Player Matchup

Cthulhu
Cthulhu
Noble Reddragon
Cthulhu
Level 20
God Stats
5W - 9L
1,353 SR
Queue Stats
16W - 25L
1,378 Elo+
Solo
Tiamat
Tiamat
PR-C4yp7o-YT
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,143 Elo+
Solo
Anubis
Anubis
Seigan
Anubis
Level 19
God Stats
16W - 12L
1,395 SR
Queue Stats
101W - 123L
1,273 Elo+
Solo
Thanatos
Thanatos
Skirt skirt9410
Thanatos
Level 6
God Stats
23W - 24L
1,500 SR
Queue Stats
111W - 116L
1,500 Elo+
Solo
Mercury
Mercury
TerraRaptor4
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,225 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,304 Elo+

VS

Team Averages
Level 13
1,428 SR
1,397 Elo+
Loki
Loki
DGOz-REAPER
Loki
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,678 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GRIM-REAPER_2-15
Tsukuyomi
Level 27
God Stats
64W - 38L
1,557 SR
Queue Stats
78W - 66L
1,397 Elo+
Party 1
Bellona
Bellona
QrowsFeathers1
Bellona
Level 5
God Stats
26W - 23L
1,242 SR
Queue Stats
204W - 192L
1,215 Elo+
Solo
Chaac
Chaac
howmany3243
Chaac
Level 17
God Stats
5W - 1L
1,575 SR
Queue Stats
36W - 41L
1,297 Elo+
Solo
Ares
Ares
jordan06
Ares
Level 13
God Stats
1W - 1L
1,269 SR
Queue Stats
9W - 6L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
15,682
1,120
21,894
27,091
36,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
20
3 / 15 / 12
13,994
1,000
17,722
25,811
21,836
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Seigan
Anubis
20
3 / 9 / 12
13,638
974
19,678
17,953
7,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
15
0 / 1 / 2
10,345
739
1,130
1,589
418
Mercury
TerraRaptor4
Mercury
20
13 / 7 / 9
15,925
1,138
29,212
22,901
10,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 11
13,051
932
13,698
15,562
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
20
14 / 5 / 14
15,907
1,136
28,251
21,172
14,837
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 9 / 21
14,178
1,013
17,919
23,671
20,342
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 5 / 14
16,364
1,169
26,138
32,721
25,608
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
19
0 / 4 / 15
12,621
902
2,446
10,747
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
114
28
Kills
39
39
Deaths
29
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
5
6
11
1.75
W
Tsukuyomi
14
5
14
4.2
L
9
7
13
2.21
L
Tiamat
3
15
12
0.6
W
5
9
21
1.72
L
Anubis
Seigan
Anubis
3
9
12
1
L
Thanatos
0
1
2
1
L
Mercury
TerraRaptor4
Mercury
13
7
9
2.5
W
15
5
14
4.4
W
Ares
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,636
Damage
88,452
95,345
Taken
103,873
76,951
Mitigated
72,513
8,647
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,698
6,820
0
2,049
15,562
5,159
0
11,544
2,816
0
25,574
W
Tsukuyomi
28,251
10,003
0
1,879
21,172
14,837
0
8,416
12,393
0
52,561
L
21,894
2,139
0
1,064
27,091
36,119
0
1,192
25,289
47,678
0
L
Tiamat
17,722
3,006
0
2,143
25,811
21,836
0
548
24,818
41,274
0
W
17,919
7,049
0
2,489
23,671
20,342
0
14,804
8,592
0
45,789
L
Anubis
Seigan
Anubis
19,678
1,991
359
2,605
17,953
7,767
0
213
17,490
43,586
0
L
Thanatos
1,130
375
0
418
1,589
418
0
0
1,564
0
2,108
L
Mercury
TerraRaptor4
Mercury
29,212
18,113
0
2,058
22,901
10,811
0
493
21,908
0
35,078
W
26,138
9,650
765
10,309
32,721
25,608
0
15,646
16,573
0
44,464
W
Ares
2,446
428
0
559
10,747
6,567
0
7,508
3,065
7,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,584
Gold Earned
72,121
175
Minions Killed
198
2
Camps Cleared
0
1,008,385
Distance Traveled
1,103,061
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,051
932
27
2
0
207,864
1
W
Tsukuyomi
15,907
1,136
46
3
0
251,067
0
L
Cthulhu
15,682
1,120
53
4
0
274,041
0
L
Tiamat
13,994
1,000
53
4
0
206,285
3
W
Bellona
14,178
1,013
73
5
0
247,767
3
L
Anubis
13,638
974
53
4
2
206,793
0
L
Thanatos
10,345
739
0
0
0
29,938
0
L
Mercury
15,925
1,138
16
1
0
291,328
0
W
Chaac
16,364
1,169
40
3
0
269,131
0
W
Ares
12,621
902
12
1
0
127,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role