Player Matchup

Tiamat
Tiamat
NiklasWRLD
Tiamat
Level 28
God Stats
27W - 19L
1,752 SR
Queue Stats
264W - 285L
1,414 Elo+
Party 2
Nemesis
Nemesis
NqtXim
Nemesis
Level 17
God Stats
3W - 3L
1,423 SR
Queue Stats
30W - 42L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
Playerman702
Baron Samedi
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 42L
1,411 Elo+
Party 1
Chaac
Chaac
Private_Bar702
Chaac
Level 7
God Stats
5W - 6L
1,441 SR
Queue Stats
7W - 10L
1,299 Elo+
Party 1
Ao Kuang
Ao Kuang
zRage_zGhOsT_007
Ao Kuang
Level 28
God Stats
21W - 9L
1,653 SR
Queue Stats
254W - 291L
1,399 Elo+
Party 2
Team Averages
Level 20
1,554 SR
1,366 Elo+

VS

Team Averages
Level 11
1,532 SR
1,423 Elo+
Kukulkan
Kukulkan
BasketSP
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
FrighteningGhost
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
Hirok-i
Sol
Level 28
God Stats
18W - 14L
1,621 SR
Queue Stats
97W - 112L
1,408 Elo+
Solo
Fenrir
Fenrir
Red_Bulll_972
Fenrir
Level 15
God Stats
3W - 5L
1,267 SR
Queue Stats
45W - 45L
1,209 Elo+
Solo
Amaterasu
Amaterasu
xMatt97
Amaterasu
Level 7
God Stats
0W - 1L
1,773 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NiklasWRLD
Tiamat
16
10 / 3 / 10
10,712
536
11,535
11,315
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
NqtXim
Nemesis
16
6 / 4 / 4
10,454
523
8,215
11,522
4,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Playerman702
Baron Samedi
9
5 / 2 / 0
7,867
393
4,035
5,090
2,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 6
10,120
506
8,768
13,484
10,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
16 / 2 / 2
10,664
533
17,175
17,150
7,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BasketSP
Kukulkan
13
2 / 11 / 1
8,774
439
7,462
10,164
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 13 / 3
9,198
460
6,154
17,000
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
2 / 8 / 1
8,915
446
9,162
15,199
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 9 / 0
9,824
491
6,191
16,428
6,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
xMatt97
Amaterasu
13
1 / 3 / 2
8,444
422
4,211
15,110
11,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
43
Kills
11
12
Deaths
44
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BasketSP
Kukulkan
2
11
1
0.23
L
2
13
3
0.27
L
Sol
2
8
1
0.31
W
Tiamat
NiklasWRLD
Tiamat
10
3
10
5
W
Nemesis
NqtXim
Nemesis
6
4
4
2
W
Baron Samedi
Playerman702
Baron Samedi
5
2
0
2.5
W
6
1
6
9
L
4
9
0
0.44
L
Amaterasu
xMatt97
Amaterasu
1
3
2
0.67
W
16
2
2
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
33,180
58,561
Taken
73,901
32,242
Mitigated
31,627
21,485
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BasketSP
Kukulkan
7,462
2,221
0
0
10,164
3,223
185
6,191
3,973
34,028
0
L
6,154
2,321
0
858
17,000
6,450
1,741
7,807
9,193
0
40,124
L
Sol
9,162
4,156
0
5,289
15,199
4,155
3,593
6,386
8,788
46,996
0
W
Tiamat
NiklasWRLD
Tiamat
11,535
2,222
243
4,578
11,315
8,156
790
1,166
10,089
48,019
0
W
Nemesis
NqtXim
Nemesis
8,215
5,642
0
420
11,522
4,191
664
4,524
6,977
0
57,259
W
Baron Samedi
Playerman702
Baron Samedi
4,035
933
251
354
5,090
2,460
0
2,683
2,407
22,534
0
W
8,768
3,958
0
6,217
13,484
10,187
285
1,956
11,403
0
55,634
L
6,191
3,904
0
4,695
16,428
6,775
186
4,412
12,016
0
55,493
L
Amaterasu
xMatt97
Amaterasu
4,211
1,576
0
4,527
15,110
11,024
1,077
7,949
7,161
0
20,960
W
17,175
7,509
0
9,422
17,150
7,248
232
6,295
10,677
38,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
45,155
335
Minions Killed
360
0
Camps Cleared
0
1,556,328
Distance Traveled
1,686,547
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,774
439
58
3
0
321,234
2
L
Thor
9,198
460
74
4
0
333,369
2
L
Sol
8,915
446
89
4
0
311,695
1
W
Tiamat
10,712
536
66
3
0
358,468
3
W
Nemesis
10,454
523
102
5
0
356,377
0
W
Baron Samedi
7,867
393
29
1
0
169,601
3
W
Chaac
10,120
506
85
4
0
326,173
0
L
Fenrir
9,824
491
92
5
0
338,128
0
L
Amaterasu
8,444
422
47
2
0
382,121
0
W
Ao Kuang
10,664
533
53
3
0
345,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role