Player Matchup

Neith
Neith
BernardLeDieu
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 2
Bellona
Bellona
ISAAC59XZ
Bellona
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 68L
1,443 Elo+
Party 4
Fenrir
Fenrir
MortezaDevil
Fenrir
Level 2
God Stats
37W - 53L
1,500 SR
Queue Stats
131W - 143L
1,226 Elo+
Solo
Cerberus
Cerberus
OboR0
Cerberus
Level 24
God Stats
4W - 4L
1,430 SR
Queue Stats
32W - 27L
1,470 Elo+
Party 2
Ah Puch
Ah Puch
RUB018
Ah Puch
Level 26
God Stats
3W - 3L
1,675 SR
Queue Stats
150W - 163L
1,550 Elo+
Party 4
Team Averages
Level 21
1,521 SR
1,430 Elo+

VS

Team Averages
Level 19
1,498 SR
1,536 Elo+
Nemesis
Nemesis
Athrondir
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,607 Elo+
Party 1
Ymir
Ymir
Hairibison
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,474 Elo+
Party 3
Merlin
Merlin
IKreax
Merlin
Level 17
God Stats
2W - 2L
1,492 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Izanami
Izanami
paulw999
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
vychos285
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,792
436
3,817
5,896
1,161
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ISAAC59XZ
Bellona
13
4 / 2 / 0
7,519
684
4,602
5,980
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
6
0 / 8 / 0
4,349
395
1,002
8,115
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
OboR0
Cerberus
6
0 / 5 / 0
4,696
427
2,982
8,366
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
RUB018
Ah Puch
10
1 / 3 / 0
5,936
540
2,946
4,424
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Athrondir
Nemesis
10
2 / 0 / 3
6,206
564
2,311
7,098
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 6
6,085
553
3,908
4,535
2,293
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
IKreax
Merlin
11
5 / 1 / 1
6,201
564
3,019
3,310
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
paulw999
Izanami
10
7 / 1 / 2
6,445
586
5,201
5,229
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
vychos285
Guan Yu
10
2 / 4 / 2
5,913
538
3,556
7,840
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
6
Kills
20
23
Deaths
6
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Athrondir
Nemesis
2
0
3
3.5
L
1
5
0
0.2
W
4
0
6
7
W
Merlin
IKreax
Merlin
5
1
1
5.5
L
Bellona
ISAAC59XZ
Bellona
4
2
0
2
L
Fenrir
0
8
0
0
L
Cerberus
OboR0
Cerberus
0
5
0
0
L
Ah Puch
RUB018
Ah Puch
1
3
0
0.33
W
Izanami
paulw999
Izanami
7
1
2
8
W
Guan Yu
vychos285
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
17,995
32,781
Taken
28,012
12,331
Mitigated
11,041
6,954
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Athrondir
Nemesis
2,311
880
0
4,128
7,098
1,913
0
1,574
5,524
0
28,515
L
3,817
1,847
0
1,742
5,896
1,161
31
1,477
4,419
0
18,499
W
3,908
1,225
231
1,434
4,535
2,293
907
743
3,792
11,202
0
W
Merlin
IKreax
Merlin
3,019
235
0
1,371
3,310
965
210
1,753
1,557
20,649
0
L
Bellona
ISAAC59XZ
Bellona
4,602
2,066
0
1,080
5,980
5,370
0
0
5,804
0
47,462
L
Fenrir
1,002
226
0
1,243
8,115
1,911
0
821
7,201
0
10,972
L
Cerberus
OboR0
Cerberus
2,982
358
0
1,600
8,366
2,790
0
2,517
5,753
13,993
0
L
Ah Puch
RUB018
Ah Puch
2,946
0
0
1,289
4,424
1,099
342
1,665
2,426
28,197
0
W
Izanami
paulw999
Izanami
5,201
2,800
0
1,996
5,229
1,115
2,979
1,275
3,954
0
35,407
W
Guan Yu
vychos285
Guan Yu
3,556
827
35
2,459
7,840
4,755
688
583
7,257
0
21,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
30,850
250
Minions Killed
247
0
Camps Cleared
0
971,795
Distance Traveled
990,090
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,206
564
61
6
0
206,864
0
L
Neith
4,792
436
38
3
0
172,478
1
W
Ymir
6,085
553
17
2
0
201,949
0
W
Merlin
6,201
564
52
5
0
208,283
0
L
Bellona
7,519
684
117
11
0
187,678
1
L
Fenrir
4,349
395
17
2
0
224,291
2
L
Cerberus
4,696
427
11
1
0
192,893
2
L
Ah Puch
5,936
540
67
6
0
194,455
1
W
Izanami
6,445
586
67
6
0
187,558
1
W
Guan Yu
5,913
538
50
5
0
185,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role