Player Matchup

Merlin
Merlin
Coolman_919
Merlin
Level 98
God Stats
24W - 10L
1,778 SR
Queue Stats
185W - 168L
1,611 Elo+
Solo
Bacchus
Bacchus
Dalliban
Bacchus
Level 62
God Stats
1W - 0L
1,325 SR
Queue Stats
45W - 53L
1,381 Elo+
Party 2
Nike
Nike
GerkeNat0r-
Nike
Level 46
God Stats
1W - 0L
1,165 SR
Queue Stats
41W - 47L
1,398 Elo+
Party 2
Tiamat
Tiamat
Gogeta999
Tiamat
Level 44
God Stats
5W - 3L
1,559 SR
Queue Stats
32W - 26L
1,597 Elo+
Solo
Neith
Neith
xXHundredwaterXx
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 68
1,465 SR
1,498 Elo+

VS

Team Averages
Level 68
1,494 SR
1,419 Elo+
Scylla
Scylla
Blintsy
Scylla
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
GuentherAKAdasma
Ao Kuang
Level 27
God Stats
0W - 1L
1,468 SR
Queue Stats
3W - 9L
1,186 Elo+
Solo
Ravana
Ravana
Lins753
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Oldblindman
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
speedrop
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 2 / 10
10,991
916
12,883
8,410
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Dalliban
Bacchus
16
6 / 0 / 9
10,603
884
6,631
7,936
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
2 / 2 / 12
9,328
777
3,907
6,103
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Gogeta999
Tiamat
17
4 / 2 / 8
10,374
865
9,585
9,362
7,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 7
9,852
821
8,864
6,427
2,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blintsy
Scylla
16
4 / 5 / 0
9,422
785
8,448
11,559
4,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 1
6,856
571
1,744
13,532
4,383
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Lins753
Ravana
10
0 / 4 / 2
6,486
541
2,397
5,049
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Oldblindman
Izanami
15
2 / 5 / 2
8,220
685
10,319
11,190
4,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
speedrop
Hercules
10
1 / 3 / 1
7,006
584
1,497
5,184
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
24
Kills
7
7
Deaths
24
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blintsy
Scylla
4
5
0
0.8
W
Merlin
7
2
10
6
W
Bacchus
Dalliban
Bacchus
6
0
9
10.5
W
2
2
12
4
W
Tiamat
Gogeta999
Tiamat
4
2
8
4
L
0
7
1
0.07
L
Ravana
Lins753
Ravana
0
4
2
0.25
L
Izanami
Oldblindman
Izanami
2
5
2
0.6
L
Hercules
speedrop
Hercules
1
3
1
0.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,870
Damage
24,405
38,238
Taken
46,514
22,689
Mitigated
18,489
8,713
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blintsy
Scylla
8,448
665
0
1,003
11,559
4,695
0
5,810
5,410
28,648
0
W
Merlin
12,883
430
301
757
8,410
3,207
77
3,274
5,136
45,990
0
W
Bacchus
Dalliban
Bacchus
6,631
477
0
1,348
7,936
5,832
73
2,017
5,919
13,662
0
W
3,907
179
0
538
6,103
3,674
646
458
5,645
0
20,659
W
Tiamat
Gogeta999
Tiamat
9,585
1,926
0
3,033
9,362
7,263
281
2,381
6,981
40,963
0
L
1,744
0
282
1,260
13,532
4,383
3
9,404
3,748
12,243
0
L
Ravana
Lins753
Ravana
2,397
730
0
744
5,049
2,806
0
2,246
2,691
0
7,716
L
Izanami
Oldblindman
Izanami
10,319
5,950
0
680
11,190
4,104
0
7,714
3,289
465
33,018
L
Hercules
speedrop
Hercules
1,497
242
0
869
5,184
2,501
0
3,137
1,927
0
4,077
W
8,864
2,802
0
2,736
6,427
2,713
2,228
3,486
2,941
0
46,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,148
Gold Earned
37,990
326
Minions Killed
169
13
Camps Cleared
3
1,103,415
Distance Traveled
711,011
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,422
785
62
5
1
183,470
2
W
Merlin
10,991
916
89
7
5
221,343
3
W
Bacchus
10,603
884
17
1
0
215,362
1
W
Nike
9,328
777
44
4
0
256,759
1
W
Tiamat
10,374
865
84
7
6
203,145
0
L
Ao Kuang
6,856
571
26
2
2
172,948
0
L
Ravana
6,486
541
15
1
0
93,622
0
L
Izanami
8,220
685
61
5
0
168,066
0
L
Hercules
7,006
584
5
0
0
92,905
0
W
Neith
9,852
821
92
8
2
206,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role