Player Matchup

Scylla
Scylla
Bronze III
Dima_Jancza
Scylla
Bronze III
Level 138
God Stats
20W - 10L
1,808 SR
Queue Stats
81W - 70L
1,558 MMR
Party 3
Achilles
Achilles
Gold II
Hauptinator
Achilles
Gold II
Level 121
God Stats
8W - 5L
1,500 SR
Queue Stats
206W - 191L
1,533 MMR
Solo
Ne Zha
Ne Zha
Bronze III
TAFI Asgeirr
Ne Zha
Bronze III
Level 124
God Stats
4W - 8L
1,858 SR
Queue Stats
23W - 25L
1,492 MMR
Party 1
Ganesha
Ganesha
Silver II
TAFI Lesbiaani
Ganesha
Silver II
Level 147
God Stats
1W - 2L
1,391 SR
Queue Stats
12W - 3L
1,594 MMR
Party 1
Ullr
Ullr
Silver III
mortalcorp
Ullr
Silver III
Level 42
God Stats
3W - 2L
1,465 SR
Queue Stats
5W - 4L
1,543 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,604 SR
1,544 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,487 SR
1,525 MMR
Kali
Kali
Silver I
IPRATTY8
Kali
Silver I
Level 115
God Stats
58W - 38L
1,500 SR
Queue Stats
461W - 454L
1,514 MMR
Party 4
Sobek
Sobek
Bronze III
Zenitsu04
Sobek
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
davidjones 98x
Poseidon
Bronze III
Level 95
God Stats
8W - 4L
1,373 SR
Queue Stats
63W - 69L
1,600 MMR
Party 4
Izanami
Izanami
Bronze III
l_JohTyliA_l
Izanami
Bronze III
Level 126
God Stats
0W - 1L
1,321 SR
Queue Stats
9W - 13L
1,460 MMR
Party 2
King Arthur
King Arthur
Bronze III
l_Neyd_l
King Arthur
Bronze III
Level 129
God Stats
3W - 4L
1,740 SR
Queue Stats
66W - 50L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
5 / 2 / 5
10,767
538
8,378
8,623
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Hauptinator
Achilles
18
5 / 3 / 2
11,055
553
13,442
20,209
25,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
15
3 / 6 / 5
10,052
503
4,785
13,086
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 0 / 17
10,939
547
5,507
9,961
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 3 / 5
12,517
626
17,279
14,615
6,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetCthulhuNu WaCu ChulainnDanzaburou

VS

Bans
NemesisHeimdallrChernobogLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
4 / 7 / 2
10,350
518
6,576
18,177
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Zenitsu04
Sobek
9
1 / 2 / 0
6,654
333
2,462
5,370
2,299
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
16
1 / 7 / 3
9,387
469
5,066
10,191
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
l_JohTyliA_l
Izanami
15
1 / 7 / 2
9,351
468
7,427
13,806
4,290
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
l_Neyd_l
King Arthur
17
6 / 3 / 2
10,844
542
17,332
26,235
25,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
26
Kills
13
14
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
2
5
3.75
W
Achilles
Hauptinator
Achilles
5
3
2
2
L
Kali
4
7
2
0.71
W
Ne Zha
3
6
5
0.92
W
0
0
17
8.5
L
Sobek
Zenitsu04
Sobek
1
2
0
0.5
L
Poseidon
1
7
3
0.36
L
Izanami
l_JohTyliA_l
Izanami
1
7
2
0.29
L
King Arthur
l_Neyd_l
King Arthur
6
3
2
2.33
W
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
38,863
66,494
Taken
73,779
51,089
Mitigated
42,473
21,249
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,378
1,042
0
2,906
8,623
3,362
514
1,646
6,847
78,483
0
W
Achilles
Hauptinator
Achilles
13,442
2,925
0
6,662
20,209
25,281
240
1,167
17,474
0
57,563
L
Kali
6,576
3,812
0
2,865
18,177
7,242
108
4,030
13,932
0
66,298
W
Ne Zha
4,785
1,934
0
3,930
13,086
5,181
1,473
595
12,242
0
49,457
W
5,507
562
0
2,447
9,961
10,318
0
1,402
8,319
26,002
0
L
Sobek
Zenitsu04
Sobek
2,462
1,014
0
1,775
5,370
2,299
0
1,077
4,293
11,379
0
L
Poseidon
5,066
448
0
656
10,191
3,337
0
3,275
6,670
60,729
0
L
Izanami
l_JohTyliA_l
Izanami
7,427
6,759
0
1,269
13,806
4,290
1,410
1,190
12,588
0
67,339
L
King Arthur
l_Neyd_l
King Arthur
17,332
2,076
0
10,387
26,235
25,305
61
3,873
21,478
0
67,262
W
17,279
9,385
0
5,304
14,615
6,947
2,108
2,245
12,162
0
88,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
46,586
494
Minions Killed
496
0
Camps Cleared
0
1,786,037
Distance Traveled
1,660,294
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,767
538
143
7
0
327,557
3
W
Achilles
11,055
553
113
6
0
344,937
1
L
Kali
10,350
518
124
6
0
378,298
4
W
Ne Zha
10,052
503
78
4
0
346,382
6
W
Ganesha
10,939
547
3
0
0
399,710
10
L
Sobek
6,654
333
16
1
0
226,225
1
L
Poseidon
9,387
469
115
6
0
352,049
4
L
Izanami
9,351
468
116
6
0
339,320
3
L
King Arthur
10,844
542
125
6
0
364,402
4
W
Ullr
12,517
626
157
8
0
367,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role