Player Matchup

Ao Kuang
Ao Kuang
Diamond V
AgusConitos
Ao Kuang
Diamond V
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
38W - 31L
2,053 MMR
Solo
Chiron
Chiron
Gold II
EmNoitedeClimão
Chiron
Gold II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 321L
1,685 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Oniich4n
Nu Wa
Platinum I
Level 155
God Stats
22W - 8L
1,875 SR
Queue Stats
77W - 77L
1,954 MMR
Solo
Guan Yu
Guan Yu
Gold II
caiqueeoliver
Guan Yu
Gold II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum I
yMkzFly
Nike
Platinum I
Level 117
God Stats
4W - 0L
1,804 SR
Queue Stats
45W - 36L
2,054 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,636 SR
1,849 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,635 SR
1,874 MMR
Apollo
Apollo
Platinum IV
Cri2MerL0
Apollo
Platinum IV
Level 160
God Stats
15W - 14L
1,624 SR
Queue Stats
529W - 483L
2,119 MMR
Party 1
Geb
Geb
Gold II
Khuyaq
Geb
Gold II
Level 160
God Stats
12W - 11L
1,500 SR
Queue Stats
310W - 296L
1,873 MMR
Solo
Bellona
Bellona
Platinum III
dirfu
Bellona
Platinum III
Level 66
God Stats
1W - 5L
1,557 SR
Queue Stats
113W - 110L
1,599 MMR
Solo
Kukulkan
Kukulkan
Platinum II
elreyferchu
Kukulkan
Platinum II
Level 154
God Stats
2W - 2L
1,775 SR
Queue Stats
140W - 117L
1,962 MMR
Solo
Mercury
Mercury
Bronze III
valen0702123
Mercury
Bronze III
Level 65
God Stats
1W - 2L
1,720 SR
Queue Stats
80W - 68L
1,815 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgusConitos
Ao Kuang
20
11 / 3 / 5
13,710
596
10,680
20,685
9,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 8
13,096
569
16,421
16,894
7,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Oniich4n
Nu Wa
19
0 / 4 / 12
12,267
533
15,592
12,824
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
16
2 / 1 / 14
11,248
489
7,633
24,309
25,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Nike
yMkzFly
Nike
20
7 / 0 / 11
13,747
598
16,091
19,859
23,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
JanusScyllaSetPersephoneNemesis

VS

Bans
DanzaburouAnhurYemojaSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cri2MerL0
Apollo
19
6 / 3 / 1
12,629
549
13,504
18,309
11,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
Khuyaq
Geb
14
1 / 5 / 6
9,627
419
6,729
22,188
20,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
dirfu
Bellona
16
1 / 6 / 2
10,627
462
11,663
19,787
18,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
elreyferchu
Kukulkan
17
1 / 5 / 7
10,863
472
23,668
11,875
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
valen0702123
Mercury
19
1 / 6 / 8
11,859
516
9,268
16,764
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
25
Kills
10
10
Deaths
25
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AgusConitos
Ao Kuang
11
3
5
4.5
L
Apollo
Cri2MerL0
Apollo
6
3
1
2.17
W
5
2
8
4.5
L
Geb
Khuyaq
Geb
1
5
6
0.8
W
Nu Wa
Oniich4n
Nu Wa
0
4
12
1.5
W
Guan Yu
2
1
14
9
L
Bellona
dirfu
Bellona
1
6
2
0.33
L
Kukulkan
elreyferchu
Kukulkan
1
5
7
0.9
L
Mercury
valen0702123
Mercury
1
6
8
0.83
W
Nike
yMkzFly
Nike
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,417
Damage
64,832
94,571
Taken
88,923
70,234
Mitigated
61,340
36,286
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AgusConitos
Ao Kuang
10,680
2,742
0
6,950
20,685
9,299
1,082
6,427
14,150
107,524
0
L
Apollo
Cri2MerL0
Apollo
13,504
7,910
0
6,863
18,309
11,136
3,095
3,260
14,791
0
112,281
W
16,421
6,510
1,770
7,351
16,894
7,497
2,552
3,937
12,905
0
111,168
L
Geb
Khuyaq
Geb
6,729
1,152
0
2,557
22,188
20,575
0
7,503
14,161
27,728
0
W
Nu Wa
Oniich4n
Nu Wa
15,592
1,856
0
2,094
12,824
5,082
3,424
6,691
6,031
100,667
0
W
Guan Yu
7,633
1,125
3,887
6,972
24,309
25,176
431
11,876
12,047
0
30,473
L
Bellona
dirfu
Bellona
11,663
3,272
0
2,582
19,787
18,778
0
7,339
11,773
6,785
53,215
L
Kukulkan
elreyferchu
Kukulkan
23,668
954
0
728
11,875
4,549
312
3,338
8,204
106,409
0
L
Mercury
valen0702123
Mercury
9,268
2,748
0
5,086
16,764
6,302
2,636
5,867
10,621
0
98,366
W
Nike
yMkzFly
Nike
16,091
2,517
0
7,262
19,859
23,180
804
5,397
14,375
9,817
67,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,068
Gold Earned
55,605
696
Minions Killed
680
0
Camps Cleared
0
2,350,552
Distance Traveled
2,178,655
37
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,710
596
160
7
0
482,332
4
L
Apollo
12,629
549
193
8
0
403,033
8
W
Chiron
13,096
569
179
8
0
443,139
12
L
Geb
9,627
419
30
1
0
442,459
13
W
Nu Wa
12,267
533
186
8
0
412,320
9
W
Guan Yu
11,248
489
38
2
0
487,556
9
L
Bellona
10,627
462
127
6
0
420,367
6
L
Kukulkan
10,863
472
185
8
0
391,205
10
L
Mercury
11,859
516
145
6
0
521,591
3
W
Nike
13,747
598
133
6
0
525,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role