Player Matchup

Bacchus
Bacchus
A Saboten
Bacchus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 96L
1,471 Elo+
Solo
Ymir
Ymir
CALI_BORN_HUSTLA
Ymir
Level 14
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
WKidsRule
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,631 Elo+
Party 1
Set
Set
gankmiddlebot
Set
Level 12
God Stats
3W - 1L
1,711 SR
Queue Stats
49W - 30L
1,674 Elo+
Solo
Cu Chulainn
Cu Chulainn
ysl2199
Cu Chulainn
Level 29
God Stats
1W - 2L
1,292 SR
Queue Stats
74W - 69L
1,692 Elo+
Solo
Team Averages
Level 13
1,460 SR
1,594 Elo+

VS

Team Averages
Level 20
1,594 SR
1,606 Elo+
Ymir
Ymir
BenQ02
Ymir
Level 27
God Stats
10W - 12L
1,804 SR
Queue Stats
254W - 263L
1,507 Elo+
Solo
Sylvanus
Sylvanus
Cookie562
Sylvanus
Level 27
God Stats
15W - 6L
1,634 SR
Queue Stats
24W - 22L
1,806 Elo+
Solo
Olorun
Olorun
MEPark2112
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,558 Elo+
Solo
Izanami
Izanami
True3lood
Izanami
Level 25
God Stats
9W - 6L
1,586 SR
Queue Stats
186W - 168L
1,665 Elo+
Solo
Sol
Sol
blue board v2
Sol
Level 18
God Stats
29W - 22L
1,448 SR
Queue Stats
227W - 194L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Saboten
Bacchus
17
4 / 5 / 7
11,833
493
12,541
22,008
21,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 9 / 2
8,157
340
2,841
16,636
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
WKidsRule
Bakasura
9
0 / 11 / 0
7,497
312
2,671
15,396
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 5 / 4
14,710
613
30,396
31,960
16,879
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
ysl2199
Cu Chulainn
16
11 / 0 / 2
11,347
473
15,193
16,154
9,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BenQ02
Ymir
17
5 / 3 / 9
11,971
499
9,360
16,348
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
Cookie562
Sylvanus
18
6 / 1 / 11
13,659
569
13,169
21,419
25,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
MEPark2112
Olorun
7
0 / 10 / 0
7,848
327
1,648
7,214
1,735
Izanami
True3lood
Izanami
20
14 / 5 / 3
15,628
651
27,350
24,390
10,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 8 / 6
12,503
521
15,826
21,241
7,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
26
Kills
29
30
Deaths
27
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A Saboten
Bacchus
4
5
7
1.5
W
Ymir
BenQ02
Ymir
5
3
9
3.17
L
1
9
2
0.22
W
Sylvanus
Cookie562
Sylvanus
6
1
11
11.5
W
Olorun
MEPark2112
Olorun
0
10
0
0
W
Izanami
True3lood
Izanami
14
5
3
3.1
L
Bakasura
WKidsRule
Bakasura
0
11
0
0
W
4
8
6
0.88
L
10
5
4
2.4
L
Cu Chulainn
ysl2199
Cu Chulainn
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,642
Damage
67,353
102,154
Taken
90,612
62,540
Mitigated
60,931
23,380
Healing
38,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A Saboten
Bacchus
12,541
2,030
0
2,357
22,008
21,907
0
9,259
12,749
42,115
0
W
Ymir
BenQ02
Ymir
9,360
2,691
0
796
16,348
15,469
261
2,443
13,585
36,677
0
L
2,841
461
0
517
16,636
9,959
62
9,031
7,605
13,197
0
W
Sylvanus
Cookie562
Sylvanus
13,169
3,365
5,596
13,165
21,419
25,095
1,148
3,136
18,025
42,957
0
W
Olorun
MEPark2112
Olorun
1,648
956
0
60
7,214
1,735
282
0
7,214
7,919
0
W
Izanami
True3lood
Izanami
27,350
20,386
0
11,071
24,390
10,983
8,501
4,865
19,450
0
157,275
L
Bakasura
WKidsRule
Bakasura
2,671
1,976
0
876
15,396
4,312
360
4,603
10,793
0
12,941
W
15,826
5,838
0
8,124
21,241
7,649
3,975
5,111
16,130
91,479
0
L
30,396
15,377
0
12,388
31,960
16,879
0
10,498
21,209
0
133,603
L
Cu Chulainn
ysl2199
Cu Chulainn
15,193
3,064
0
7,242
16,154
9,483
1,628
6,156
9,795
196
77,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
61,609
487
Minions Killed
500
0
Camps Cleared
0
1,875,511
Distance Traveled
1,782,906
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,833
493
71
3
0
390,265
0
W
Ymir
11,971
499
51
2
0
415,123
0
L
Ymir
8,157
340
21
1
0
329,711
0
W
Sylvanus
13,659
569
65
3
0
407,923
5
W
Olorun
7,848
327
8
0
0
176,250
0
W
Izanami
15,628
651
251
10
0
392,058
2
L
Bakasura
7,497
312
43
2
0
368,492
0
W
Sol
12,503
521
125
5
0
391,552
0
L
Set
14,710
613
200
8
0
477,741
0
L
Cu Chulainn
11,347
473
152
6
0
309,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role