Player Matchup

Bakasura
Bakasura
JamesRob
Bakasura
Level 25
God Stats
11W - 6L
1,644 SR
Queue Stats
24W - 19L
1,546 Elo+
Party 1
King Arthur
King Arthur
NeonLeonidas
King Arthur
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 100L
1,638 Elo+
Solo
Cthulhu
Cthulhu
P0rcus
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,534 Elo+
Party 1
Anubis
Anubis
turciaa
Anubis
Level 20
God Stats
8W - 3L
1,834 SR
Queue Stats
11W - 15L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
vent3
Danzaburou
Level 22
God Stats
8W - 9L
1,394 SR
Queue Stats
17W - 15L
1,464 Elo+
Party 1
Team Averages
Level 32
1,575 SR
1,538 Elo+

VS

Team Averages
Level 19
1,576 SR
1,554 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
BananaBro200
Ravana
Level 14
God Stats
0W - 2L
1,319 SR
Queue Stats
17W - 14L
1,578 Elo+
Solo
Neith
Neith
MagicPando
Neith
Level 4
God Stats
3W - 1L
1,845 SR
Queue Stats
3W - 3L
1,565 Elo+
Solo
Achilles
Achilles
Rizahn
Achilles
Level 28
God Stats
3W - 1L
1,876 SR
Queue Stats
39W - 34L
1,656 Elo+
Solo
Tiamat
Tiamat
SockMoney
Tiamat
Level 29
God Stats
0W - 2L
1,343 SR
Queue Stats
85W - 90L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JamesRob
Bakasura
11
3 / 1 / 2
6,301
630
3,293
6,520
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
NeonLeonidas
King Arthur
11
2 / 4 / 1
6,186
619
5,872
8,297
2,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
P0rcus
Cthulhu
10
5 / 0 / 4
6,137
614
4,311
5,987
2,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
turciaa
Anubis
9
0 / 3 / 1
4,831
483
2,899
5,503
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
vent3
Danzaburou
10
3 / 0 / 5
5,889
589
4,408
1,368
361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 4 / 0
4,218
422
665
5,014
2,711
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
9
1 / 0 / 4
5,715
572
3,205
2,859
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
7
0 / 4 / 0
4,381
438
1,365
7,017
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Rizahn
Achilles
9
4 / 2 / 0
5,599
560
3,760
9,206
4,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
SockMoney
Tiamat
9
3 / 3 / 1
5,828
583
3,177
5,930
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
8
8
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
L
Ravana
1
0
4
3
W
Bakasura
JamesRob
Bakasura
3
1
2
4
L
Neith
0
4
0
0
W
King Arthur
NeonLeonidas
King Arthur
2
4
1
0.63
W
Cthulhu
P0rcus
Cthulhu
5
0
4
7
L
Achilles
Rizahn
Achilles
4
2
0
2
L
Tiamat
SockMoney
Tiamat
3
3
1
1.17
W
Anubis
turciaa
Anubis
0
3
1
0.17
W
Danzaburou
vent3
Danzaburou
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,783
Damage
12,172
27,675
Taken
30,026
10,023
Mitigated
12,045
7,205
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
665
213
645
998
5,014
2,711
23
1,348
3,446
9,470
0
L
Ravana
3,205
578
0
1,895
2,859
900
0
574
2,285
0
25,593
W
Bakasura
JamesRob
Bakasura
3,293
2,539
0
2,087
6,520
2,149
0
481
6,024
0
28,840
L
Neith
1,365
979
0
1,452
7,017
1,567
54
2,710
4,307
0
16,390
W
King Arthur
NeonLeonidas
King Arthur
5,872
447
0
2,327
8,297
2,825
0
142
8,139
0
31,591
W
Cthulhu
P0rcus
Cthulhu
4,311
703
0
1,472
5,987
2,879
396
909
5,066
19,186
0
L
Achilles
Rizahn
Achilles
3,760
1,390
0
3,528
9,206
4,405
0
0
9,206
0
19,991
L
Tiamat
SockMoney
Tiamat
3,177
405
0
1,148
5,930
2,462
0
2,578
3,002
24,890
0
W
Anubis
turciaa
Anubis
2,899
52
0
687
5,503
1,809
320
1,923
3,347
19,846
0
W
Danzaburou
vent3
Danzaburou
4,408
1,131
0
632
1,368
361
1,066
111
1,257
0
24,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,344
Gold Earned
25,741
253
Minions Killed
208
0
Camps Cleared
0
1,019,058
Distance Traveled
811,156
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,218
422
25
3
0
152,744
0
L
Ravana
5,715
572
62
6
0
170,501
0
W
Bakasura
6,301
630
76
8
0
246,085
4
L
Neith
4,381
438
38
4
0
150,388
0
W
King Arthur
6,186
619
59
6
0
180,234
1
W
Cthulhu
6,137
614
20
2
0
205,475
0
L
Achilles
5,599
560
40
4
0
166,319
0
L
Tiamat
5,828
583
43
4
0
171,204
1
W
Anubis
4,831
483
35
4
0
184,213
1
W
Danzaburou
5,889
589
63
6
0
203,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role