Player Matchup

Chernobog
Chernobog
Bernkastеl
Chernobog
Level 121
God Stats
5W - 2L
1,318 SR
Queue Stats
183W - 178L
1,543 Elo+
Solo
Ymir
Ymir
CradMuncher
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
D3R_D4_H1NT3N_
Nemesis
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 213L
1,673 Elo+
Solo
Terra
Terra
Giiraph
Terra
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 95L
1,782 Elo+
Solo
Thoth
Thoth
Mup4uk
Thoth
Level 136
God Stats
3W - 3L
1,645 SR
Queue Stats
323W - 323L
1,563 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,612 Elo+

VS

Team Averages
Level 137
1,528 SR
1,521 Elo+
Hel
Hel
Avgeorgia
Hel
Level 157
God Stats
4W - 6L
1,640 SR
Queue Stats
248W - 186L
1,667 Elo+
Party 1
Ullr
Ullr
Diabl0s
Ullr
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 323L
1,544 Elo+
Solo
Raijin
Raijin
Firethor
Raijin
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 120L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
RadiourgoS
Amaterasu
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,271 Elo+
Party 1
Hun Batz
Hun Batz
thunderboy8888
Hun Batz
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 129L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bernkastеl
Chernobog
13
10 / 1 / 8
8,048
1,150
16,967
8,099
4,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 9
7,198
1,028
4,198
8,731
7,353
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 0 / 14
7,512
1,073
4,106
9,942
8,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
Giiraph
Terra
12
1 / 1 / 16
6,907
987
3,502
9,025
6,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Mup4uk
Thoth
12
2 / 1 / 13
7,138
1,020
9,817
4,990
2,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,684
955
3,543
8,909
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Diabl0s
Ullr
10
0 / 5 / 3
5,464
781
3,908
8,245
3,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Firethor
Raijin
9
0 / 3 / 1
5,207
744
5,316
5,951
2,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
RadiourgoS
Amaterasu
10
0 / 5 / 3
5,773
825
2,368
10,220
7,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
11
1 / 3 / 2
6,012
859
5,800
6,851
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
19
Kills
3
4
Deaths
19
60
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Chernobog
Bernkastеl
Chernobog
10
1
8
14
W
2
1
9
6.5
W
4
0
14
11
L
Ullr
Diabl0s
Ullr
0
5
3
0.3
L
Raijin
Firethor
Raijin
0
3
1
0.17
W
Terra
Giiraph
Terra
1
1
16
9
W
Thoth
Mup4uk
Thoth
2
1
13
8.5
L
Amaterasu
RadiourgoS
Amaterasu
0
5
3
0.3
L
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
20,935
40,787
Taken
40,176
29,255
Mitigated
23,046
20,006
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,543
338
5,834
3,419
8,909
5,828
0
3,352
5,557
7,614
0
W
Chernobog
Bernkastеl
Chernobog
16,967
9,738
513
1,645
8,099
4,507
1,755
2,535
5,402
0
29,575
W
4,198
325
502
1,115
8,731
7,353
603
1,182
7,244
12,542
0
W
4,106
700
928
2,001
9,942
8,540
604
1,975
7,776
0
8,350
L
Ullr
Diabl0s
Ullr
3,908
1,417
482
745
8,245
3,478
0
4,995
3,250
0
7,972
L
Raijin
Firethor
Raijin
5,316
376
0
620
5,951
2,253
0
1,686
4,265
11,321
0
W
Terra
Giiraph
Terra
3,502
482
6,159
3,192
9,025
6,817
650
2,121
6,767
7,735
0
W
Thoth
Mup4uk
Thoth
9,817
0
2,192
1,759
4,990
2,038
661
448
4,441
19,272
0
L
Amaterasu
RadiourgoS
Amaterasu
2,368
606
1,126
1,349
10,220
7,811
0
3,946
6,274
0
3,685
L
Hun Batz
5,800
809
1,221
969
6,851
3,676
0
3,538
3,313
0
10,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
29,140
77
Minions Killed
47
0
Camps Cleared
0
624,314
Distance Traveled
536,702
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,684
955
12
2
0
112,232
0
W
Chernobog
8,048
1,150
21
3
0
120,173
0
W
Ymir
7,198
1,028
25
4
0
101,367
3
W
Nemesis
7,512
1,073
7
1
0
138,434
1
L
Ullr
5,464
781
5
1
0
102,024
2
L
Raijin
5,207
744
20
3
0
82,319
0
W
Terra
6,907
987
7
1
0
124,693
0
W
Thoth
7,138
1,020
17
2
0
139,647
0
L
Amaterasu
5,773
825
3
0
0
118,484
1
L
Hun Batz
6,012
859
7
1
0
121,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role