Player Matchup

Nemesis
Nemesis
Denizard9548
Nemesis
Level 25
God Stats
12W - 17L
1,379 SR
Queue Stats
557W - 599L
1,336 Elo+
Solo
King Arthur
King Arthur
JewportJesus
King Arthur
Level 4
God Stats
4W - 3L
1,720 SR
Queue Stats
18W - 17L
1,634 Elo+
Solo
Hel
Hel
Kevinrosmel
Hel
Level 24
God Stats
43W - 29L
1,619 SR
Queue Stats
44W - 31L
1,546 Elo+
Solo
Neith
Neith
Yunaxlesca
Neith
Level 29
God Stats
29W - 38L
1,391 SR
Queue Stats
53W - 44L
1,482 Elo+
Solo
Kukulkan
Kukulkan
cirulex_07
Kukulkan
Level 14
God Stats
3W - 4L
1,470 SR
Queue Stats
12W - 24L
1,335 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,467 Elo+

VS

Team Averages
Level 12
1,416 SR
1,334 Elo+
Neith
Neith
JF sabiao
Neith
Level 15
God Stats
0W - 4L
1,214 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 1
Anubis
Anubis
Middas01
Anubis
Level 3
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 1
Ares
Ares
TealElephant588
Ares
Level 28
God Stats
3W - 3L
1,508 SR
Queue Stats
16W - 23L
1,294 Elo+
Party 2
Artemis
Artemis
TerryFolded
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
VonKoopa
Danzaburou
Level 14
God Stats
37W - 28L
1,643 SR
Queue Stats
85W - 78L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Denizard9548
Nemesis
19
11 / 0 / 22
12,174
1,107
14,393
10,567
4,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JewportJesus
King Arthur
18
11 / 1 / 15
11,897
1,082
22,128
19,365
15,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 1 / 26
11,299
1,027
9,273
8,444
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
18
8 / 0 / 20
11,713
1,065
9,852
11,251
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
cirulex_07
Kukulkan
17
6 / 2 / 20
11,182
1,017
25,532
8,317
3,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JF sabiao
Neith
16
0 / 5 / 2
9,706
882
9,194
17,036
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
Middas01
Anubis
16
1 / 5 / 3
10,304
937
15,603
18,489
10,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 10 / 0
9,756
887
4,655
21,436
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TerryFolded
Artemis
14
0 / 10 / 0
8,545
777
3,509
12,089
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
VonKoopa
Danzaburou
15
1 / 10 / 2
9,798
891
14,967
20,191
9,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
11
40
Kills
4
4
Deaths
40
103
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Denizard9548
Nemesis
11
0
22
22
L
Neith
JF sabiao
Neith
0
5
2
0.2
W
King Arthur
JewportJesus
King Arthur
11
1
15
18.5
W
4
1
26
17
L
Anubis
Middas01
Anubis
1
5
3
0.5
L
2
10
0
0.2
L
Artemis
TerryFolded
Artemis
0
10
0
0
L
Danzaburou
VonKoopa
Danzaburou
1
10
2
0.2
W
Neith
8
0
20
18
W
Kukulkan
cirulex_07
Kukulkan
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,178
Damage
47,928
57,944
Taken
89,241
30,822
Mitigated
48,426
24,684
Healing
8,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Denizard9548
Nemesis
14,393
9,152
0
3,320
10,567
4,486
0
3,497
7,070
215
22,320
L
Neith
JF sabiao
Neith
9,194
3,844
0
3,324
17,036
7,279
0
6,542
10,296
0
36,530
W
King Arthur
JewportJesus
King Arthur
22,128
3,543
0
4,404
19,365
15,494
0
3,827
15,538
0
36,313
W
9,273
1,521
8,269
4,010
8,444
3,245
0
4,390
4,054
39,384
0
L
Anubis
Middas01
Anubis
15,603
134
0
3,568
18,489
10,138
0
8,007
10,482
37,054
0
L
4,655
701
0
326
21,436
17,468
0
9,148
12,288
9,852
0
L
Artemis
TerryFolded
Artemis
3,509
2,909
0
875
12,089
4,526
0
4,433
7,656
0
6,526
L
Danzaburou
VonKoopa
Danzaburou
14,967
5,409
0
456
20,191
9,015
0
6,885
13,190
0
40,470
W
Neith
9,852
5,883
0
4,414
11,251
4,296
0
4,496
6,755
0
32,644
W
Kukulkan
cirulex_07
Kukulkan
25,532
2,506
0
267
8,317
3,301
0
4,048
4,269
35,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,265
Gold Earned
48,109
217
Minions Killed
177
3
Camps Cleared
5
1,021,974
Distance Traveled
762,209
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,174
1,107
24
2
1
224,890
2
L
Neith
9,706
882
51
5
0
146,996
0
W
King Arthur
11,897
1,082
32
3
0
235,814
0
W
Hel
11,299
1,027
86
8
0
203,553
1
L
Anubis
10,304
937
68
6
5
169,800
0
L
Ares
9,756
887
7
1
0
163,009
0
L
Artemis
8,545
777
5
0
0
100,626
0
L
Danzaburou
9,798
891
46
4
0
181,778
0
W
Neith
11,713
1,065
48
4
0
194,530
0
W
Kukulkan
11,182
1,017
27
2
2
163,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role