Player Matchup

Artemis
Artemis
II 0b17u4rY II
Artemis
Level 123
God Stats
5W - 6L
1,824 SR
Queue Stats
242W - 256L
1,598 Elo+
Solo
Scylla
Scylla
JackersWackers
Scylla
Level 82
God Stats
17W - 6L
1,889 SR
Queue Stats
43W - 36L
1,624 Elo+
Party 2
Thanatos
Thanatos
MychaelH
Thanatos
Level 117
God Stats
0W - 2L
1,803 SR
Queue Stats
43W - 48L
1,576 Elo+
Solo
Apollo
Apollo
TrαnsRights
Apollo
Level 129
God Stats
10W - 5L
1,757 SR
Queue Stats
51W - 29L
1,766 Elo+
Party 2
Mulan
Mulan
YisusD
Mulan
Level 151
God Stats
4W - 5L
1,262 SR
Queue Stats
268W - 266L
1,589 Elo+
Solo
Team Averages
Level 120
1,707 SR
1,631 Elo+

VS

Team Averages
Level 119
1,467 SR
1,696 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BipolarBear8
Heimdallr
Level 81
God Stats
3W - 0L
1,410 SR
Queue Stats
35W - 37L
1,603 Elo+
Solo
Horus
Horus
Dattyboi
Horus
Level 145
God Stats
5W - 1L
1,630 SR
Queue Stats
98W - 55L
1,899 Elo+
Party 1
Cerberus
Cerberus
Martagus
Cerberus
Level 156
God Stats
3W - 5L
1,194 SR
Queue Stats
269W - 287L
1,700 Elo+
Party 1
Ra
Ra
ZombieBeast45
Ra
Level 55
God Stats
2W - 0L
1,602 SR
Queue Stats
8W - 3L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,027
694
14,961
10,552
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 2
9,119
701
20,931
8,648
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MychaelH
Thanatos
14
1 / 4 / 3
8,300
638
5,702
9,546
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
14
1 / 2 / 3
8,775
675
7,122
16,672
14,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
YisusD
Mulan
16
0 / 2 / 2
8,731
672
6,224
12,269
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 1 / 6
10,211
785
12,897
15,214
13,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
BipolarBear8
Heimdallr
16
2 / 2 / 6
9,067
697
9,129
9,613
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
Dattyboi
Horus
16
1 / 0 / 9
10,096
777
5,581
16,094
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Martagus
Cerberus
15
1 / 1 / 5
8,867
682
8,370
15,320
11,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 3 / 5
11,167
859
13,240
11,735
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
13
13
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
6
8
W
Heimdallr
BipolarBear8
Heimdallr
2
2
6
2.5
W
Horus
Dattyboi
Horus
1
0
9
5.5
L
3
4
0
0.75
L
2
1
2
3
W
Cerberus
Martagus
Cerberus
1
1
5
3.5
L
Thanatos
MychaelH
Thanatos
1
4
3
0.63
L
Apollo
1
2
3
1.25
L
Mulan
YisusD
Mulan
0
2
2
0.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,940
Damage
49,217
57,687
Taken
67,976
35,046
Mitigated
54,344
13,564
Healing
30,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,897
885
40
2,880
15,214
13,805
471
4,496
10,165
38,777
0
W
Heimdallr
BipolarBear8
Heimdallr
9,129
3,303
0
1,559
9,613
4,519
2,027
4,103
5,305
0
31,095
W
Horus
Dattyboi
Horus
5,581
2,403
8,963
8,308
16,094
18,355
136
4,368
11,172
0
9,827
L
14,961
5,188
0
1,214
10,552
4,866
0
7,506
2,833
0
43,613
L
20,931
876
0
633
8,648
3,137
0
5,668
2,758
50,228
0
W
Cerberus
Martagus
Cerberus
8,370
453
793
2,230
15,320
11,950
99
3,912
11,013
27,717
0
L
Thanatos
MychaelH
Thanatos
5,702
536
0
4,668
9,546
3,632
702
5,821
3,625
0
19,957
L
Apollo
7,122
3,985
0
1,046
16,672
14,309
0
9,037
7,398
0
20,301
L
Mulan
YisusD
Mulan
6,224
454
0
6,003
12,269
9,102
0
6,298
5,785
0
33,374
W
13,240
1,619
2,348
3,178
11,735
5,715
255
3,290
8,083
68,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
49,408
314
Minions Killed
363
6
Camps Cleared
11
1,262,543
Distance Traveled
1,311,873
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,211
785
79
6
1
266,775
1
W
Heimdallr
9,067
697
64
5
3
237,018
3
W
Horus
10,096
777
9
1
0
264,917
3
L
Artemis
9,027
694
76
6
0
182,156
0
L
Scylla
9,119
701
88
7
1
271,272
0
W
Cerberus
8,867
682
66
5
1
258,406
2
L
Thanatos
8,300
638
38
3
1
252,537
4
L
Apollo
8,775
675
28
2
1
310,377
2
L
Mulan
8,731
672
84
6
3
246,201
6
W
Ra
11,167
859
145
11
6
284,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role