Stats
26W - 22L
1,586 Elo+
Party 3
Mulan
Mulan
Líon
Mulan
Level 28
God Stats
1W - 2L
1,740 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
Mansion
Anubis
Level 16
God Stats
8W - 6L
1,796 SR
Queue Stats
10W - 7L
1,740 Elo+
Party 3
Team Averages
Level 16
1,728 SR
1,629 Elo+

VS

Team Averages
Level 48
1,414 SR
1,595 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Commentchavaaaaa
Scylla
Level 23
God Stats
0W - 2L
1,359 SR
Queue Stats
94W - 78L
1,579 Elo+
Party 2
King Arthur
King Arthur
Ponchouuur
King Arthur
Level 25
God Stats
0W - 6L
1,147 SR
Queue Stats
263W - 252L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rauborr
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,659 Elo+
Solo
Yemoja
Yemoja
Zigraita
Yemoja
Level 11
God Stats
1W - 3L
1,562 SR
Queue Stats
4W - 4L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bombbi
Ymir
10
1 / 2 / 2
6,116
510
1,494
9,326
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 8 / 1
5,130
428
2,052
8,171
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Jenner25
Arachne
12
5 / 1 / 4
7,232
603
6,082
8,443
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Líon
Mulan
13
7 / 0 / 0
7,712
643
8,077
7,124
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Mansion
Anubis
13
5 / 1 / 2
7,320
610
4,792
6,974
2,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
7 / 1 / 1
6,793
566
8,018
6,696
1,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 0
5,955
496
5,322
6,612
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ponchouuur
King Arthur
10
0 / 5 / 0
5,369
447
3,450
8,933
7,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Rauborr
Tsukuyomi
10
1 / 6 / 1
5,975
498
3,753
9,777
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Zigraita
Yemoja
9
2 / 1 / 5
6,102
509
4,597
6,613
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
18
Kills
11
12
Deaths
18
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
1
1
7.5
W
Ymir
Bombbi
Ymir
1
2
2
1
L
1
5
0
0.2
W
0
8
1
0.06
W
Arachne
Jenner25
Arachne
5
1
4
7
W
Mulan
Líon
Mulan
7
0
0
7
W
Anubis
Mansion
Anubis
5
1
2
6
L
King Arthur
Ponchouuur
King Arthur
0
5
0
0
L
Tsukuyomi
Rauborr
Tsukuyomi
1
6
1
0.25
L
Yemoja
Zigraita
Yemoja
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,497
Damage
25,140
40,038
Taken
38,631
16,472
Mitigated
16,040
14,582
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,018
4,456
0
2,283
6,696
1,731
0
937
5,759
0
39,348
W
Ymir
Bombbi
Ymir
1,494
303
0
2,568
9,326
4,380
0
1,554
7,772
25,408
0
L
5,322
195
0
258
6,612
1,482
96
3,395
3,217
31,481
0
W
2,052
1,507
0
958
8,171
1,393
10
1,700
6,471
0
18,352
W
Arachne
Jenner25
Arachne
6,082
4,649
0
4,160
8,443
2,645
420
1,461
6,944
0
34,365
W
Mulan
Líon
Mulan
8,077
1,397
0
3,321
7,124
5,403
556
116
7,008
0
43,728
W
Anubis
Mansion
Anubis
4,792
495
0
3,575
6,974
2,651
520
4,606
1,924
40,597
0
L
King Arthur
Ponchouuur
King Arthur
3,450
418
0
1,650
8,933
7,159
0
0
8,613
0
26,574
L
Tsukuyomi
Rauborr
Tsukuyomi
3,753
1,175
0
3,078
9,777
2,911
0
796
8,956
0
30,756
L
Yemoja
Zigraita
Yemoja
4,597
668
715
1,836
6,613
2,757
0
1,158
5,455
19,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
30,194
344
Minions Killed
285
0
Camps Cleared
0
1,119,755
Distance Traveled
973,381
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,793
566
72
6
0
180,140
2
W
Ymir
6,116
510
52
4
0
198,729
3
L
Scylla
5,955
496
60
5
0
205,179
4
W
Neith
5,130
428
37
3
0
212,777
3
W
Arachne
7,232
603
73
6
0
256,454
1
W
Mulan
7,712
643
95
8
0
221,259
2
W
Anubis
7,320
610
87
7
0
230,536
1
L
King Arthur
5,369
447
52
4
0
192,341
1
L
Tsukuyomi
5,975
498
71
6
0
203,833
1
L
Yemoja
6,102
509
30
3
0
191,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role