Player Matchup

Hou Yi
Hou Yi
BloodMeow
Hou Yi
Level 134
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 66L
1,566 Elo+
Party 1
Tiamat
Tiamat
CH1CLE
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Soykamer
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,484 Elo+

VS

Team Averages
Level 13
1,409 SR
1,474 Elo+
Neith
Neith
IbbuCha1
Neith
Level 29
God Stats
3W - 12L
1,403 SR
Queue Stats
319W - 375L
1,423 Elo+
Solo
Ra
Ra
Sheska24
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
TiBagsi
Guan Yu
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BloodMeow
Hou Yi
20
13 / 3 / 6
14,786
778
31,372
18,143
10,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
CH1CLE
Tiamat
5
0 / 0 / 3
9,034
475
1,230
433
159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Soykamer
Amaterasu
18
6 / 1 / 8
12,793
673
7,650
14,649
15,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IbbuCha1
Neith
16
3 / 2 / 1
12,195
642
8,665
11,559
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 11 / 2
10,670
562
6,125
14,610
13,516
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TiBagsi
Guan Yu
13
1 / 6 / 3
11,253
592
9,452
22,384
28,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
19
Kills
4
4
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BloodMeow
Hou Yi
13
3
6
5.33
W
Tiamat
CH1CLE
Tiamat
0
0
3
1.5
L
Neith
IbbuCha1
Neith
3
2
1
1.75
L
0
11
2
0.09
W
Amaterasu
Soykamer
Amaterasu
6
1
8
10
L
Guan Yu
TiBagsi
Guan Yu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,252
Damage
24,242
33,225
Taken
48,553
26,235
Mitigated
47,738
12,165
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BloodMeow
Hou Yi
31,372
19,004
0
7,770
18,143
10,618
2,447
1,966
16,177
0
126,639
W
Tiamat
CH1CLE
Tiamat
1,230
184
0
72
433
159
0
22
411
4,811
0
L
Neith
IbbuCha1
Neith
8,665
2,442
0
3,349
11,559
5,770
465
427
11,052
0
50,076
L
6,125
690
617
178
14,610
13,516
607
526
14,026
51,657
0
W
Amaterasu
Soykamer
Amaterasu
7,650
2,489
0
4,323
14,649
15,458
387
4,187
10,462
0
35,444
L
Guan Yu
TiBagsi
Guan Yu
9,452
1,576
471
2,506
22,384
28,452
0
255
22,093
0
28,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,613
Gold Earned
34,118
208
Minions Killed
192
0
Camps Cleared
0
701,614
Distance Traveled
915,713
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,786
778
141
7
0
291,739
2
W
Tiamat
9,034
475
12
1
0
39,139
0
L
Neith
12,195
642
64
3
0
319,065
3
L
Ra
10,670
562
97
5
0
245,784
0
W
Amaterasu
12,793
673
55
3
0
370,736
4
L
Guan Yu
11,253
592
31
2
0
350,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role