Player Matchup

Guan Yu
Guan Yu
McMuhh
Guan Yu
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 5L
1,030 Elo+
Party 4
Discordia
Discordia
Talahna
Discordia
Level 14
God Stats
55W - 55L
1,420 SR
Queue Stats
74W - 82L
1,284 Elo+
Party 4
Merlin
Merlin
m4n5h34lth
Merlin
Level 5
God Stats
4W - 2L
1,728 SR
Queue Stats
72W - 74L
1,455 Elo+
Solo
Fenrir
Fenrir
nikcherok
Fenrir
Level 16
God Stats
5W - 3L
1,281 SR
Queue Stats
84W - 68L
1,423 Elo+
Party 3
Chernobog
Chernobog
slavir
Chernobog
Level 15
God Stats
1W - 1L
1,752 SR
Queue Stats
84W - 73L
1,421 Elo+
Party 3
Team Averages
Level 11
1,490 SR
1,323 Elo+

VS

Team Averages
Level 17
1,417 SR
1,405 Elo+
Bellona
Bellona
Chaotaka
Bellona
Level 18
God Stats
36W - 68L
1,331 SR
Queue Stats
44W - 84L
1,225 Elo+
Party 2
Xbalanque
Xbalanque
Pichibangos
Xbalanque
Level 2
God Stats
9W - 5L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Zyn4
Nu Wa
Level 23
God Stats
61W - 64L
1,428 SR
Queue Stats
166W - 185L
1,332 Elo+
Party 1
Artemis
Artemis
papaschlumpf1
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,740 Elo+
Solo
Neith
Neith
stasinaut1
Neith
Level 17
God Stats
47W - 79L
1,326 SR
Queue Stats
142W - 176L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
McMuhh
Guan Yu
20
4 / 13 / 17
13,386
1,116
16,037
32,389
39,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Talahna
Discordia
19
2 / 6 / 13
12,312
1,026
13,990
13,686
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
m4n5h34lth
Merlin
14
0 / 1 / 2
9,566
797
806
2,518
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
nikcherok
Fenrir
20
9 / 12 / 12
13,864
1,155
19,149
36,075
36,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
slavir
Chernobog
20
14 / 7 / 13
16,553
1,379
32,201
29,628
15,067
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaotaka
Bellona
19
3 / 7 / 18
12,581
1,048
9,588
24,309
18,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Pichibangos
Xbalanque
20
19 / 3 / 13
16,980
1,415
33,682
19,438
7,722
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Zyn4
Nu Wa
20
2 / 4 / 25
12,812
1,068
17,998
10,894
3,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
20
12 / 7 / 17
14,961
1,247
30,146
19,978
9,177
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
19
3 / 8 / 21
12,654
1,055
12,917
13,540
6,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
133
29
Kills
39
39
Deaths
29
57
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chaotaka
Bellona
3
7
18
1.71
L
Guan Yu
McMuhh
Guan Yu
4
13
17
0.96
W
Xbalanque
Pichibangos
Xbalanque
19
3
13
8.5
L
Discordia
Talahna
Discordia
2
6
13
1.42
W
Nu Wa
Zyn4
Nu Wa
2
4
25
3.63
L
Merlin
m4n5h34lth
Merlin
0
1
2
1
L
Fenrir
nikcherok
Fenrir
9
12
12
1.25
W
Artemis
12
7
17
2.93
L
Chernobog
slavir
Chernobog
14
7
13
2.93
W
Neith
3
8
21
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,183
Damage
104,331
114,296
Taken
88,159
97,882
Mitigated
45,296
17,858
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chaotaka
Bellona
9,588
3,307
0
613
24,309
18,294
0
3,897
18,852
44
32,551
L
Guan Yu
McMuhh
Guan Yu
16,037
2,288
2,664
4,354
32,389
39,741
0
3,981
28,208
0
35,100
W
Xbalanque
Pichibangos
Xbalanque
33,682
27,042
0
3,161
19,438
7,722
0
2,713
16,575
0
58,540
L
Discordia
Talahna
Discordia
13,990
826
44
628
13,686
5,465
0
2,646
10,965
38,107
0
W
Nu Wa
Zyn4
Nu Wa
17,998
6,116
0
497
10,894
3,890
0
2,747
8,047
31,548
0
L
Merlin
m4n5h34lth
Merlin
806
34
0
0
2,518
711
0
1,378
1,128
6,365
0
L
Fenrir
nikcherok
Fenrir
19,149
4,760
0
2,029
36,075
36,898
0
7,483
28,442
843
34,996
W
Artemis
30,146
18,004
0
4,037
19,978
9,177
0
3,572
16,331
0
46,063
L
Chernobog
slavir
Chernobog
32,201
16,438
0
8,139
29,628
15,067
0
2,540
26,938
0
71,223
W
Neith
12,917
7,165
0
14
13,540
6,213
0
1,973
11,467
0
38,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,681
Gold Earned
69,988
204
Minions Killed
224
3
Camps Cleared
8
916,203
Distance Traveled
960,504
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,581
1,048
60
5
1
231,481
2
L
Guan Yu
13,386
1,116
31
3
2
240,291
1
W
Xbalanque
16,980
1,415
49
4
3
212,698
0
L
Discordia
12,312
1,026
55
5
1
170,339
0
W
Nu Wa
12,812
1,068
11
1
0
192,195
0
L
Merlin
9,566
797
15
1
0
64,636
0
L
Fenrir
13,864
1,155
16
1
0
235,239
0
W
Artemis
14,961
1,247
40
3
3
168,841
0
L
Chernobog
16,553
1,379
87
7
0
205,698
0
W
Neith
12,654
1,055
64
5
1
155,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role