Player Matchup

Sylvanus
Sylvanus
SoftDragonBoy
Sylvanus
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 11L
1,533 Elo+
Solo
Mercury
Mercury
dababymakermdt
Mercury
Level 94
God Stats
1W - 2L
1,430 SR
Queue Stats
76W - 120L
1,409 Elo+
Solo
Tiamat
Tiamat
sokcs666
Tiamat
Level 106
God Stats
0W - 4L
1,141 SR
Queue Stats
21W - 25L
1,450 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,464 Elo+

VS

Team Averages
Level 80
1,433 SR
1,480 Elo+
Tiamat
Tiamat
Coto203
Tiamat
Level 106
God Stats
22W - 8L
1,585 SR
Queue Stats
95W - 102L
1,446 Elo+
Solo
Hercules
Hercules
JoshuaDragon
Hercules
Level 69
God Stats
14W - 17L
1,500 SR
Queue Stats
425W - 532L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
ZeronWolf30
Sylvanus
Level 65
God Stats
12W - 12L
1,214 SR
Queue Stats
596W - 735L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SoftDragonBoy
Sylvanus
9
1 / 6 / 0
6,602
600
4,415
14,858
8,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 10 / 2
6,799
618
3,841
12,813
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
sokcs666
Tiamat
10
2 / 6 / 0
7,243
658
7,335
10,579
6,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coto203
Tiamat
12
5 / 2 / 17
9,057
823
10,387
8,313
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
JoshuaDragon
Hercules
13
13 / 0 / 9
10,060
915
14,590
11,082
5,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
ZeronWolf30
Sylvanus
11
4 / 1 / 12
8,615
783
7,059
6,739
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
60
3
Kills
22
22
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Coto203
Tiamat
5
2
17
6.75
W
Hercules
JoshuaDragon
Hercules
13
0
9
17.5
L
Sylvanus
SoftDragonBoy
Sylvanus
1
6
0
0.17
W
Sylvanus
ZeronWolf30
Sylvanus
4
1
12
10
L
0
10
2
0.1
L
Tiamat
sokcs666
Tiamat
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
32,036
38,250
Taken
26,134
18,899
Mitigated
16,733
8,111
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Coto203
Tiamat
10,387
1,273
119
2,663
8,313
6,785
575
3,784
4,529
35,900
0
W
Hercules
JoshuaDragon
Hercules
14,590
7,182
0
3,509
11,082
5,199
519
4,717
6,365
0
33,246
L
Sylvanus
SoftDragonBoy
Sylvanus
4,415
1,197
1,446
3,059
14,858
8,503
0
7,803
6,742
9,795
0
W
Sylvanus
ZeronWolf30
Sylvanus
7,059
2,426
2,659
2,247
6,739
4,749
462
3,253
3,486
15,998
0
L
3,841
1,625
0
802
12,813
4,243
0
4,804
7,825
0
23,724
L
Tiamat
sokcs666
Tiamat
7,335
1,620
438
2,366
10,579
6,153
0
4,153
6,141
25,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,644
Gold Earned
27,732
104
Minions Killed
124
0
Camps Cleared
0
523,607
Distance Traveled
592,105
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,057
823
61
6
0
203,532
1
W
Hercules
10,060
915
47
4
0
228,803
4
L
Sylvanus
6,602
600
17
2
0
155,342
3
W
Sylvanus
8,615
783
16
1
0
159,770
1
L
Mercury
6,799
618
46
4
0
195,029
1
L
Tiamat
7,243
658
41
4
0
173,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role