Player Matchup

Danzaburou
Danzaburou
Platinum I
Calmlybreathe
Danzaburou
Platinum I
Level 157
God Stats
13W - 6L
1,679 SR
Queue Stats
317W - 293L
2,142 MMR
Solo
Mulan
Mulan
Diamond V
DatPikachu
Mulan
Diamond V
Level 147
God Stats
1W - 1L
1,732 SR
Queue Stats
93W - 77L
2,120 MMR
Solo
Camazotz
Camazotz
Platinum I
Dazkal
Camazotz
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
MechMetro
Nu Wa
Diamond V
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
113W - 117L
2,139 MMR
Solo
Ganesha
Ganesha
Platinum IV
RacinKing
Ganesha
Platinum IV
Level 157
God Stats
1W - 3L
1,812 SR
Queue Stats
183W - 173L
2,106 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,645 SR
2,001 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,641 SR
2,005 MMR
Guan Yu
Guan Yu
Diamond III
Bonjo
Guan Yu
Diamond III
Level 160
God Stats
3W - 1L
1,750 SR
Queue Stats
116W - 98L
2,158 MMR
Solo
Medusa
Medusa
Diamond V
ChadRankedPlayer
Medusa
Diamond V
Level 119
God Stats
4W - 2L
1,632 SR
Queue Stats
84W - 80L
2,100 MMR
Solo
Ymir
Ymir
Diamond IV
PHILLOW
Ymir
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond III
Tiimebandiit
Chang'e
Diamond III
Level 160
God Stats
5W - 3L
1,568 SR
Queue Stats
212W - 174L
2,115 MMR
Solo
Fenrir
Fenrir
Diamond V
epîk
Fenrir
Diamond V
Level 160
God Stats
59W - 40L
1,757 SR
Queue Stats
598W - 601L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calmlybreathe
Danzaburou
16
2 / 5 / 1
9,792
466
7,856
15,971
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
1 / 6 / 0
8,781
418
8,567
17,207
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
Dazkal
Camazotz
17
1 / 0 / 2
9,868
470
5,782
16,840
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MechMetro
Nu Wa
14
1 / 6 / 2
8,928
425
15,312
13,501
3,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
RacinKing
Ganesha
13
0 / 6 / 2
8,418
401
4,818
18,115
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetApolloCu ChulainnScyllaJanus

VS

Bans
PersephoneCthulhuAphroditeSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bonjo
Guan Yu
18
6 / 0 / 6
13,047
621
19,911
20,488
27,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 3 / 8
12,224
582
13,647
14,714
6,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
PHILLOW
Ymir
15
4 / 1 / 9
11,347
540
7,218
22,762
26,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Tiimebandiit
Chang'e
18
4 / 1 / 7
12,206
581
10,570
12,149
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
epîk
Fenrir
18
5 / 0 / 9
12,305
586
9,859
14,322
9,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
23
23
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bonjo
Guan Yu
6
0
6
9
L
Danzaburou
Calmlybreathe
Danzaburou
2
5
1
0.5
W
4
3
8
2.67
L
Mulan
1
6
0
0.17
L
Camazotz
Dazkal
Camazotz
1
0
2
2
L
Nu Wa
MechMetro
Nu Wa
1
6
2
0.33
W
Ymir
PHILLOW
Ymir
4
1
9
8.5
L
Ganesha
RacinKing
Ganesha
0
6
2
0.17
W
Chang'e
Tiimebandiit
Chang'e
4
1
7
7.5
W
Fenrir
epîk
Fenrir
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,335
Damage
61,205
81,634
Taken
84,435
40,236
Mitigated
74,741
19,155
Healing
51,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bonjo
Guan Yu
19,911
3,789
5,104
15,411
20,488
27,280
2,404
5,920
14,218
0
78,847
L
Danzaburou
Calmlybreathe
Danzaburou
7,856
3,100
0
4,072
15,971
7,872
185
2,621
13,136
0
70,253
W
13,647
7,366
0
4,914
14,714
6,018
8,891
3,407
11,282
0
96,665
L
Mulan
8,567
1,033
0
2,715
17,207
10,870
0
4,115
12,200
0
54,950
L
Camazotz
Dazkal
Camazotz
5,782
577
0
8,002
16,840
6,358
49
2,247
14,474
0
91,409
L
Nu Wa
MechMetro
Nu Wa
15,312
2,140
0
980
13,501
3,644
0
3,089
10,202
63,735
0
W
Ymir
PHILLOW
Ymir
7,218
1,697
0
4,612
22,762
26,729
687
5,862
16,849
52,510
0
L
Ganesha
RacinKing
Ganesha
4,818
472
0
3,386
18,115
11,492
0
4,808
12,926
37,021
0
W
Chang'e
Tiimebandiit
Chang'e
10,570
1,137
6,606
7,995
12,149
4,733
3,739
3,304
8,770
85,417
0
W
Fenrir
epîk
Fenrir
9,859
1,660
0
7,155
14,322
9,981
577
3,199
10,998
191
66,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,787
Gold Earned
61,129
536
Minions Killed
598
0
Camps Cleared
0
1,912,480
Distance Traveled
2,132,820
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,047
621
136
6
0
442,745
5
L
Danzaburou
9,792
466
134
6
0
331,305
5
W
Medusa
12,224
582
140
7
0
416,458
2
L
Mulan
8,781
418
108
5
0
367,783
2
L
Camazotz
9,868
470
146
7
0
470,682
7
L
Nu Wa
8,928
425
115
5
0
353,396
4
W
Ymir
11,347
540
59
3
0
398,548
9
L
Ganesha
8,418
401
33
2
0
389,314
9
W
Chang'e
12,206
581
158
8
0
414,302
4
W
Fenrir
12,305
586
105
5
0
460,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role