Player Matchup

Janus
Janus
Elcatalan
Janus
Level 34
God Stats
1W - 1L
1,644 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 1
King Arthur
King Arthur
Varensar
King Arthur
Level 29
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 1
Loki
Loki
WTFOlympCZ
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,167 Elo+
Solo
Team Averages
Level 30
1,578 SR
1,304 Elo+

VS

Team Averages
Level 35
1,515 SR
1,372 Elo+
Cernunnos
Cernunnos
DriZe02
Cernunnos
Level 52
God Stats
6W - 3L
1,764 SR
Queue Stats
31W - 40L
1,428 Elo+
Party 2
Merlin
Merlin
Enkilisar
Merlin
Level 29
God Stats
16W - 27L
1,280 SR
Queue Stats
143W - 181L
1,396 Elo+
Solo
King Arthur
King Arthur
Fr34kyp4st3r
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Elcatalan
Janus
15
5 / 1 / 6
11,060
737
16,784
6,539
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Varensar
King Arthur
14
1 / 1 / 9
10,290
686
9,601
14,915
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 5 / 2
10,953
730
10,419
9,647
4,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DriZe02
Cernunnos
13
4 / 5 / 2
9,886
659
10,290
14,617
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Enkilisar
Merlin
11
0 / 5 / 5
8,738
583
6,828
9,870
2,860
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Fr34kyp4st3r
King Arthur
12
2 / 2 / 4
10,080
672
5,189
19,042
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
6
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DriZe02
Cernunnos
4
5
2
1
W
Janus
Elcatalan
Janus
5
1
6
8
L
Merlin
Enkilisar
Merlin
0
5
5
0.5
L
King Arthur
Fr34kyp4st3r
King Arthur
2
2
4
2
W
King Arthur
Varensar
King Arthur
1
1
9
5.5
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,804
Damage
22,307
31,101
Taken
43,529
19,043
Mitigated
21,199
9,050
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DriZe02
Cernunnos
10,290
3,706
318
5,078
14,617
6,809
0
5,360
8,965
0
45,512
W
Janus
Elcatalan
Janus
16,784
832
0
1,997
6,539
2,151
1,347
1,506
5,033
70,131
0
L
Merlin
Enkilisar
Merlin
6,828
652
0
280
9,870
2,860
60
2,591
7,044
42,109
0
L
King Arthur
Fr34kyp4st3r
King Arthur
5,189
965
0
1,874
19,042
11,530
0
8,124
10,226
0
13,803
W
King Arthur
Varensar
King Arthur
9,601
437
0
7,053
14,915
12,594
367
3,243
11,672
0
32,001
W
10,419
1,765
0
0
9,647
4,298
721
2,195
7,452
0
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
28,704
198
Minions Killed
137
0
Camps Cleared
0
890,318
Distance Traveled
726,306
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,886
659
69
5
0
240,226
4
W
Janus
11,060
737
112
7
0
273,205
2
L
Merlin
8,738
583
59
4
0
198,658
4
L
King Arthur
10,080
672
9
1
0
287,422
5
W
King Arthur
10,290
686
41
3
0
309,675
0
W
Loki
10,953
730
45
3
0
307,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role