Player Matchup

Khepri
Khepri
NeoNephelim
Khepri
Level 28
God Stats
3W - 4L
1,673 SR
Queue Stats
13W - 18L
1,549 Elo+
Solo
Odin
Odin
Saved1
Odin
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 56L
1,601 Elo+
Solo
Sol
Sol
mahdi3110
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,278 Elo+
Party 2
Chernobog
Chernobog
parsanr
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,325 Elo+
Party 2
Bakasura
Bakasura
spaceOneFlex
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Solo
Team Averages
Level 13
1,535 SR
1,442 Elo+

VS

Team Averages
Level 18
1,505 SR
1,469 Elo+
Anubis
Anubis
GastroCan
Anubis
Level 8
God Stats
6W - 5L
1,333 SR
Queue Stats
12W - 8L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
LordCommandeRRR
Xbalanque
Level 56
God Stats
5W - 3L
1,543 SR
Queue Stats
20W - 15L
1,470 Elo+
Party 1
Nemesis
Nemesis
Trabz10Lee
Nemesis
Level 7
God Stats
2W - 0L
1,708 SR
Queue Stats
6W - 9L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
TİTLEE
Sun Wukong
Level 7
God Stats
1W - 2L
1,260 SR
Queue Stats
7W - 3L
1,663 Elo+
Party 1
Ymir
Ymir
inSSilence
Ymir
Level 11
God Stats
8W - 7L
1,679 SR
Queue Stats
13W - 14L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 9 / 3
7,506
417
4,773
16,606
11,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Saved1
Odin
14
1 / 3 / 2
8,700
483
9,694
18,333
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 8 / 2
7,745
430
5,682
12,232
3,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
parsanr
Chernobog
9
1 / 8 / 5
6,729
374
2,930
14,511
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
spaceOneFlex
Bakasura
12
2 / 6 / 2
8,006
445
8,310
14,592
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GastroCan
Anubis
16
8 / 1 / 9
10,155
564
13,618
10,278
4,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
LordCommandeRRR
Xbalanque
16
10 / 4 / 9
10,115
562
17,255
13,544
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Trabz10Lee
Nemesis
16
8 / 0 / 6
10,420
579
12,137
11,756
4,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TİTLEE
Sun Wukong
13
0 / 1 / 3
7,980
443
5,992
9,981
4,518
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 1 / 11
9,229
513
8,383
8,564
9,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
7
Kills
34
34
Deaths
7
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
GastroCan
Anubis
8
1
9
12.5
W
Xbalanque
LordCommandeRRR
Xbalanque
10
4
9
3.63
L
Khepri
1
9
3
0.28
L
Odin
Saved1
Odin
1
3
2
0.67
W
Nemesis
Trabz10Lee
Nemesis
8
0
6
11
W
Sun Wukong
TİTLEE
Sun Wukong
0
1
3
1.5
W
8
1
11
13.5
L
2
8
2
0.38
L
Chernobog
parsanr
Chernobog
1
8
5
0.44
L
Bakasura
spaceOneFlex
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,389
Damage
57,385
76,274
Taken
54,123
31,999
Mitigated
29,087
16,041
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GastroCan
Anubis
13,618
488
0
5,251
10,278
4,999
1,481
3,155
6,432
58,770
0
W
Xbalanque
LordCommandeRRR
Xbalanque
17,255
12,353
0
5,505
13,544
5,218
3,995
3,546
9,462
0
65,630
L
Khepri
4,773
1,048
0
1,955
16,606
11,170
0
5,143
11,463
29,018
0
L
Odin
Saved1
Odin
9,694
3,751
0
4,188
18,333
9,497
516
1,899
16,434
128
39,316
W
Nemesis
Trabz10Lee
Nemesis
12,137
7,580
0
4,859
11,756
4,717
0
1,012
10,272
0
72,360
W
Sun Wukong
TİTLEE
Sun Wukong
5,992
1,506
0
1,606
9,981
4,518
806
382
9,149
0
33,647
W
8,383
2,204
153
1,061
8,564
9,635
0
2,466
5,954
29,324
0
L
5,682
1,770
0
2,504
12,232
3,026
573
7,208
5,024
22,727
0
L
Chernobog
parsanr
Chernobog
2,930
1,931
0
2,304
14,511
3,601
0
4,975
9,536
0
20,888
L
Bakasura
spaceOneFlex
Bakasura
8,310
5,471
0
5,090
14,592
4,705
0
2,776
11,816
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
47,899
237
Minions Killed
437
0
Camps Cleared
0
1,376,480
Distance Traveled
1,616,671
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,155
564
113
6
0
304,867
2
W
Xbalanque
10,115
562
103
6
0
299,651
0
L
Khepri
7,506
417
22
1
0
267,695
1
L
Odin
8,700
483
67
4
0
284,636
3
W
Nemesis
10,420
579
121
7
0
380,265
0
W
Sun Wukong
7,980
443
62
3
0
311,096
2
W
Ymir
9,229
513
38
2
0
320,792
3
L
Sol
7,745
430
45
3
0
246,815
2
L
Chernobog
6,729
374
32
2
0
265,617
2
L
Bakasura
8,006
445
71
4
0
311,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role