Player Matchup

King Arthur
King Arthur
CapnSaveAHo28
King Arthur
Level 142
God Stats
33W - 27L
1,628 SR
Queue Stats
398W - 378L
1,610 Elo+
Solo
Ares
Ares
MaNamesBas
Ares
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,677 Elo+
Solo
Kukulkan
Kukulkan
bewese_
Kukulkan
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 54L
1,615 Elo+
Solo
Serqet
Serqet
oLONELY FARTo
Serqet
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 26L
1,658 Elo+
Party 1
Rama
Rama
plank1342
Rama
Level 109
God Stats
23W - 18L
1,825 SR
Queue Stats
189W - 167L
1,638 Elo+
Party 1
Team Averages
Level 129
1,591 SR
1,640 Elo+

VS

Team Averages
Level 111
1,515 SR
1,590 Elo+
Chronos
Chronos
Garat_Sky
Chronos
Level 129
God Stats
8W - 5L
1,494 SR
Queue Stats
141W - 138L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
Idigoras15
Ne Zha
Level 109
God Stats
4W - 6L
1,424 SR
Queue Stats
52W - 53L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
SkyterixX
Xing Tian
Level 159
God Stats
39W - 30L
1,587 SR
Queue Stats
544W - 546L
1,580 Elo+
Solo
Khepri
Khepri
jornV17
Khepri
Level 91
God Stats
5W - 2L
1,500 SR
Queue Stats
77W - 68L
1,618 Elo+
Solo
Scylla
Scylla
txinpin31
Scylla
Level 66
God Stats
12W - 14L
1,572 SR
Queue Stats
109W - 109L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapnSaveAHo28
King Arthur
19
1 / 3 / 0
11,796
513
16,631
23,142
14,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 3
9,835
428
5,843
19,376
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
bewese_
Kukulkan
19
3 / 8 / 2
12,005
522
17,694
16,317
7,370
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 9 / 3
10,730
467
9,324
19,731
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
1 / 4 / 1
11,101
483
9,847
18,582
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Garat_Sky
Chronos
20
8 / 0 / 3
14,108
613
12,174
18,161
8,467
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Idigoras15
Ne Zha
20
6 / 5 / 9
13,234
575
13,747
20,811
8,735
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
SkyterixX
Xing Tian
20
3 / 0 / 2
13,609
592
12,691
18,248
14,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
jornV17
Khepri
17
1 / 3 / 18
12,064
525
6,181
19,184
13,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
txinpin31
Scylla
20
14 / 3 / 10
14,346
624
22,635
15,267
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
11
Kills
32
32
Deaths
11
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CapnSaveAHo28
King Arthur
1
3
0
0.33
W
Chronos
Garat_Sky
Chronos
8
0
3
9.5
W
Ne Zha
Idigoras15
Ne Zha
6
5
9
2.1
L
1
8
3
0.31
W
Xing Tian
SkyterixX
Xing Tian
3
0
2
4
L
Kukulkan
bewese_
Kukulkan
3
8
2
0.5
W
Khepri
jornV17
Khepri
1
3
18
3.33
L
5
9
3
0.72
L
Rama
1
4
1
0.38
W
Scylla
txinpin31
Scylla
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,339
Damage
67,428
97,148
Taken
91,671
52,170
Mitigated
51,519
23,265
Healing
37,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CapnSaveAHo28
King Arthur
16,631
986
0
7,862
23,142
14,976
0
17,266
5,794
0
94,198
W
Chronos
Garat_Sky
Chronos
12,174
5,847
0
10,607
18,161
8,467
6,218
3,294
14,651
105,416
0
W
Ne Zha
Idigoras15
Ne Zha
13,747
5,451
0
9,885
20,811
8,735
0
6,044
14,203
0
111,570
L
5,843
391
0
2,290
19,376
15,666
58
9,758
9,472
22,620
0
W
Xing Tian
SkyterixX
Xing Tian
12,691
925
0
8,212
18,248
14,080
2,010
1,613
16,119
89,689
0
L
Kukulkan
bewese_
Kukulkan
17,694
1,700
0
1,058
16,317
7,370
318
8,618
7,557
103,181
0
W
Khepri
jornV17
Khepri
6,181
1,142
0
4,938
19,184
13,351
0
10,895
8,154
35,471
0
L
9,324
1,041
0
4,272
19,731
7,164
1,136
10,124
9,301
0
60,340
L
Rama
9,847
8,002
0
7,783
18,582
6,994
999
7,199
11,343
0
89,037
W
Scylla
txinpin31
Scylla
22,635
2,509
312
3,471
15,267
6,886
89
5,510
8,725
93,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
67,361
675
Minions Killed
636
0
Camps Cleared
0
2,084,049
Distance Traveled
2,278,125
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,796
513
193
8
0
427,067
3
W
Chronos
14,108
613
178
8
0
463,302
2
W
Ne Zha
13,234
575
129
6
0
488,783
5
L
Ares
9,835
428
25
1
0
445,216
6
W
Xing Tian
13,609
592
157
7
0
422,828
0
L
Kukulkan
12,005
522
197
9
0
378,020
6
W
Khepri
12,064
525
27
1
0
463,765
11
L
Serqet
10,730
467
111
5
0
447,791
0
L
Rama
11,101
483
149
6
0
385,955
1
W
Scylla
14,346
624
145
6
0
439,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role