Player Matchup

Heimdallr
Heimdallr
ChawForYourJaw
Heimdallr
Level 14
God Stats
3W - 5L
1,807 SR
Queue Stats
275W - 213L
1,760 Elo+
Party 2
Awilix
Awilix
Huebe
Awilix
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 67L
1,576 Elo+
Party 3
Sun Wukong
Sun Wukong
TheKingOfDeadM
Sun Wukong
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 47L
1,610 Elo+
Solo
Cerberus
Cerberus
WhiteHardison
Cerberus
Level 40
God Stats
59W - 38L
1,564 SR
Queue Stats
75W - 58L
1,560 Elo+
Party 3
Tiamat
Tiamat
cactusoverlord
Tiamat
Level 128
God Stats
27W - 15L
1,752 SR
Queue Stats
303W - 239L
1,695 Elo+
Party 2
Team Averages
Level 67
1,625 SR
1,640 Elo+

VS

Team Averages
Level 63
1,572 SR
1,560 Elo+
Guan Yu
Guan Yu
Azionoo
Guan Yu
Level 35
God Stats
3W - 4L
1,461 SR
Queue Stats
37W - 28L
1,675 Elo+
Party 1
He Bo
He Bo
Drayaa
He Bo
Level 16
God Stats
2W - 0L
1,773 SR
Queue Stats
13W - 10L
1,597 Elo+
Party 1
Izanami
Izanami
HyperShinobi13
Izanami
Level 35
God Stats
51W - 38L
1,664 SR
Queue Stats
92W - 104L
1,558 Elo+
Solo
Loki
Loki
LordKiro711
Loki
Level 108
God Stats
19W - 20L
1,463 SR
Queue Stats
158W - 163L
1,471 Elo+
Solo
Cerberus
Cerberus
Speedlock
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChawForYourJaw
Heimdallr
16
2 / 10 / 1
9,976
475
5,200
15,872
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Huebe
Awilix
14
3 / 10 / 2
9,085
433
5,839
17,722
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
TheKingOfDeadM
Sun Wukong
14
1 / 2 / 0
8,861
422
9,530
13,818
10,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
WhiteHardison
Cerberus
13
0 / 6 / 4
7,959
379
7,080
18,286
6,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
4 / 8 / 1
10,961
522
11,064
13,199
7,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azionoo
Guan Yu
19
3 / 1 / 4
11,356
541
8,419
14,937
12,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Drayaa
He Bo
20
12 / 2 / 4
12,811
610
11,513
8,056
2,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 3 / 8
13,897
662
19,795
14,769
6,323
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 5
11,740
559
6,975
10,463
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Speedlock
Cerberus
17
9 / 3 / 12
12,372
589
12,830
14,703
14,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
10
Kills
36
36
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Azionoo
Guan Yu
3
1
4
5
L
Heimdallr
ChawForYourJaw
Heimdallr
2
10
1
0.25
W
He Bo
Drayaa
He Bo
12
2
4
7
L
Awilix
Huebe
Awilix
3
10
2
0.4
W
8
3
8
4
W
4
1
5
6.5
W
Cerberus
Speedlock
Cerberus
9
3
12
5
L
Sun Wukong
TheKingOfDeadM
Sun Wukong
1
2
0
0.5
L
Cerberus
WhiteHardison
Cerberus
0
6
4
0.33
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
59,532
78,897
Taken
62,928
35,385
Mitigated
40,021
13,350
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Azionoo
Guan Yu
8,419
2,892
382
4,416
14,937
12,539
2,275
2,268
12,597
0
66,484
L
Heimdallr
ChawForYourJaw
Heimdallr
5,200
1,280
0
1,932
15,872
6,002
990
3,814
12,058
0
60,124
W
He Bo
Drayaa
He Bo
11,513
279
0
1,829
8,056
2,773
789
3,629
4,188
81,907
0
L
Awilix
Huebe
Awilix
5,839
1,947
0
2,766
17,722
5,147
0
6,890
10,832
0
48,883
W
19,795
15,416
0
4,507
14,769
6,323
7,443
4,391
10,302
0
117,562
W
6,975
642
0
4,514
10,463
4,092
2,453
1,715
8,732
0
78,265
W
Cerberus
Speedlock
Cerberus
12,830
1,014
807
4,950
14,703
14,294
380
5,580
8,962
45,276
0
L
Sun Wukong
TheKingOfDeadM
Sun Wukong
9,530
2,090
0
2,598
13,818
10,238
0
1,219
12,599
0
49,666
L
Cerberus
WhiteHardison
Cerberus
7,080
702
266
4,014
18,286
6,463
0
6,424
11,862
29,803
0
L
11,064
1,127
0
1,774
13,199
7,535
0
5,996
7,203
66,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
62,176
478
Minions Killed
677
0
Camps Cleared
0
1,720,046
Distance Traveled
2,125,260
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,356
541
123
6
0
398,996
0
L
Heimdallr
9,976
475
110
5
0
336,048
0
W
He Bo
12,811
610
145
7
0
425,763
1
L
Awilix
9,085
433
90
4
0
369,417
0
W
Izanami
13,897
662
202
10
0
407,910
1
W
Loki
11,740
559
143
7
0
489,983
1
W
Cerberus
12,372
589
64
3
0
402,608
7
L
Sun Wukong
8,861
422
95
5
0
259,266
8
L
Cerberus
7,959
379
55
3
0
402,021
3
L
Tiamat
10,961
522
128
6
0
353,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role