Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Eczaelex
Ah Muzen Cab
Level 62
God Stats
21W - 11L
1,603 SR
Queue Stats
122W - 129L
1,563 Elo+
Party 1
Freya
Freya
JunkTTimer
Freya
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 102L
1,569 Elo+
Solo
Cthulhu
Cthulhu
tivi2001
Cthulhu
Level 127
God Stats
27W - 15L
1,562 SR
Queue Stats
173W - 159L
1,573 Elo+
Party 1
Team Averages
Level 83
1,555 SR
1,568 Elo+

VS

Team Averages
Level 47
1,573 SR
1,492 Elo+
Artio
Artio
AtomiXNAPES
Artio
Level 47
God Stats
2W - 4L
1,718 SR
Queue Stats
55W - 59L
1,485 Elo+
Solo
Cerberus
Cerberus
prank300
Cerberus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Discordia
Discordia
spotz71
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 261L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eczaelex
Ah Muzen Cab
13
3 / 1 / 5
8,939
745
7,675
6,876
2,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
12
4 / 2 / 5
8,883
740
6,664
8,980
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
tivi2001
Cthulhu
11
2 / 1 / 6
8,952
746
6,672
12,753
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,345
695
9,016
15,918
12,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
prank300
Cerberus
3
0 / 1 / 0
6,194
516
150
956
280
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
spotz71
Discordia
12
2 / 5 / 2
7,925
660
10,850
8,371
2,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Ah Muzen Cab
Eczaelex
Ah Muzen Cab
3
1
5
5.5
W
Freya
4
2
5
3.25
L
Cerberus
prank300
Cerberus
0
1
0
0
L
Discordia
spotz71
Discordia
2
5
2
0.6
W
Cthulhu
tivi2001
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
20,016
28,609
Taken
25,245
12,140
Mitigated
15,506
9,610
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,016
506
941
4,042
15,918
12,522
0
6,869
9,049
16,784
0
W
Ah Muzen Cab
Eczaelex
Ah Muzen Cab
7,675
2,418
0
1,663
6,876
2,382
1,242
5,227
1,649
0
46,879
W
Freya
6,664
2,601
518
3,387
8,980
4,137
895
5,316
3,664
22,538
3,577
L
Cerberus
prank300
Cerberus
150
0
0
88
956
280
0
482
474
962
0
L
Discordia
spotz71
Discordia
10,850
1,014
244
1,441
8,371
2,704
0
5,438
2,933
35,767
0
W
Cthulhu
tivi2001
Cthulhu
6,672
618
1,152
2,890
12,753
5,621
184
9,526
3,227
25,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
22,464
150
Minions Killed
71
0
Camps Cleared
0
704,345
Distance Traveled
414,722
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,345
695
23
2
0
228,630
1
W
Ah Muzen Cab
8,939
745
71
6
0
238,148
1
W
Freya
8,883
740
44
4
0
225,814
1
L
Cerberus
6,194
516
1
0
0
15,486
0
L
Discordia
7,925
660
47
4
0
170,606
2
W
Cthulhu
8,952
746
35
3
0
240,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role