Player Matchup

Merlin
Merlin
MisterGamesc
Merlin
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
221W - 214L
1,611 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
scyther121
Ah Muzen Cab
Level 89
God Stats
14W - 6L
1,926 SR
Queue Stats
200W - 144L
1,734 Elo+
Party 1
Fafnir
Fafnir
voidwalker52
Fafnir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 43L
1,756 Elo+
Party 1
Team Averages
Level 84
1,642 SR
1,701 Elo+

VS

Team Averages
Level 96
1,569 SR
1,524 Elo+
Izanami
Izanami
ImKlose
Izanami
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
36W - 29L
1,500 Elo+
Party 2
Vulcan
Vulcan
Ma7rix
Vulcan
Level 109
God Stats
10W - 3L
1,706 SR
Queue Stats
38W - 24L
1,431 Elo+
Party 2
Thor
Thor
Vortyon
Thor
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 33L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 3 / 11
10,140
676
7,319
10,215
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
scyther121
Ah Muzen Cab
16
13 / 1 / 1
12,216
814
15,712
13,224
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
13
2 / 2 / 8
10,118
675
6,177
19,675
17,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImKlose
Izanami
13
2 / 6 / 3
10,121
675
10,695
12,539
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Ma7rix
Vulcan
13
3 / 4 / 1
9,864
658
14,884
7,960
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Vortyon
Thor
13
1 / 5 / 4
9,753
650
8,793
14,611
6,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
6
6
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
ImKlose
Izanami
2
6
3
0.58
L
Vulcan
Ma7rix
Vulcan
3
4
1
0.88
W
Merlin
0
3
11
1.83
L
Thor
Vortyon
Thor
1
5
4
0.6
W
Ah Muzen Cab
scyther121
Ah Muzen Cab
13
1
1
13.5
W
Fafnir
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,208
Damage
34,372
43,114
Taken
35,110
25,469
Mitigated
13,665
15,445
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ImKlose
Izanami
10,695
7,906
0
1,703
12,539
4,386
599
3,998
8,541
53
46,176
L
Vulcan
Ma7rix
Vulcan
14,884
2,118
0
450
7,960
3,098
174
3,383
4,577
42,646
0
W
Merlin
7,319
229
0
2,961
10,215
3,423
512
3,151
6,866
55,052
0
L
Thor
Vortyon
Thor
8,793
642
0
2,539
14,611
6,181
70
6,163
8,448
0
32,050
W
Ah Muzen Cab
scyther121
Ah Muzen Cab
15,712
7,855
0
6,120
13,224
4,713
2,820
4,555
8,409
0
72,776
W
Fafnir
6,177
759
688
5,676
19,675
17,333
186
6,449
12,805
13,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
29,738
209
Minions Killed
209
0
Camps Cleared
0
848,020
Distance Traveled
763,865
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,121
675
93
6
0
230,211
3
L
Vulcan
9,864
658
68
5
0
269,013
1
W
Merlin
10,140
676
98
7
0
272,157
1
L
Thor
9,753
650
48
3
0
264,641
4
W
Ah Muzen Cab
12,216
814
96
6
0
271,586
3
W
Fafnir
10,118
675
15
1
0
304,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role