Player Matchup

Jormungandr
Jormungandr
Dikeryti
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1
Erlang Shen
Erlang Shen
Melih-69120
Erlang Shen
Level 10
God Stats
0W - 2L
1,333 SR
Queue Stats
4W - 9L
1,453 Elo+
Party 1
Skadi
Skadi
mmerguez-chocapi
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,354 Elo+
Party 1
Team Averages
Level 13
1,444 SR
1,433 Elo+

VS

Team Averages
Level 28
1,431 SR
1,351 Elo+
Zeus
Zeus
COVID_Brayan
Zeus
Level 29
God Stats
27W - 20L
1,594 SR
Queue Stats
73W - 85L
1,407 Elo+
Solo
Cerberus
Cerberus
Habyb123
Cerberus
Level 27
God Stats
9W - 13L
1,344 SR
Queue Stats
197W - 269L
1,293 Elo+
Solo
Loki
Loki
TheVosiraptor
Loki
Level 27
God Stats
10W - 17L
1,355 SR
Queue Stats
52W - 94L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dikeryti
Jormungandr
7
1 / 4 / 4
5,813
646
2,071
5,202
2,867
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Melih-69120
Erlang Shen
8
0 / 5 / 4
5,671
630
2,828
8,679
3,202
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
4 / 5 / 0
6,535
726
6,763
8,950
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
8,149
905
9,798
4,672
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Habyb123
Cerberus
11
5 / 1 / 8
7,595
844
4,321
6,588
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
2 / 3 / 3
6,235
693
3,224
5,502
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Jormungandr
Dikeryti
Jormungandr
1
4
4
0.75
W
Cerberus
Habyb123
Cerberus
5
1
8
9
L
Erlang Shen
Melih-69120
Erlang Shen
0
5
4
0.4
W
2
3
3
1.17
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,662
Damage
17,343
22,831
Taken
16,762
8,861
Mitigated
6,525
1,706
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,798
911
465
856
4,672
1,448
725
730
3,942
30,953
0
L
Jormungandr
Dikeryti
Jormungandr
2,071
724
0
8
5,202
2,867
0
3,041
1,958
13,630
0
W
Cerberus
Habyb123
Cerberus
4,321
231
0
638
6,588
3,584
553
873
5,715
14,522
0
L
Erlang Shen
Melih-69120
Erlang Shen
2,828
1,343
0
0
8,679
3,202
0
5,595
2,820
0
9,964
W
3,224
891
0
1,432
5,502
1,493
36
482
5,020
0
10,127
L
6,763
4,069
0
1,698
8,950
2,792
0
4,840
3,866
0
16,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
21,979
63
Minions Killed
104
0
Camps Cleared
0
384,404
Distance Traveled
492,154
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,149
905
61
7
0
157,966
0
L
Jormungandr
5,813
646
26
3
0
101,587
0
W
Cerberus
7,595
844
30
3
0
159,693
1
L
Erlang Shen
5,671
630
15
2
0
156,592
1
W
Loki
6,235
693
13
1
0
174,495
1
L
Skadi
6,535
726
22
2
0
126,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role