Player Matchup

Cthulhu
Cthulhu
Badboyelvis82
Cthulhu
Level 28
God Stats
18W - 19L
1,547 SR
Queue Stats
188W - 207L
1,546 Elo+
Party 2
Bellona
Bellona
Bossaura335
Bellona
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
89W - 97L
1,502 Elo+
Party 2
Agni
Agni
BunRoots
Agni
Level 28
God Stats
2W - 5L
1,561 SR
Queue Stats
61W - 54L
1,591 Elo+
Solo
Medusa
Medusa
DeadlockX85
Medusa
Level 24
God Stats
6W - 1L
1,812 SR
Queue Stats
164W - 180L
1,484 Elo+
Party 2
Arachne
Arachne
enyman
Arachne
Level 23
God Stats
42W - 27L
1,639 SR
Queue Stats
119W - 152L
1,531 Elo+
Party 2
Team Averages
Level 24
1,612 SR
1,531 Elo+

VS

Team Averages
Level 22
1,553 SR
1,508 Elo+
Athena
Athena
EvelynMarigold
Athena
Level 28
God Stats
34W - 27L
1,697 SR
Queue Stats
397W - 379L
1,566 Elo+
Solo
Hel
Hel
KeepSmile228
Hel
Level 28
God Stats
32W - 21L
1,600 SR
Queue Stats
33W - 26L
1,576 Elo+
Party 1
Sol
Sol
WalterTheHuman
Sol
Level 19
God Stats
23W - 13L
1,637 SR
Queue Stats
199W - 216L
1,388 Elo+
Solo
Danzaburou
Danzaburou
mKVINTAVI
Danzaburou
Level 25
God Stats
7W - 9L
1,406 SR
Queue Stats
28W - 24L
1,530 Elo+
Party 1
Thanatos
Thanatos
stiggihiggi85
Thanatos
Level 8
God Stats
4W - 5L
1,424 SR
Queue Stats
9W - 10L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 8 / 7
9,543
398
11,493
20,491
15,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Bossaura335
Bellona
18
11 / 3 / 6
11,582
483
17,511
17,992
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
17
5 / 4 / 4
11,454
477
29,738
13,134
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
5 / 8 / 4
10,560
440
11,305
16,204
4,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
enyman
Arachne
17
3 / 5 / 7
10,792
450
11,405
22,385
8,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
12,411
517
14,221
37,709
26,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 4 / 5
13,971
582
16,702
19,445
8,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 10 / 0
10,867
453
7,046
13,958
5,143
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
mKVINTAVI
Danzaburou
20
7 / 8 / 7
13,549
565
16,533
22,364
10,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
stiggihiggi85
Thanatos
17
5 / 3 / 5
11,230
468
7,804
18,682
7,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
26
Kills
27
28
Deaths
26
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
8
7
0.69
L
Bellona
Bossaura335
Bellona
11
3
6
4.67
L
Agni
5
4
4
1.75
L
Medusa
5
8
4
0.88
W
7
1
12
13
W
8
4
5
2.63
W
0
10
0
0
L
Arachne
enyman
Arachne
3
5
7
1.3
W
Danzaburou
mKVINTAVI
Danzaburou
7
8
7
1.31
W
Thanatos
stiggihiggi85
Thanatos
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,452
Damage
62,306
90,206
Taken
112,158
49,054
Mitigated
57,833
25,317
Healing
53,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,493
954
259
4,917
20,491
15,676
105
9,169
11,322
41,804
0
L
Bellona
Bossaura335
Bellona
17,511
4,848
0
1,990
17,992
15,189
0
9,570
8,422
12,027
43,425
L
Agni
29,738
2,432
0
4,131
13,134
4,531
981
6,797
6,337
83,386
0
L
Medusa
11,305
7,658
0
4,267
16,204
4,874
244
4,675
11,529
0
47,503
W
14,221
4,689
711
9,645
37,709
26,621
279
15,998
20,878
56,881
0
W
16,702
284
4,408
10,860
19,445
8,115
0
10,298
8,281
116,417
0
W
7,046
1,166
0
1,658
13,958
5,143
2,382
1,449
12,207
63,298
0
L
Arachne
enyman
Arachne
11,405
9,880
533
9,220
22,385
8,784
880
7,758
14,627
0
69,468
W
Danzaburou
mKVINTAVI
Danzaburou
16,533
11,099
393
10,894
22,364
10,197
2,371
9,214
12,521
0
102,448
W
Thanatos
stiggihiggi85
Thanatos
7,804
1,156
0
14,466
18,682
7,757
0
5,232
13,134
0
61,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,931
Gold Earned
62,028
444
Minions Killed
681
0
Camps Cleared
0
2,263,579
Distance Traveled
2,237,526
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,543
398
59
2
0
437,947
0
L
Bellona
11,582
483
83
3
0
473,768
0
L
Agni
11,454
477
132
6
0
419,064
5
L
Medusa
10,560
440
70
3
0
429,385
0
W
Athena
12,411
517
72
3
0
572,814
0
W
Hel
13,971
582
183
8
0
507,417
0
W
Sol
10,867
453
123
5
0
297,140
0
L
Arachne
10,792
450
100
4
0
503,415
0
W
Danzaburou
13,549
565
178
7
0
380,663
0
W
Thanatos
11,230
468
125
5
0
479,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role