Player Matchup

Hachiman
Hachiman
CZC HYP3R
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,355 Elo+
Party 2
Scylla
Scylla
Major Perc
Scylla
Level 13
God Stats
8W - 12L
1,200 SR
Queue Stats
88W - 100L
1,326 Elo+
Solo
Cthulhu
Cthulhu
lil papa282
Cthulhu
Level 35
God Stats
8W - 7L
1,514 SR
Queue Stats
49W - 49L
1,356 Elo+
Party 2
Team Averages
Level 25
1,405 SR
1,346 Elo+

VS

Team Averages
Level 21
1,170 SR
1,186 Elo+
Tiamat
Tiamat
Cyande66
Tiamat
Level 25
God Stats
1W - 9L
1,198 SR
Queue Stats
48W - 86L
1,174 Elo+
Solo
Izanami
Izanami
Daniiaguilar_17
Izanami
Level 22
God Stats
1W - 3L
1,224 SR
Queue Stats
27W - 55L
1,176 Elo+
Party 1
Amaterasu
Amaterasu
WildBeard90
Amaterasu
Level 16
God Stats
0W - 6L
1,089 SR
Queue Stats
26W - 45L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CZC HYP3R
Hachiman
10
1 / 4 / 5
8,430
602
4,169
8,360
2,424
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Major Perc
Scylla
14
6 / 0 / 10
10,646
760
9,845
5,132
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lil papa282
Cthulhu
15
10 / 1 / 5
11,052
789
16,365
10,206
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cyande66
Tiamat
10
2 / 7 / 3
8,526
609
7,066
10,621
5,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 4 / 1
8,613
615
6,129
12,292
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
WildBeard90
Amaterasu
13
1 / 6 / 4
9,091
649
2,980
16,311
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
5
5
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CZC HYP3R
Hachiman
1
4
5
0.88
L
Tiamat
Cyande66
Tiamat
2
7
3
0.5
L
2
4
1
0.63
W
Scylla
Major Perc
Scylla
6
0
10
11
L
Amaterasu
WildBeard90
Amaterasu
1
6
4
0.5
W
Cthulhu
lil papa282
Cthulhu
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
16,175
23,698
Taken
39,224
9,604
Mitigated
15,892
4,507
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CZC HYP3R
Hachiman
4,169
2,496
0
0
8,360
2,424
990
2,764
5,596
0
13,836
L
Tiamat
Cyande66
Tiamat
7,066
480
0
615
10,621
5,233
0
6,209
4,177
22,191
0
L
6,129
2,408
0
1,358
12,292
3,777
0
7,438
4,409
0
39,288
W
Scylla
Major Perc
Scylla
9,845
987
0
380
5,132
1,560
600
1,827
3,305
32,355
0
L
Amaterasu
WildBeard90
Amaterasu
2,980
654
0
2,506
16,311
6,882
0
11,458
4,304
0
15,577
W
Cthulhu
lil papa282
Cthulhu
16,365
175
806
3,321
10,206
5,620
1,088
2,539
7,667
42,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
26,230
131
Minions Killed
116
0
Camps Cleared
0
709,655
Distance Traveled
717,522
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,430
602
17
1
0
219,607
0
L
Tiamat
8,526
609
33
2
0
185,388
1
L
Izanami
8,613
615
66
5
0
253,612
0
W
Scylla
10,646
760
62
4
0
253,959
1
L
Amaterasu
9,091
649
17
1
0
278,522
0
W
Cthulhu
11,052
789
52
4
0
236,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role