Player Matchup

Tiamat
Tiamat
ChotherBarles
Tiamat
Level 24
God Stats
25W - 11L
1,898 SR
Queue Stats
408W - 223L
1,836 Elo+
Party 1
Sylvanus
Sylvanus
FrostyClaws
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,722 Elo+
Party 3
Danzaburou
Danzaburou
cam0u1
Danzaburou
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
386W - 227L
1,825 Elo+
Party 1
Arachne
Arachne
jadester64
Arachne
Level 141
God Stats
55W - 29L
1,802 SR
Queue Stats
363W - 296L
1,664 Elo+
Party 3
Tsukuyomi
Tsukuyomi
oArrivederci
Tsukuyomi
Level 145
God Stats
4W - 1L
1,821 SR
Queue Stats
213W - 97L
1,809 Elo+
Party 1
Team Averages
Level 73
1,704 SR
1,771 Elo+

VS

Team Averages
Level 40
1,550 SR
1,679 Elo+
Fafnir
Fafnir
DrGreenThumb1
Fafnir
Level 37
God Stats
1W - 1L
1,366 SR
Queue Stats
70W - 61L
1,632 Elo+
Solo
Arachne
Arachne
Vikiyra
Arachne
Level 59
God Stats
13W - 5L
1,861 SR
Queue Stats
617W - 199L
1,879 Elo+
Party 2
Izanami
Izanami
WitchSword1
Izanami
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 79L
1,508 Elo+
Solo
Cupid
Cupid
aswainmain
Cupid
Level 39
God Stats
1W - 2L
1,229 SR
Queue Stats
84W - 92L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Ψωελταλ
Amaterasu
Level 24
God Stats
2W - 0L
1,796 SR
Queue Stats
63W - 20L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 7
16,606
615
23,683
22,155
23,594
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
FrostyClaws
Sylvanus
18
1 / 8 / 7
12,484
462
8,314
20,166
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
cam0u1
Danzaburou
20
1 / 4 / 3
14,209
526
7,432
19,195
8,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
jadester64
Arachne
20
13 / 5 / 8
15,921
590
28,577
30,237
24,079
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
oArrivederci
Tsukuyomi
20
6 / 9 / 8
15,270
566
28,424
27,887
27,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 13
14,885
551
11,548
24,856
29,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
Vikiyra
Arachne
20
16 / 3 / 5
18,746
694
31,878
34,172
22,042
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
WitchSword1
Izanami
20
11 / 4 / 5
19,750
731
27,495
26,056
10,849
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
19
1 / 7 / 6
13,270
491
5,777
19,750
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Ψωελταλ
Amaterasu
20
3 / 9 / 9
14,783
548
10,434
31,816
32,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
27
Kills
32
33
Deaths
27
33
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
7
7
1.36
W
1
4
13
1.88
L
Sylvanus
FrostyClaws
Sylvanus
1
8
7
0.56
W
Arachne
Vikiyra
Arachne
16
3
5
6.17
W
Izanami
WitchSword1
Izanami
11
4
5
3.38
W
Cupid
1
7
6
0.57
L
Danzaburou
cam0u1
Danzaburou
1
4
3
0.63
L
Arachne
jadester64
Arachne
13
5
8
3.4
L
Tsukuyomi
oArrivederci
Tsukuyomi
6
9
8
1.11
W
Amaterasu
Ψωελταλ
Amaterasu
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,430
Damage
87,132
119,640
Taken
136,650
99,646
Mitigated
101,078
43,384
Healing
54,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,683
2,460
0
5,866
22,155
23,594
1,092
1,318
20,764
121,684
0
W
11,548
2,162
0
8,174
24,856
29,457
1,348
5,011
19,817
37,088
0
L
Sylvanus
FrostyClaws
Sylvanus
8,314
2,532
2,148
4,964
20,166
16,010
532
2,887
17,258
43,075
0
W
Arachne
Vikiyra
Arachne
31,878
24,294
0
15,039
34,172
22,042
4,166
10,184
23,784
0
162,971
W
Izanami
WitchSword1
Izanami
27,495
22,012
0
11,538
26,056
10,849
6,118
9,715
16,033
0
195,541
W
Cupid
5,777
3,093
2,099
7,340
19,750
6,631
112
4,318
15,375
0
71,452
L
Danzaburou
cam0u1
Danzaburou
7,432
1,963
0
8,622
19,195
8,685
3,258
2,911
16,284
0
133,440
L
Arachne
jadester64
Arachne
28,577
17,427
0
13,579
30,237
24,079
0
2,593
27,583
0
166,631
L
Tsukuyomi
oArrivederci
Tsukuyomi
28,424
6,769
0
8,205
27,887
27,278
578
1,839
25,671
0
98,810
W
Amaterasu
Ψωελταλ
Amaterasu
10,434
3,710
0
10,497
31,816
32,099
3,028
3,752
28,020
0
81,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,490
Gold Earned
81,434
836
Minions Killed
860
0
Camps Cleared
0
2,408,317
Distance Traveled
2,532,508
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,606
615
240
9
0
487,417
9
W
Fafnir
14,885
551
30
1
0
546,310
11
L
Sylvanus
12,484
462
58
2
0
387,732
6
W
Arachne
18,746
694
214
8
0
588,407
4
W
Izanami
19,750
731
332
12
0
472,366
4
W
Cupid
13,270
491
136
5
0
433,269
3
L
Danzaburou
14,209
526
208
8
0
486,198
4
L
Arachne
15,921
590
183
7
0
557,645
7
L
Tsukuyomi
15,270
566
147
5
0
489,325
6
W
Amaterasu
14,783
548
148
5
0
492,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role