Player Matchup

Thanatos
Thanatos
APOCALY1666
Thanatos
Level 16
God Stats
19W - 21L
1,494 SR
Queue Stats
111W - 94L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
Charcoal_Wolf
Jormungandr
Level 28
God Stats
38W - 35L
1,513 SR
Queue Stats
329W - 345L
1,420 Elo+
Party 2
Sol
Sol
Froppy-tsuyuu
Sol
Level 7
God Stats
0W - 2L
1,331 SR
Queue Stats
4W - 6L
1,418 Elo+
Party 1
Neith
Neith
Glitch_Me_Up
Neith
Level 28
God Stats
21W - 28L
1,507 SR
Queue Stats
58W - 61L
1,520 Elo+
Party 2
Hercules
Hercules
ThE-TaCoSsE41_-
Hercules
Level 17
God Stats
35W - 17L
1,487 SR
Queue Stats
106W - 75L
1,440 Elo+
Party 1
Team Averages
Level 19
1,466 SR
1,437 Elo+

VS

Team Averages
Level 17
1,497 SR
1,461 Elo+
Heimdallr
Heimdallr
Bjoernz5594
Heimdallr
Level 29
God Stats
5W - 5L
1,508 SR
Queue Stats
85W - 82L
1,476 Elo+
Solo
Medusa
Medusa
Gankmegently
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 38L
1,418 Elo+
Solo
Hades
Hades
LviniyLev
Hades
Level 8
God Stats
3W - 3L
1,518 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Ra
Ra
SAT602
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,541 Elo+
Solo
Loki
Loki
fralili_91
Loki
Level 28
God Stats
189W - 213L
1,460 SR
Queue Stats
404W - 461L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
APOCALY1666
Thanatos
17
7 / 5 / 4
11,343
473
13,142
19,650
9,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Charcoal_Wolf
Jormungandr
15
4 / 9 / 5
11,767
490
8,917
25,987
16,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 5
9,326
389
1,906
9,984
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 5 / 7
11,110
463
19,485
14,543
5,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
16
7 / 3 / 9
11,257
469
12,369
16,922
13,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bjoernz5594
Heimdallr
16
2 / 7 / 10
10,587
441
6,594
16,740
6,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
20
13 / 1 / 8
15,027
626
28,177
20,684
12,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hades
LviniyLev
Hades
17
2 / 9 / 2
11,365
474
7,412
18,606
10,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
18
8 / 4 / 5
12,264
511
12,724
15,589
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 7
11,570
482
6,094
10,954
4,590
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
26
Kills
27
27
Deaths
26
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
APOCALY1666
Thanatos
7
5
4
1.8
W
Heimdallr
Bjoernz5594
Heimdallr
2
7
10
1
L
Jormungandr
Charcoal_Wolf
Jormungandr
4
9
5
0.72
L
2
5
5
0.9
W
Medusa
13
1
8
17
L
6
5
7
1.9
W
Hades
LviniyLev
Hades
2
9
2
0.33
W
Ra
8
4
5
2.63
L
Hercules
7
3
9
3.83
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,819
Damage
61,001
87,086
Taken
82,573
47,876
Mitigated
40,684
27,265
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
APOCALY1666
Thanatos
13,142
5,383
0
13,347
19,650
9,062
0
4,215
15,435
0
70,861
W
Heimdallr
Bjoernz5594
Heimdallr
6,594
2,619
0
3,955
16,740
6,795
576
3,332
13,408
0
45,221
L
Jormungandr
Charcoal_Wolf
Jormungandr
8,917
1,681
0
4,106
25,987
16,223
850
6,111
19,876
55,137
0
L
1,906
934
0
366
9,984
3,142
284
1,355
8,629
21,914
0
W
Medusa
28,177
16,789
0
840
20,684
12,257
5,105
2,502
18,182
0
145,318
L
19,485
10,096
0
3,030
14,543
5,914
3,463
3,953
10,590
0
59,244
W
Hades
LviniyLev
Hades
7,412
238
213
5,986
18,606
10,165
1,481
1,626
16,980
54,255
0
W
Ra
12,724
2,455
3,375
4,714
15,589
6,877
651
1,436
14,153
65,935
0
L
Hercules
12,369
4,625
0
6,416
16,922
13,535
572
4,502
12,420
0
51,820
W
6,094
1,588
0
0
10,954
4,590
2,258
1,927
9,027
0
51,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,803
Gold Earned
60,813
407
Minions Killed
552
0
Camps Cleared
0
2,120,325
Distance Traveled
2,113,879
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,343
473
109
5
0
428,251
0
W
Heimdallr
10,587
441
75
3
0
417,965
7
L
Jormungandr
11,767
490
69
3
0
420,073
4
L
Sol
9,326
389
46
2
0
377,402
3
W
Medusa
15,027
626
188
8
0
445,853
1
L
Neith
11,110
463
101
4
0
379,513
4
W
Hades
11,365
474
86
4
0
341,507
0
W
Ra
12,264
511
115
5
0
456,021
4
L
Hercules
11,257
469
82
3
0
515,086
0
W
Loki
11,570
482
88
4
0
452,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role