Player Matchup

Amaterasu
Amaterasu
ARZdz
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
Klutch_gxmer
Izanami
Level 26
God Stats
24W - 20L
1,510 SR
Queue Stats
346W - 457L
1,360 Elo+
Party 1
Thoth
Thoth
Klutch_mikey
Thoth
Level 15
God Stats
5W - 21L
1,203 SR
Queue Stats
91W - 162L
1,153 Elo+
Party 1
Guan Yu
Guan Yu
RUMEN8
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Ratatoskr
Ratatoskr
X-xSyn3rGyx-X_
Ratatoskr
Level 17
God Stats
0W - 2L
1,153 SR
Queue Stats
7W - 9L
1,189 Elo+
Party 2
Team Averages
Level 17
1,373 SR
1,284 Elo+

VS

Team Averages
Level 19
1,408 SR
1,259 Elo+
Hel
Hel
Commiesqad1012
Hel
Level 29
God Stats
29W - 31L
1,368 SR
Queue Stats
96W - 116L
1,299 Elo+
Solo
Izanami
Izanami
Ryagache
Izanami
Level 18
God Stats
10W - 12L
1,426 SR
Queue Stats
18W - 34L
1,262 Elo+
Solo
Ymir
Ymir
dkenu2003
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 24L
1,221 Elo+
Party 3
Thanatos
Thanatos
jhosex
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,221 Elo+
Party 3
Guan Yu
Guan Yu
solarwarrior23
Guan Yu
Level 19
God Stats
1W - 2L
1,247 SR
Queue Stats
113W - 154L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ARZdz
Amaterasu
10
3 / 9 / 0
6,890
363
3,615
13,055
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Klutch_gxmer
Izanami
17
5 / 1 / 3
9,832
517
17,182
12,708
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 2
9,102
479
4,131
2,598
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
RUMEN8
Guan Yu
8
2 / 9 / 2
7,030
370
3,684
16,937
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
X-xSyn3rGyx-X_
Ratatoskr
12
1 / 8 / 0
7,791
410
3,444
15,642
4,704
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
8,950
471
2,508
6,284
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ryagache
Izanami
15
5 / 4 / 3
9,535
502
10,675
14,096
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 3 / 7
8,367
440
1,695
13,582
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
jhosex
Thanatos
14
11 / 2 / 2
10,096
531
12,505
11,167
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 1
10,658
561
8,296
12,410
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
13
Kills
24
27
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ARZdz
Amaterasu
3
9
0
0.33
W
1
0
4
3
L
Izanami
Klutch_gxmer
Izanami
5
1
3
6.5
L
2
0
2
3
L
Guan Yu
RUMEN8
Guan Yu
2
9
2
0.33
W
Izanami
Ryagache
Izanami
5
4
3
1.63
L
Ratatoskr
X-xSyn3rGyx-X_
Ratatoskr
1
8
0
0.13
W
Ymir
0
3
7
1.17
W
Thanatos
jhosex
Thanatos
11
2
2
6
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,056
Damage
35,679
60,940
Taken
57,539
31,294
Mitigated
31,848
11,376
Healing
23,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ARZdz
Amaterasu
3,615
2,813
0
844
13,055
7,503
62
1,262
11,375
0
12,386
W
2,508
282
536
3,769
6,284
1,970
182
927
5,065
42,071
0
L
Izanami
Klutch_gxmer
Izanami
17,182
10,914
0
3,227
12,708
3,858
224
371
12,312
0
74,002
L
4,131
267
0
463
2,598
747
230
0
2,598
38,108
0
L
Guan Yu
RUMEN8
Guan Yu
3,684
1,509
422
2,012
16,937
14,482
0
1,926
14,925
0
19,268
W
Izanami
Ryagache
Izanami
10,675
6,671
0
5,862
14,096
3,687
2,880
1,319
12,637
0
74,794
L
Ratatoskr
X-xSyn3rGyx-X_
Ratatoskr
3,444
1,547
0
4,408
15,642
4,704
0
458
15,056
0
46,766
W
Ymir
1,695
1,035
0
1,077
13,582
9,888
521
1,196
12,165
14,620
0
W
Thanatos
jhosex
Thanatos
12,505
5,966
0
10,437
11,167
3,020
660
65
10,932
0
42,821
W
8,296
1,714
0
1,735
12,410
13,283
1,700
160
11,932
0
48,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
47,606
332
Minions Killed
418
0
Camps Cleared
0
1,569,954
Distance Traveled
1,740,601
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,890
363
14
1
0
276,692
1
W
Hel
8,950
471
94
5
0
319,852
0
L
Izanami
9,832
517
120
6
0
338,544
6
L
Thoth
9,102
479
86
5
0
300,585
2
L
Guan Yu
7,030
370
24
1
0
284,895
0
W
Izanami
9,535
502
144
8
0
294,269
0
L
Ratatoskr
7,791
410
88
5
0
369,238
0
W
Ymir
8,367
440
21
1
0
368,632
0
W
Thanatos
10,096
531
64
3
0
410,994
2
W
Guan Yu
10,658
561
95
5
0
346,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role