Player Matchup

Sylvanus
Sylvanus
Heimdallr1802
Sylvanus
Level 120
God Stats
1W - 1L
1,574 SR
Queue Stats
5W - 6L
1,800 Elo+
Party 2
Danzaburou
Danzaburou
Xx_SuperTimmy_xX
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,637 Elo+
Party 2
He Bo
He Bo
vincentdolyan
He Bo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 76L
1,386 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,607 Elo+

VS

Team Averages
Level 107
1,470 SR
1,526 Elo+
Neith
Neith
Spamuell7
Neith
Level 85
God Stats
7W - 16L
1,274 SR
Queue Stats
44W - 68L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
coco4ng3
Baron Samedi
Level 89
God Stats
5W - 4L
1,455 SR
Queue Stats
31W - 47L
1,376 Elo+
Solo
Horus
Horus
whitey148
Horus
Level 147
God Stats
6W - 2L
1,681 SR
Queue Stats
162W - 173L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Heimdallr1802
Sylvanus
16
7 / 5 / 6
12,962
648
16,980
22,618
22,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Xx_SuperTimmy_xX
Danzaburou
16
4 / 5 / 5
13,202
660
13,829
15,668
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 10 / 10
11,917
596
12,372
17,126
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Spamuell7
Neith
19
12 / 2 / 8
15,116
756
21,772
20,144
8,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
coco4ng3
Baron Samedi
14
1 / 5 / 12
12,534
627
7,093
14,198
13,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
whitey148
Horus
17
7 / 6 / 10
14,276
714
17,082
26,769
21,195
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
12
Kills
20
20
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Heimdallr1802
Sylvanus
7
5
6
2
W
Neith
Spamuell7
Neith
12
2
8
8
L
Danzaburou
Xx_SuperTimmy_xX
Danzaburou
4
5
5
1.3
W
Baron Samedi
coco4ng3
Baron Samedi
1
5
12
1.4
L
1
10
10
0.6
W
Horus
whitey148
Horus
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
45,947
55,412
Taken
61,111
33,636
Mitigated
42,692
19,326
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Heimdallr1802
Sylvanus
16,980
3,983
3,188
10,427
22,618
22,563
868
3,846
18,371
42,179
0
W
Neith
Spamuell7
Neith
21,772
14,592
0
9,951
20,144
8,396
3,115
9,625
10,519
0
86,585
L
Danzaburou
Xx_SuperTimmy_xX
Danzaburou
13,829
1,922
0
2,072
15,668
5,693
2,052
1,626
13,816
0
51,663
W
Baron Samedi
coco4ng3
Baron Samedi
7,093
1,215
1,142
3,298
14,198
13,101
0
8,023
6,175
36,990
0
L
12,372
1,366
978
2,661
17,126
5,380
99
822
16,060
58,626
0
W
Horus
whitey148
Horus
17,082
6,772
1,890
5,475
26,769
21,195
801
12,589
14,180
0
60,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
41,926
158
Minions Killed
217
0
Camps Cleared
0
917,034
Distance Traveled
963,029
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,962
648
36
2
0
279,744
1
W
Neith
15,116
756
114
6
0
312,010
3
L
Danzaburou
13,202
660
61
3
0
308,491
1
W
Baron Samedi
12,534
627
52
3
0
292,786
0
L
He Bo
11,917
596
61
3
0
328,799
1
W
Horus
14,276
714
51
3
0
358,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role