Player Matchup

Vulcan
Vulcan
Efrem777
Vulcan
Level 16
God Stats
1W - 2L
1,278 SR
Queue Stats
14W - 29L
1,202 Elo+
Solo
Jing Wei
Jing Wei
GodMaga
Jing Wei
Level 24
God Stats
3W - 2L
1,297 SR
Queue Stats
50W - 62L
1,360 Elo+
Solo
Chernobog
Chernobog
McMuhh
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Party 1
Neith
Neith
Snesz
Neith
Level 6
God Stats
3W - 2L
1,785 SR
Queue Stats
54W - 45L
1,717 Elo+
Solo
Artemis
Artemis
Talahna
Artemis
Level 13
God Stats
12W - 16L
1,417 SR
Queue Stats
74W - 82L
1,305 Elo+
Party 1
Team Averages
Level 12
1,455 SR
1,347 Elo+

VS

Team Averages
Level 9
1,399 SR
1,464 Elo+
Chernobog
Chernobog
Frranio
Chernobog
Level 3
God Stats
1W - 0L
1,238 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
N0doby
Serqet
Level 17
God Stats
1W - 1L
1,307 SR
Queue Stats
8W - 6L
1,312 Elo+
Party 2
Cupid
Cupid
Nankör
Cupid
Level 6
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
Vibe23
Hel
Level 14
God Stats
2W - 2L
1,423 SR
Queue Stats
39W - 34L
1,507 Elo+
Solo
Neith
Neith
klaki3r81
Neith
Level 4
God Stats
4W - 5L
1,699 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Efrem777
Vulcan
16
1 / 11 / 6
9,911
991
13,370
17,072
7,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
GodMaga
Jing Wei
16
3 / 6 / 6
10,255
1,026
11,056
18,819
7,630
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
McMuhh
Chernobog
16
0 / 12 / 6
9,460
946
10,329
22,696
11,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Snesz
Neith
16
5 / 11 / 3
10,965
1,097
19,812
19,668
8,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Artemis
Talahna
Artemis
17
3 / 10 / 3
10,848
1,085
13,120
19,479
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Frranio
Chernobog
20
24 / 2 / 16
15,015
1,502
29,539
20,321
10,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
N0doby
Serqet
17
2 / 3 / 19
10,187
1,019
5,834
11,762
6,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Nankör
Cupid
20
12 / 1 / 27
13,077
1,308
22,646
11,415
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Vibe23
Hel
18
6 / 2 / 25
11,371
1,137
14,040
12,445
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
klaki3r81
Neith
18
6 / 4 / 19
11,558
1,156
20,343
16,535
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
156
12
Kills
50
50
Deaths
12
24
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Efrem777
Vulcan
1
11
6
0.36
W
Chernobog
Frranio
Chernobog
24
2
16
16
L
Jing Wei
GodMaga
Jing Wei
3
6
6
1
L
Chernobog
McMuhh
Chernobog
0
12
6
0.25
W
Serqet
N0doby
Serqet
2
3
19
3.83
W
Cupid
Nankör
Cupid
12
1
27
25.5
L
Neith
Snesz
Neith
5
11
3
0.59
L
Artemis
Talahna
Artemis
3
10
3
0.45
W
Hel
Vibe23
Hel
6
2
25
9.25
W
Neith
klaki3r81
Neith
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,687
Damage
92,402
97,734
Taken
72,478
43,914
Mitigated
35,946
7,300
Healing
41,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Efrem777
Vulcan
13,370
1,516
0
0
17,072
7,785
0
2,680
14,224
40,031
0
W
Chernobog
Frranio
Chernobog
29,539
18,142
0
8,315
20,321
10,486
0
2,861
17,460
0
47,531
L
Jing Wei
GodMaga
Jing Wei
11,056
10,480
0
0
18,819
7,630
0
3,269
15,184
0
16,696
L
Chernobog
McMuhh
Chernobog
10,329
5,501
0
3,620
22,696
11,662
0
3,182
19,148
0
25,527
W
Serqet
N0doby
Serqet
5,834
1,819
888
1,140
11,762
6,753
0
1,571
9,983
0
6,268
W
Cupid
Nankör
Cupid
22,646
11,705
2,457
6,546
11,415
5,135
0
1,997
9,070
0
53,430
L
Neith
Snesz
Neith
19,812
7,183
0
2,340
19,668
8,475
0
3,749
15,919
0
32,266
L
Artemis
Talahna
Artemis
13,120
5,097
0
1,340
19,479
8,362
0
1,160
18,319
0
22,573
W
Hel
Vibe23
Hel
14,040
2,093
8,946
6,668
12,445
5,771
0
2,809
9,636
24,302
0
W
Neith
klaki3r81
Neith
20,343
14,263
0
6,537
16,535
7,801
0
3,576
12,959
0
35,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
61,208
121
Minions Killed
180
3
Camps Cleared
6
836,628
Distance Traveled
906,137
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,911
991
53
5
2
182,551
0
W
Chernobog
15,015
1,502
46
5
1
178,039
0
L
Jing Wei
10,255
1,026
8
1
1
210,717
0
L
Chernobog
9,460
946
25
3
0
124,235
2
W
Serqet
10,187
1,019
6
1
1
195,164
0
W
Cupid
13,077
1,308
57
6
0
172,696
1
L
Neith
10,965
1,097
22
2
0
181,122
4
L
Artemis
10,848
1,085
13
1
0
138,003
1
W
Hel
11,371
1,137
30
3
1
204,625
0
W
Neith
11,558
1,156
41
4
3
155,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role