Player Matchup

Sobek
Sobek
Asaddc
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Gingerbreadred1
Mulan
Level 159
God Stats
5W - 11L
1,257 SR
Queue Stats
220W - 227L
1,676 Elo+
Solo
Bellona
Bellona
NovumNemesis
Bellona
Level 160
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 6L
1,681 Elo+
Party 1
Scylla
Scylla
SneckinAbout
Scylla
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 168L
1,615 Elo+
Party 2
Artemis
Artemis
o Serge
Artemis
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
173W - 163L
1,601 Elo+
Party 2
Team Averages
Level 136
1,498 SR
1,615 Elo+

VS

Team Averages
Level 114
1,639 SR
1,620 Elo+
Susano
Susano
ConnorEnya
Susano
Level 145
God Stats
68W - 46L
1,667 SR
Queue Stats
200W - 163L
1,653 Elo+
Party 3
Hera
Hera
Damnedmarksman
Hera
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 239L
1,586 Elo+
Solo
Heimdallr
Heimdallr
TheWheeze
Heimdallr
Level 81
God Stats
2W - 4L
1,621 SR
Queue Stats
221W - 191L
1,600 Elo+
Party 3
Ymir
Ymir
Velvet Phoenixx
Ymir
Level 86
God Stats
77W - 50L
1,730 SR
Queue Stats
170W - 140L
1,642 Elo+
Party 3
King Arthur
King Arthur
worm pov
King Arthur
Level 106
God Stats
109W - 73L
1,678 SR
Queue Stats
274W - 221L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Asaddc
Sobek
13
1 / 5 / 4
8,388
441
4,297
16,964
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 4 / 0
9,564
503
10,184
21,510
17,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
NovumNemesis
Bellona
15
4 / 4 / 3
9,185
483
12,007
18,027
11,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
16
3 / 5 / 2
9,684
510
6,286
10,937
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
o Serge
Artemis
15
2 / 4 / 3
9,211
485
5,996
9,762
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ConnorEnya
Susano
19
11 / 1 / 4
11,500
605
19,144
14,404
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
4 / 3 / 0
10,630
559
11,385
6,799
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
TheWheeze
Heimdallr
17
1 / 3 / 5
10,122
533
4,312
10,323
4,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 8
9,448
497
7,348
12,291
9,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
worm pov
King Arthur
19
3 / 1 / 4
11,432
602
17,167
20,251
18,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
11
Kills
22
22
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sobek
Asaddc
Sobek
1
5
4
0.6
W
Susano
ConnorEnya
Susano
11
1
4
13
W
4
3
0
1.33
L
1
4
0
0.25
L
Bellona
NovumNemesis
Bellona
4
4
3
1.38
L
Scylla
3
5
2
0.8
W
Heimdallr
TheWheeze
Heimdallr
1
3
5
1.17
W
3
3
8
2.33
L
Artemis
o Serge
Artemis
2
4
3
0.88
W
King Arthur
worm pov
King Arthur
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,770
Damage
59,356
77,200
Taken
64,068
50,903
Mitigated
41,517
22,863
Healing
25,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Asaddc
Sobek
4,297
313
0
4,883
16,964
13,865
0
7,386
9,450
20,483
0
W
Susano
ConnorEnya
Susano
19,144
6,825
0
7,084
14,404
6,551
0
2,587
11,677
0
84,255
W
11,385
3,140
0
1,481
6,799
2,864
261
2,185
4,430
94,828
0
L
10,184
1,166
0
7,990
21,510
17,411
0
2,133
18,883
0
70,006
L
Bellona
NovumNemesis
Bellona
12,007
6,160
0
5,324
18,027
11,531
0
3,825
13,905
0
64,845
L
Scylla
6,286
674
0
2,047
10,937
3,327
0
2,940
7,869
69,544
0
W
Heimdallr
TheWheeze
Heimdallr
4,312
2,850
0
5,285
10,323
4,045
99
1,958
8,329
0
75,381
W
7,348
1,960
368
2,299
12,291
9,837
0
2,936
9,278
29,396
0
L
Artemis
o Serge
Artemis
5,996
2,405
0
2,619
9,762
4,769
0
2,037
7,725
0
51,560
W
King Arthur
worm pov
King Arthur
17,167
1,309
0
9,089
20,251
18,220
0
480
19,771
252
91,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,032
Gold Earned
53,132
552
Minions Killed
684
0
Camps Cleared
0
1,817,688
Distance Traveled
1,896,700
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,388
441
24
1
0
461,057
6
W
Susano
11,500
605
130
7
0
430,792
2
W
Hera
10,630
559
187
10
0
385,438
5
L
Mulan
9,564
503
153
8
0
295,008
3
L
Bellona
9,185
483
122
6
0
405,894
5
L
Scylla
9,684
510
135
7
0
351,879
3
W
Heimdallr
10,122
533
135
7
0
331,251
2
W
Ymir
9,448
497
34
2
0
368,561
4
L
Artemis
9,211
485
118
6
0
303,850
3
W
King Arthur
11,432
602
198
10
0
380,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role