Player Matchup

Medusa
Medusa
AnneFetamine
Medusa
Level 62
God Stats
15W - 15L
1,589 SR
Queue Stats
99W - 91L
1,506 Elo+
Party 1
Nike
Nike
delainapls
Nike
Level 49
God Stats
4W - 1L
1,615 SR
Queue Stats
56W - 58L
1,646 Elo+
Party 1
Hel
Hel
juicycupcakke
Hel
Level 88
God Stats
11W - 4L
1,747 SR
Queue Stats
278W - 176L
1,530 Elo+
Party 1
Team Averages
Level 66
1,650 SR
1,561 Elo+

VS

Team Averages
Level 91
1,542 SR
1,550 Elo+
Ra
Ra
King Evo1999
Ra
Level 62
God Stats
20W - 12L
1,652 SR
Queue Stats
20W - 15L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
OLPZ-Azgelord
Ao Kuang
Level 94
God Stats
2W - 0L
1,690 SR
Queue Stats
480W - 583L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToshkoMladenov
Cu Chulainn
Level 116
God Stats
1W - 0L
1,286 SR
Queue Stats
65W - 57L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 6 / 1
7,936
721
6,357
9,891
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 4
7,339
667
6,771
12,685
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 3
7,403
673
9,006
10,912
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 11
8,448
768
9,083
8,533
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
OLPZ-Azgelord
Ao Kuang
10
2 / 3 / 8
7,873
716
4,846
8,190
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
ToshkoMladenov
Cu Chulainn
13
10 / 0 / 5
9,418
856
12,290
13,342
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
6
1
0.58
W
3
2
11
4.25
W
Ao Kuang
OLPZ-Azgelord
Ao Kuang
2
3
8
2
W
Cu Chulainn
ToshkoMladenov
Cu Chulainn
10
0
5
12.5
L
1
5
4
0.6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
26,219
33,488
Taken
30,065
13,217
Mitigated
17,040
9,823
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,357
3,425
0
1,768
9,891
3,189
36
3,689
6,102
0
24,960
W
9,083
312
1,733
3,689
8,533
2,811
992
3,755
4,352
23,168
0
W
Ao Kuang
OLPZ-Azgelord
Ao Kuang
4,846
1,053
0
2,083
8,190
3,841
627
1,914
6,032
19,364
1,920
W
Cu Chulainn
ToshkoMladenov
Cu Chulainn
12,290
2,624
0
3,715
13,342
10,388
1,116
2,641
10,026
0
38,441
L
6,771
992
0
1,048
12,685
6,344
0
5,081
7,416
0
21,327
L
9,006
779
2,371
4,636
10,912
3,684
80
5,051
5,611
28,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,678
Gold Earned
25,739
102
Minions Killed
120
0
Camps Cleared
0
595,840
Distance Traveled
659,784
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,936
721
41
4
0
186,237
2
W
Ra
8,448
768
45
4
0
212,288
0
W
Ao Kuang
7,873
716
30
3
0
207,250
1
W
Cu Chulainn
9,418
856
45
4
0
240,246
4
L
Nike
7,339
667
19
2
0
199,132
2
L
Hel
7,403
673
42
4
0
210,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role