Player Matchup

Heimdallr
Heimdallr
Walter6857
Heimdallr
Level 59
God Stats
1W - 5L
1,532 SR
Queue Stats
503W - 521L
1,430 Elo+
Party 1
Horus
Horus
alecmolonxd
Horus
Level 57
God Stats
0W - 5L
1,159 SR
Queue Stats
152W - 231L
1,396 Elo+
Party 3
Aphrodite
Aphrodite
bebbs38
Aphrodite
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
375W - 392L
1,468 Elo+
Solo
Discordia
Discordia
choc0s4ns2º
Discordia
Level 58
God Stats
33W - 32L
1,330 SR
Queue Stats
228W - 207L
1,437 Elo+
Party 1
Nemesis
Nemesis
gabriel041003
Nemesis
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
144W - 218L
1,370 Elo+
Party 3
Team Averages
Level 72
1,404 SR
1,420 Elo+

VS

Team Averages
Level 97
1,537 SR
1,465 Elo+
Amaterasu
Amaterasu
DreamJack4
Amaterasu
Level 65
God Stats
10W - 5L
1,658 SR
Queue Stats
82W - 84L
1,451 Elo+
Solo
Apollo
Apollo
HanckScorpio778
Apollo
Level 100
God Stats
19W - 15L
1,429 SR
Queue Stats
255W - 243L
1,481 Elo+
Party 2
Vulcan
Vulcan
Rex_Caesar82
Vulcan
Level 125
God Stats
9W - 10L
1,581 SR
Queue Stats
273W - 296L
1,462 Elo+
Solo
Hercules
Hercules
ZzYUGOzZ
Hercules
Level 108
God Stats
2W - 2L
1,491 SR
Queue Stats
403W - 414L
1,467 Elo+
Solo
Khepri
Khepri
onditz
Khepri
Level 88
God Stats
6W - 7L
1,524 SR
Queue Stats
391W - 363L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Walter6857
Heimdallr
13
7 / 3 / 2
8,174
511
12,168
15,496
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 1 / 1
8,008
501
5,760
10,400
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
bebbs38
Aphrodite
13
0 / 4 / 8
7,832
490
9,463
12,798
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
choc0s4ns2º
Discordia
12
3 / 5 / 2
7,669
479
5,027
9,124
2,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
3 / 2 / 2
7,856
491
3,577
8,190
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DreamJack4
Amaterasu
14
5 / 3 / 6
8,569
536
7,149
9,734
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 3
7,284
455
6,153
11,197
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
14
6 / 2 / 3
8,914
557
10,549
5,234
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
ZzYUGOzZ
Hercules
14
0 / 2 / 2
7,988
499
6,802
11,275
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Khepri
onditz
Khepri
11
2 / 5 / 3
7,379
461
4,772
13,539
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
14
Kills
15
15
Deaths
14
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DreamJack4
Amaterasu
5
3
6
2.67
W
2
2
3
1.75
W
Vulcan
6
2
3
3.75
L
Heimdallr
Walter6857
Heimdallr
7
3
2
2.67
W
Hercules
ZzYUGOzZ
Hercules
0
2
2
0.5
L
1
1
1
1.5
L
Aphrodite
bebbs38
Aphrodite
0
4
8
1
L
Discordia
choc0s4ns2º
Discordia
3
5
2
0.8
L
Nemesis
3
2
2
2
W
Khepri
onditz
Khepri
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
35,425
56,008
Taken
50,979
25,335
Mitigated
29,545
18,248
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DreamJack4
Amaterasu
7,149
3,717
0
2,200
9,734
7,865
65
2,477
7,105
0
54,533
W
6,153
3,030
0
2,626
11,197
3,607
246
3,557
7,640
0
44,499
W
Vulcan
10,549
4,704
0
250
5,234
1,765
607
2,915
1,993
41,881
0
L
Heimdallr
Walter6857
Heimdallr
12,168
4,755
0
3,577
15,496
5,645
837
4,399
11,015
0
53,561
W
Hercules
ZzYUGOzZ
Hercules
6,802
1,766
0
5,087
11,275
8,291
0
0
10,725
0
44,800
L
5,760
2,109
0
2,822
10,400
6,847
0
696
9,114
0
36,263
L
Aphrodite
bebbs38
Aphrodite
9,463
2,287
4,619
6,964
12,798
5,432
436
4,245
8,441
32,546
0
L
Discordia
choc0s4ns2º
Discordia
5,027
99
0
0
9,124
2,677
111
3,368
5,430
35,670
0
L
Nemesis
3,577
879
0
266
8,190
4,734
0
1,999
6,115
0
48,428
W
Khepri
onditz
Khepri
4,772
293
1,048
3,248
13,539
8,017
0
5,001
8,476
20,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
40,134
368
Minions Killed
381
0
Camps Cleared
0
1,509,482
Distance Traveled
1,579,063
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,569
536
96
6
0
352,139
3
W
Apollo
7,284
455
73
5
0
332,573
1
W
Vulcan
8,914
557
78
5
0
305,712
1
L
Heimdallr
8,174
511
83
5
0
313,556
2
W
Hercules
7,988
499
98
6
0
241,928
5
L
Horus
8,008
501
69
4
0
279,227
3
L
Aphrodite
7,832
490
55
3
0
275,247
0
L
Discordia
7,669
479
68
4
0
300,492
0
L
Nemesis
7,856
491
93
6
0
340,960
1
W
Khepri
7,379
461
36
2
0
346,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role