Player Matchup

Scylla
Scylla
Bstafs
Scylla
Level 80
God Stats
16W - 4L
1,647 SR
Queue Stats
81W - 66L
1,637 Elo+
Party 3
Medusa
Medusa
Douradinhoisdead
Medusa
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 69L
1,447 Elo+
Solo
Yemoja
Yemoja
Lowiie
Yemoja
Level 26
God Stats
12W - 10L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Party 3
King Arthur
King Arthur
RbradleyS
King Arthur
Level 54
God Stats
4W - 6L
1,923 SR
Queue Stats
20W - 23L
1,710 Elo+
Party 3
Arachne
Arachne
cursekiller
Arachne
Level 116
God Stats
2W - 0L
1,695 SR
Queue Stats
25W - 25L
1,666 Elo+
Party 3
Team Averages
Level 64
1,653 SR
1,592 Elo+

VS

Team Averages
Level 72
1,540 SR
1,524 Elo+
Pele
Pele
Aarsappel
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BeastmodeJV
Thor
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
143W - 128L
1,547 Elo+
Party 2
Rama
Rama
DaintyJoey62120
Rama
Level 27
God Stats
47W - 31L
1,642 SR
Queue Stats
95W - 82L
1,604 Elo+
Party 1
Ganesha
Ganesha
JohnnyDang
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
orionchelsea
Hades
Level 115
God Stats
3W - 3L
1,559 SR
Queue Stats
93W - 99L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bstafs
Scylla
15
7 / 3 / 8
9,314
621
11,881
8,159
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 3
7,736
516
3,121
9,086
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Lowiie
Yemoja
11
1 / 2 / 7
6,744
450
6,279
6,411
3,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
RbradleyS
King Arthur
14
3 / 5 / 4
8,479
565
11,564
12,377
8,294
Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
cursekiller
Arachne
17
15 / 1 / 4
10,668
711
14,088
11,670
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 6 / 3
8,105
540
6,980
12,924
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 1
7,335
489
3,296
13,930
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 5 / 3
8,129
542
8,808
9,982
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
JohnnyDang
Ganesha
11
0 / 5 / 7
7,145
476
4,346
12,028
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 9 / 1
6,424
428
4,661
11,894
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
26
Kills
14
14
Deaths
26
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
5
6
3
1.08
L
2
1
1
2.5
W
Scylla
Bstafs
Scylla
7
3
8
3.67
L
7
5
3
1.7
W
0
3
3
0.5
L
Ganesha
JohnnyDang
Ganesha
0
5
7
0.7
W
Yemoja
Lowiie
Yemoja
1
2
7
2.25
W
King Arthur
RbradleyS
King Arthur
3
5
4
1
W
Arachne
cursekiller
Arachne
15
1
4
17
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
28,091
47,703
Taken
60,758
22,559
Mitigated
30,088
13,915
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,980
1,998
0
1,171
12,924
5,350
0
2,179
10,645
0
49,793
L
3,296
1,110
0
3,695
13,930
10,808
0
1,519
12,397
0
38,278
W
Scylla
Bstafs
Scylla
11,881
2,268
0
2,730
8,159
2,694
357
3,492
4,642
55,776
0
L
8,808
7,210
0
2,394
9,982
2,888
630
3,251
6,619
0
31,534
W
3,121
1,554
0
3,145
9,086
3,175
2,850
1,929
7,157
0
48,124
L
Ganesha
JohnnyDang
Ganesha
4,346
278
0
2,958
12,028
6,342
0
4,170
7,792
22,913
0
W
Yemoja
Lowiie
Yemoja
6,279
562
1,023
882
6,411
3,293
0
1,352
5,059
16,164
0
W
King Arthur
RbradleyS
King Arthur
11,564
1,744
0
250
12,377
8,294
164
528
11,629
0
57,626
W
Arachne
cursekiller
Arachne
14,088
11,495
0
5,885
11,670
5,103
439
1,706
9,914
0
61,162
L
4,661
212
85
2,175
11,894
4,700
37
6,509
5,145
31,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
37,138
431
Minions Killed
326
0
Camps Cleared
0
1,372,288
Distance Traveled
1,333,785
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,105
540
84
6
0
286,142
3
L
Thor
7,335
489
90
6
0
276,659
2
W
Scylla
9,314
621
103
7
0
270,142
2
L
Rama
8,129
542
72
5
0
266,236
3
W
Medusa
7,736
516
98
7
0
264,214
4
L
Ganesha
7,145
476
17
1
0
254,119
5
W
Yemoja
6,744
450
27
2
0
256,609
2
W
King Arthur
8,479
565
93
6
0
278,883
4
W
Arachne
10,668
711
110
7
0
302,440
0
L
Hades
6,424
428
63
4
0
250,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role