Player Matchup

Amaterasu
Amaterasu
BeJomon
Amaterasu
Level 12
God Stats
4W - 2L
1,789 SR
Queue Stats
4W - 4L
1,630 Elo+
Party 2
Ymir
Ymir
Niokoles
Ymir
Level 10
God Stats
4W - 3L
1,556 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 2
Janus
Janus
Parabeltonne
Janus
Level 46
God Stats
2W - 3L
1,751 SR
Queue Stats
4W - 4L
1,630 Elo+
Party 2
Team Averages
Level 23
1,699 SR
1,630 Elo+

VS

Team Averages
Level 33
1,589 SR
1,574 Elo+
Chang'e
Chang'e
KuraiKen
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Erlang Shen
Erlang Shen
Svintaxlol1
Erlang Shen
Level 27
God Stats
3W - 1L
1,712 SR
Queue Stats
32W - 13L
1,693 Elo+
Party 1
Da Ji
Da Ji
hord3n
Da Ji
Level 44
God Stats
4W - 1L
1,556 SR
Queue Stats
41W - 27L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeJomon
Amaterasu
13
5 / 8 / 1
10,396
650
13,048
20,552
18,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
13
0 / 5 / 7
10,083
630
7,427
19,228
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
3 / 9 / 4
10,561
660
9,272
11,085
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KuraiKen
Chang'e
15
1 / 4 / 17
10,738
671
7,108
12,098
6,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Svintaxlol1
Erlang Shen
16
11 / 3 / 9
13,160
823
16,684
19,301
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
hord3n
Da Ji
16
10 / 1 / 12
12,628
789
21,044
13,636
7,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
22
22
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BeJomon
Amaterasu
5
8
1
0.69
W
Chang'e
KuraiKen
Chang'e
1
4
17
2.38
L
Ymir
0
5
7
0.7
L
3
9
4
0.56
W
Erlang Shen
Svintaxlol1
Erlang Shen
11
3
9
5.17
W
Da Ji
hord3n
Da Ji
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
44,836
50,865
Taken
45,035
41,589
Mitigated
28,316
10,130
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BeJomon
Amaterasu
13,048
6,791
0
5,778
20,552
18,106
0
3,858
16,694
0
36,888
W
Chang'e
KuraiKen
Chang'e
7,108
844
4,888
4,830
12,098
6,314
807
5,790
5,990
39,191
0
L
Ymir
7,427
1,124
0
3,265
19,228
19,453
0
3,104
16,124
20,064
0
L
9,272
574
0
1,087
11,085
4,030
0
198
10,887
57,128
0
W
Erlang Shen
Svintaxlol1
Erlang Shen
16,684
10,214
0
4,505
19,301
14,104
831
6,162
12,862
0
47,791
W
Da Ji
hord3n
Da Ji
21,044
6,731
1,586
1,882
13,636
7,898
1,219
4,163
9,339
0
57,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
36,526
169
Minions Killed
177
0
Camps Cleared
0
792,949
Distance Traveled
890,101
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,396
650
32
2
0
278,534
2
W
Chang'e
10,738
671
54
3
0
274,429
4
L
Ymir
10,083
630
25
2
0
268,477
0
L
Janus
10,561
660
112
7
0
245,938
2
W
Erlang Shen
13,160
823
63
4
0
307,792
3
W
Da Ji
12,628
789
60
4
0
307,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role